[Guide/PvX] HMWYRS Guard Condi Build

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Dirame.8521

Dirame.8521

Hey guys, it’s been 2 weeks and I have another build to show off for your viewing pleasure. This week it’s all about the Guardian and it’s all about conditions.
Quite a few people believe that the only condition the Guardian can reliably apply is burning and due to that their damage is crap. Well I beg to differ. With a bit of ingenuity and one of the highest (if not the highest) max condition damage in the game, the guardian can put out a number of conditions that can really lay in the hurt on targets.

To see more from this build check out my written guide here: http://www.bloodytech.net/forum/ceimashs-guides-hit-me-with-your-rhythmn-stick-guardian-condition-build/#simple-forum-post-171

And my video guide here: https://www.youtube.com/watch?v=KmuNwDjTZbs
Both contain a few tid bits and of course the video contains a few fights starting at 21:22.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

(edited by Dirame.8521)

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: fadeaway.2807

fadeaway.2807

Not sure if druid or not..

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: CptAurellian.9537

CptAurellian.9537

Druid is way superior to this.

Warning! This post may contain traces of irony, sarcasm and peanuts.

There is no loyalty without betrayal. -Ann Smiley

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Dirame.8521

Dirame.8521

Not sure if druid or not..

I don’t seen any spirit weapons in this build.

Druid is way superior to this.

Suuuuuuuuuure.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Brutaly.6257

Brutaly.6257

I think the video displays what I already knew, conditiondamage is just sub par.

Poor survivability combined with poor damage is just a no win situation.

If its fun is a totally different topic though. Im glad for you, that you are having fun.

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Nike Porphyrogenita.8137

Nike Porphyrogenita.8137

“PvX” is a good sign the build isn’t good for any game modes despite being applicable to all of them.

Death and Taxes [DnT]
http://www.twitch.tv/nike_dnt
DnT is Recruiting – http://www.dtguilds.com/

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: CptAurellian.9537

CptAurellian.9537

Druid is way superior to this.

Suuuuuuuuuure.

Yeah, I’m sure about that. At least druids completely negate the damage of Lupi’s bubble, as haviz’ glorious video showed us.

Warning! This post may contain traces of irony, sarcasm and peanuts.

There is no loyalty without betrayal. -Ann Smiley

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Dirame.8521

Dirame.8521

Frankly, all I’m seeing is a bunch of people who haven’t tried the build spout ignorant comments.

Yeah, I’m sure about that. At least druids completely negate the damage of Lupi’s bubble, as haviz’ glorious video showed us.

What does having a Bubble shield have to do with a build? Anyone could easily just grab the Spirit Shield on ANY build to protect against that guy’s attacks.

If you guys want me to show you the maths behind the build, I’ll be very obliged to do so but calculations won’t do you much good. You’ll have to take the build into the field to actually see how well it works because even when I started putting the build together I didn’t think it would work until I actually started playing it.

Take the build, use the tips I’ve given you then come back and tell me how it goes.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: fadeaway.2807

fadeaway.2807

I suppose it could be worse, you could be promoting it as a dungeon guide.

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Brutaly.6257

Brutaly.6257

Frankly, all I’m seeing is a bunch of people who haven’t tried the build spout ignorant comments.

I tried to get a condi build to perform as well as a direct damage since beta and tbh i havent been able and this one isnt an exception. Compared to a competitive tpvp build it performs rather poorly and have mediocre survivability.

Is it fun? For you it seems to be and that is alright, does it have equal or better survivability compared to meta, nope it hasnt, the same goes for damage.

tbh i dont know if it can be called a condition build considering the low uptime on conditions. In one of the fights versus an ele it was like 60% uptime which can be achieved with basically any build.

To me its a mediocre retaliation build with very low direct damage output and low survivability

So yeah i have played this build and pretty much any variation of builds this game can offer, including pure conditionbuilds with higher uptime on retaliation than this one.

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Dirame.8521

Dirame.8521

Frankly, all I’m seeing is a bunch of people who haven’t tried the build spout ignorant comments.

I tried to get a condi build to perform as well as a direct damage since beta and tbh i havent been able and this one isnt an exception. Compared to a competitive tpvp build it performs rather poorly and have mediocre survivability.

Is it fun? For you it seems to be and that is alright, does it have equal or better survivability compared to meta, nope it hasnt, the same goes for damage.

tbh i dont know if it can be called a condition build considering the low uptime on conditions. In one of the fights versus an ele it was like 60% uptime which can be achieved with basically any build.

To me its a mediocre retaliation build with very low direct damage output and low survivability

So yeah i have played this build and pretty much any variation of builds this game can offer, including pure conditionbuilds with higher uptime on retaliation than this one.

Not every build is going to be like the Meditations build. You need to get over trying to make builds similar in power or damage out put because from what I can see, and from what I have played it really isn’t about damage output. It’s about skill.

Burning uptime is based on how long the target hits you while you’re blocking. The strat is to get hit as much as possible while you’re blocking and when you’re aren’t blocking, your opponent is taking retal damage.
The reason why the Ele wasn’t taking much damage was because he was trying his best not to hit me. He knew what I was trying to do and was trying to minimize the damage I was doing. On a capture point there would be little space for him to run or prevent me from hitting him.

The combined direct and condition damage is huge, make no mistake. Even though necros can easily beat me, i still give them a run for their money. Especially when I interrupt their heal.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Obtena.7952

Obtena.7952

I have some constructive criticism … and to curb off any doubts, I’ve played my share of condition builds, even on Guardian. I’m going to skip the stuff about ‘bad condition damage’ because there is some truth there so it’s not worth belaboring that point.

To start off, burning is not a competitive build for PVE. Burning is a supplement to your direct damage. Nothing you will be able to do will make condition heavy + direct damage build compare to heavy direct damage + moderate condition, especially with currently available gear and condition damage trait support. If you want to make the most of a burning build for PVE, you must understand very well where that burst of burning benefits you the most. You can figure it out for yourself or you can take my word for it: It’s Orr trash farming.

On to PVP .. again, a burning build only works in a specific situation for me: An specific build (similar to my sig) roaming with an engineered team.

As for your specific build, I find it hard to dissect. You seem to take some traits based on the fact that they inflict burning on specific event triggers. What I don’t get is why you avoid the most obvious, dependable and cheapest path to do this: Virtue 20 (which would also benefit your retal). In addition, the approach is questionable … stacking burning duration is the death of a burning build in PVP, especially in the current meta. Ideally, you want many small, short applications of burning, not a single, long one. This will be why I advise you rework your build to consider getting burns through a more passive VOJ approach.

(edited by Obtena.7952)

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Crapgame.6519

Crapgame.6519

On to PVP .. again, a burning build only works in a specific situation for me: An specific build (similar to my sig) roaming with an engineered team.

Has I’m sure you probably already know I am actually one stubborn enough to try your burning build in WvW has a solo roamer Since I had bags of badges I decided to try out the Carrion set and what not. Honestly, it is hit or miss (mostly miss) and I think it is because I insist on using a torch.

Torch should be main hand and shield should block not the focus. Due to this I think I’m missing on a lot of reactive things that come from blocking . I’ve read and believe that you don’t need a torch for burning so I’m struggling with why the torch is even in the game then. Be that has it may using a torch (insisting anyway) is bad and roaming solo isn’t really smart using this build. All other classes that catch you or you attempt to fight will destroy you since there isn’t anything to mitigate (at least that I’m able to I should clarify).

Burning has so much potential but it “I” just seem to fail at it but I keep trying One thing is for sure. Guardian isn’t a good solo class I believe and has more fun or luck with small parties.

Main – Laaz Rocket – Guardian (Ehmry Bay)
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Dirame.8521

Dirame.8521

I have some constructive criticism … and to curb off any doubts, I’ve played my share of condition builds, even on Guardian. I’m going to skip the stuff about ‘bad condition damage’ because there is some truth there so it’s not worth belaboring that point.

To start off, burning is not a competitive build for PVE. Burning is a supplement to your direct damage. Nothing you will be able to do will make condition heavy + direct damage build compare to heavy direct damage + moderate condition, especially with currently available gear and condition damage trait support. If you want to make the most of a burning build for PVE, you must understand very well where that burst of burning benefits you the most. You can figure it out for yourself or you can take my word for it: It’s Orr trash farming.

On to PVP .. again, a burning build only works in a specific situation for me: An specific build (similar to my sig) roaming with an engineered team.

As for your specific build, I find it hard to dissect. You seem to take some traits based on the fact that they inflict burning on specific event triggers. What I don’t get is why you avoid the most obvious, dependable and cheapest path to do this: Virtue 20 (which would also benefit your retal). In addition, the approach is questionable … stacking burning duration is the death of a burning build in PVP, especially in the current meta. Ideally, you want many small, short applications of burning, not a single, long one. This will be why I advise you rework your build to consider getting burns through a more passive VOJ approach.

I personally wasn’t avoiding anything. I was looking for a way to balance survivability with damage and I can say I found it.
If someone wishes to specc in such a way that they want survivability, Monk’s Focus is just 5 points away and whilst they lose a bit of damage, they gain survivability in return. The Might on block makes up for the lost damage as well.

Going for burning on certain triggers is a sensible way of doing it in my opinion because I move the decision of when to take damage on to the enemy rather than on myself. Going for Supreme Justice makes me susceptible to retaliation because then I have to focus on getting a lot of multi hit skills in there. With this build, I could just focus on single hit attacks when a couple of people have retal on them.

And the duration of the burning, like I said earlier, is dependent on how many times the target hits you. You ask me to go for supreme justice, isnit a little contradictory to then say that stacking duration is bad? You do remember that SJ gives 25% more burning duration?

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Obtena.7952

Obtena.7952

And the duration of the burning, like I said earlier, is dependent on how many times the target hits you. You ask me to go for supreme justice, isnit a little contradictory to then say that stacking duration is bad? You do remember that SJ gives 25% more burning duration?

No. The intention is to use VoJ passively with this trait, allowing you to apply burning in a timeframe short enough to reduce/eliminate cleansing impact but keep burning applied enough so that it’s consistent, if not constant on a target. Doing that also opens up weapon choices a bit more. It’s even better if you go Virtue 30 and apply it in AOE.

The whole premise of the build I was using is that it did something exceptional in my engineered team … permastealth theifs and bunker builds. Melting a bunker Guardian is very satisfying.

(edited by Obtena.7952)

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Dirame.8521

Dirame.8521

And the duration of the burning, like I said earlier, is dependent on how many times the target hits you. You ask me to go for supreme justice, isnit a little contradictory to then say that stacking duration is bad? You do remember that SJ gives 25% more burning duration?

No. The intention is to use VoJ passively with this trait, allowing you to apply burning in a timeframe short enough to reduce/eliminate cleansing impact but keep burning applied enough so that it’s consistent, if not constant on a target. Doing that also opens up weapon choices a bit more. It’s even better if you go Virtue 30 and apply it in AOE.

The whole premise of the build I was using is that it did something exceptional in my engineered team … permastealth theifs and bunker builds. Melting a bunker Guardian is very satisfying.

Whilst your build probably has more burning uptime, I feel mine has more damage. I also enjoyed the idea of people hitting me and dropping dead because they decided to poke me.
If I wanted to go for an AoE burning build, then I’d probably work down the road you suggest but I personally wasn’t looking for that. The retaliation uptime would also be good as well, which is something I struggled with at first but then I realized I could keep retal up through combos if I so desired.

But it really is just a matter of preference though, if you want to go the AoE route, then more power to you.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Obtena.7952

Obtena.7952

For your specific build, I would probably limit to 20 Zeal and put the extra 10 into Virtue if Retaliation is playing that big a role in what you are trying to accomplish. Personally, my biggest issue with your build is that it doesn’t seem that focused at what it describes it should be doing. That’s likely just the kind of player I am and nothing wrong with what you have done.

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Brutaly.6257

Brutaly.6257

It’s about skill.

Burning uptime is based on how long the target hits you while you’re blocking.

The combined direct and condition damage is huge,

and when equal in skill this build falls short, which is my point. Not just this build, any condition based build but we could argue if this really is a conditionbuild. Imo its not, its a build that has burning as secondary damage component. It just dont have enough types of conditions to cover the burning and the uptime is low. Basically its a retaliation build (that isnt traiting for retaliation) with burning as an option with low direct damage.

I know how the build gains burns, its reactive and the build it self put the other player in control of how much burning you put out. Its extremely dependent on cool downs. If i played any profession that could stack conditions this one would die in 10 s flat with 4 applications. If i run my zerker 0/5/30/30/5 it would take less than that after you used the cds to block and i removed the burning passively and actively.

No its not huge in output, its actually pretty low damage, even for a retaliation build.

I would follow Obtenas advice and move more points in virtues. You will have much higher uptime on both burns and retaliation and at the same time more uptime on protection which i the best boon to have when you play reactive builds or bunker style.
x/x/x/30/30 beats this hands down.
So bascially you could build for more damage (both direct and indirect), more survivability and more support.

All from a tpvp perspective ofc.

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Dirame.8521

Dirame.8521

It’s about skill.

Burning uptime is based on how long the target hits you while you’re blocking.

The combined direct and condition damage is huge,

and when equal in skill this build falls short, which is my point. Not just this build, any condition based build but we could argue if this really is a conditionbuild. Imo its not, its a build that has burning as secondary damage component. It just dont have enough types of conditions to cover the burning and the uptime is low. Basically its a retaliation build (that isnt traiting for retaliation) with burning as an option with low direct damage.

I know how the build gains burns, its reactive and the build it self put the other player in control of how much burning you put out. Its extremely dependent on cool downs. If i played any profession that could stack conditions this one would die in 10 s flat with 4 applications. If i run my zerker 0/5/30/30/5 it would take less than that after you used the cds to block and i removed the burning passively and actively.

No its not huge in output, its actually pretty low damage, even for a retaliation build.

I would follow Obtenas advice and move more points in virtues. You will have much higher uptime on both burns and retaliation and at the same time more uptime on protection which i the best boon to have when you play reactive builds or bunker style.
x/x/x/30/30 beats this hands down.
So bascially you could build for more damage (both direct and indirect), more survivability and more support.

All from a tpvp perspective ofc.

Please go away with your arrogance . “Equal skill” is immeasurable. It’s all about the choices you make in a fight. There is ABSOLUTELY NOTHING a person can do apart from try to hit you and when they do it’s just down hill from there.

You just don’t get it. I don’t have to specc into retal to get a good amount of retal uptime when I need it.

In regards to damage, I still maintain the thought that you haven’t actually tried it even if you say you have. I don’t know what you expect from a Guardian condi build really, do you want it to instantly down a target as soon you drop on them or something? Because I hear that isn’t going over very well with the PvP community.

To be quite honest with you, if this build sucked, I wouldn’t be playing it. It works and it works extremely well. Yes survivability is low but damage and in-fight decision making is quite high. And the people you say would beat me, I’ve beaten…. repeatedly. Having over 2k max condition damage in WvW/PvE with full Ascended is nothing to scuff at. Burning literally ticks for 900 base at that point and let’s even get me started on binding blade.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: swiftpaw.6397

swiftpaw.6397

As Nike has stated, ’ “PvX” is a good sign the build isn’t good for any game modes despite being applicable to all of them.’

The re-trait merchant is just a waypoint away. You’re not converting anyone except those who are lazy.

I suppose it could be worse, you could be promoting it as a dungeon guide.

Grandmaster Forum Mind Brain
|-Swiftpaw Sharpclaw [DnT]-|

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Dirame.8521

Dirame.8521

As Nike has stated, ’ “PvX” is a good sign the build isn’t good for any game modes despite being applicable to all of them.’

The re-trait merchant is just a waypoint away. You’re not converting anyone except those who are lazy.

I suppose it could be worse, you could be promoting it as a dungeon guide.

PvX is a sign that the build can be modified for any game mode. I did that because there have been a few times people have asked me about converting a build into it’s WvW form or PvE form.

If you wish to see that as a bad thing, more power to you.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: swiftpaw.6397

swiftpaw.6397

As Nike has stated, ’ “PvX” is a good sign the build isn’t good for any game modes despite being applicable to all of them.’

The re-trait merchant is just a waypoint away. You’re not converting anyone except those who are lazy.

I suppose it could be worse, you could be promoting it as a dungeon guide.

PvX is a sign that the build can be modified for any game mode. I did that because there have been a few times people have asked me about converting a build into it’s WvW form or PvE form.

At which point (for dungeons) I would pull the whole thing apart and start over. I don’t mean that to be insulting either. It’s just definitely not a good idea in dungeons.

Grandmaster Forum Mind Brain
|-Swiftpaw Sharpclaw [DnT]-|

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Brutaly.6257

Brutaly.6257

Please go away with your arrogance . “Equal skill” is immeasurable. It’s all about the choices you make in a fight. There is ABSOLUTELY NOTHING a person can do apart from try to hit you and when they do it’s just down hill from there.

Sorry if i come across as arrogant, i blame the media for that. My arguement wasnt towards your build in particular, it was towards guardian condition builds in general and contrary to your belief i have played your build rather extensively, hoping it to be a competitive tpvp build. it turned out it wasnt competitive. It just lacks to much in damage, survivability, support and condition removers for it to be an option.

And there is indeed hard counters versus that build and also retaliation builds.

And beating randoms in spvp doesnt make it competitive. I can beat people without a single point in the trait lines, it doesnt make my build competitive.

Tbh the reason i havent responded to your previous statements in other threads regarding the greatness of conditionbuilds is that i sincerely hoped that you were on to something that i could use. Now when you have posted it i find it a bit lackluster.

(edited by Brutaly.6257)

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Dirame.8521

Dirame.8521

As Nike has stated, ’ “PvX” is a good sign the build isn’t good for any game modes despite being applicable to all of them.’

The re-trait merchant is just a waypoint away. You’re not converting anyone except those who are lazy.

I suppose it could be worse, you could be promoting it as a dungeon guide.

PvX is a sign that the build can be modified for any game mode. I did that because there have been a few times people have asked me about converting a build into it’s WvW form or PvE form.

At which point (for dungeons) I would pull the whole thing apart and start over. I don’t mean that to be insulting either. It’s just definitely not a good idea in dungeons.

Please, pull it apart just as long as you understand that the specc I would run for dungeons isn’t the same as the specc I would run for PvP as clearly illustrated in the written guide. In fact, I hastily put the PvE builds together without considering some other factors as well but regardless of that, please tell me why it wouldn’t work for PvE.

The damage I would do in this specc combined with a Staff Guardian giving me might is just crazy in dungeons.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Nike Porphyrogenita.8137

Nike Porphyrogenita.8137

The damage I would do in this specc combined with a Staff Guardian giving me might is just crazy in dungeons.

No, this is crazy Guardian damage in dungeons.

I don’t know what your build does but it isnt that.

Death and Taxes [DnT]
http://www.twitch.tv/nike_dnt
DnT is Recruiting – http://www.dtguilds.com/

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Dirame.8521

Dirame.8521

Please go away with your arrogance . “Equal skill” is immeasurable. It’s all about the choices you make in a fight. There is ABSOLUTELY NOTHING a person can do apart from try to hit you and when they do it’s just down hill from there.

Sorry if i come across as arrogant, i blame the media for that. My arguement wasnt towards your build in particular, it was towards guardian condition builds in general and contrary to your belief i have played your build rather extensively, hoping it to be a competitive tpvp build. it turned out it wasnt competitive. It just lacks to much in damage, survivability, support and condition removers for it to be an option.

And there is indeed hard counters versus that build and also retaliation builds.

And beating randoms in spvp doesnt make it competitive. I can beat people without a single point in the trait lines, it doesnt make my build competitive.

Tbh the reason i havent responded to your previous statements in other threads regarding the greatness of conditionbuilds is that i sincerely hoped that you were on to something that i could use. Now when you have posted it i find it a bit lackluster.

You can tell from the video that i understand that it isn’t a competitive pvp type of build. For roaming it isn’t the fastest and for damage it isn’t the best condi damage build in the game. But the fact I’m trying to point out is that it is pretty good for a Guardian build and it relentlessly ruins people who don’t do much of paying attention.

In a 1v1 scenario its incredibly hard to beat if played well. Spirit Rangers? Check, Warriors? Check, Thieves? Check, Engies? Check, Necros? Check. It all depends on how well you time things. The counter to the build is good condi removal (which i stated in the guide) but i haven’t yet seen a build without a counter.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: guanlongwucaii.3162

guanlongwucaii.3162

well it’s crazily low damage in dungeons, I’ll give you that.

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: fadeaway.2807

fadeaway.2807

Don’t bother pulling it apart for dungeon use as the op requests.
I already explained how terrible it was and all I got for it was an infraction.

Fact is this is terrible for use in any serious dungeon/fractal group. I fear by promoting this build so close to the fractal patch you will cause a lot of suffering to a lot of groups because their guardians were foolish enough to try this build.

Fully expect the advice of good players to be ignored in this thread, and those players to be labeled elitist and rude.

None of this applies to pvp. I don’t know enough about thatto bother commenting.

(edited by fadeaway.2807)

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Harbinger.8637

Harbinger.8637

Condition builds work, however they are less optimal then a direct damage build. Since we only have access to one. Burning is supposed to be supplement damage, not the main source.

I have yet to see someone make a guard condition build that out performs direct damage in any aspect of the game (PvE, WvW, and PvP).

Guardian WvW Guide!
Heavens Rage

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: SilkySmooth.1574

SilkySmooth.1574

Its nice to see you are trying to make a condi/dps build work, because im also doing the same and i kinda got bored with the standard dps build or bunkering instead.

I tried MANY different builds, including yours to get max condi damage. What i concluded out of all these builds, is that max condi damage wont work as a guard because once ppl know how your build works, its easy to counter it.

right now im playing condi dps to, but with different gear.
these are my stats in spvp atm. you can take off the 150 armor i get from strength in numbers if you dont use it.

i got 900 condi damage, which is the right numer imo. the condi’kitten hard enough to take ppl down together with my high dps. 2.9k attack combined with 47% crit chance, + fury on burn(so 67% most of the times), gives me constant bleed on enemys up to 3 stacks. so more condi’s then going full condi damage build + constant critical hits which hit allot more(minimum +50% dps) then normal attacks.

i use this in soloQ (and teamQ if it fits our team) and i have allot of fun with it + works well if we have a bunker guard in the team.

Attachments:

Gemcaster

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Asmodal.6489

Asmodal.6489

I used a build quite similar for a long time. as OP says it is a lot of fun. the usefulness is restricted to solo pve it does kill ver fast while dishing out so many blinds and block that you can avoid taking damage like a boss. also used it in spvp. worked well there too.

a lot of people do not know that binding blades scales with condi damage nearly as much as burn. I think it is a round 0.21. with sigil of geomancy and ou can stack close to 2k if you go full coni daamage…(this is not a lot) but dish out decent damage while doing it and ou are quite mobile. it can work but you needto be quite dedicated to it if the enemy brings a lot of condi removal you are screwed. if he brings conditions on his own …. you ar screwed… right now one or the other is defnitly what you are facing.

(edited by Asmodal.6489)

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Brutaly.6257

Brutaly.6257

Condition builds work, however they are less optimal then a direct damage build. Since we only have access to one. Burning is supposed to be supplement damage, not the main source.

I have yet to see someone make a guard condition build that out performs direct damage in any aspect of the game (PvE, WvW, and PvP).

This pretty much sums up my point.

And its this we need to keep communicating towards anet. The risk is that they actually believe there is a competitive alternative for guardians in a condition build if we keep praising it.

I think foofads guide makes an excellent effort in explaining how bad guardians are at condition damage.

Personally i would love to have a condi alternative since condi damage i really cool but we havent got one so far so i have to wait for anet to fix it.

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Dirame.8521

Dirame.8521

Don’t bother pulling it apart for dungeon use as the op requests.
I already explained how terrible it was and all I got for it was an infraction.

Fact is this is terrible for use in any serious dungeon/fractal group. I fear by promoting this build so close to the fractal patch you will cause a lot of suffering to a lot of groups because their guardians were foolish enough to try this build.

Fully expect the advice of good players to be ignored in this thread, and those players to be labeled elitist and rude.

None of this applies to pvp. I don’t know enough about that to bother commenting.

I didn’t report you so if you think I was being malicious, I ain’t that kind of guy.

With regards to the damage in PvE though, it probably won’t be as damaging as a power build but in 10 seconds I can get up to 28808 damage without might stacks and corruption stacks and 48,135 damage with might stacks and Corruption stacks based off of the 4 conditions that I can apply with a Human Guardian or Asuran Guardian alongside the direct damage as well.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

(edited by Dirame.8521)

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Blasino.3128

Blasino.3128

Don’t bother pulling it apart for dungeon use as the op requests.
I already explained how terrible it was and all I got for it was an infraction.

Fact is this is terrible for use in any serious dungeon/fractal group. I fear by promoting this build so close to the fractal patch you will cause a lot of suffering to a lot of groups because their guardians were foolish enough to try this build.

Fully expect the advice of good players to be ignored in this thread, and those players to be labeled elitist and rude.

None of this applies to pvp. I don’t know enough about that to bother commenting.

I didn’t report you so if you think I was being malicious, I ain’t that kind of guy.

With regards to the damage in PvE though, it probably won’t be as damaging as a power build but in 10 seconds I can get up to 28808 damage without might stacks and corruption stacks and 48,135 damage with might stacks and Corruption stacks based off of the 4 conditions that I can apply with a Human Guardian or Asuran Guardian alongside the direct damage as well.

Do you mind breaking down the math for that?

Also, Unless I missed something… No vigor?

Uturunku Yana, Guardian / Chullachaqui Yana, Engie
Group Stability is a hell of a Drug – Rick James
vT

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Dirame.8521

Dirame.8521

I noticed there was a minor miscalculation with my inital numbers but nonetheless here is breakdown.
With all the ascended you can get and Exotics to fill the gaps as well as food your max condition damage will be: 2320

Formulas;
Burn: (0.25 * Condition Damage) + 328
Bleed: (0.05 * Condition Damage) + 42.5 per stack per second at level 80
Poison: 84 + (0.1 * Condition Damage) per second
Binding Blade: (0.2 * Condition Damage) + 160 damage per second

Without Might/Corruption stacks
Burn = 906
Bleed = 158 (3 stacks)
Poison = 315
Binding Blade = 622
=2317 per second
10s = 23170

With max Might/Corruption Stacks: 3527
Burn = 1209
Bleed = 218 (3 stacks)
Poison = 436
BBlade = 865
= 3164 per second
10s = 31640

Direct damage covers the rest.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: fadeaway.2807

fadeaway.2807

The problem in pve is that your group probably would have had perma burn and poison on a pve boss anyway, so I’d imagine you only added a few hundred dps over 10 seconds on top due to your higher condition damage.

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Obtena.7952

Obtena.7952

I’m not defending burning in PVE but you would be rather surprised how infrequently people apply burning. Whenever burning first pops on the mob, it’s because it coincides with me doing VoJ. If there is ANY class that most efficiently applies burning, it’s Guardian because they do it for 5 people with no cost and any build. I don’t believe any other class does that.

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: foofad.5162

foofad.5162

Interesting. Dub and haviz make a thread with a terrible build and they both get removed and yet this one stays. The Druid build was demonstrated by the Lupicus video to work while this has zero credibility. Gotta love this forum.

It wasn’t removed because it was a bad build. It was removed because of the trolling. Stop trying to martyr yourself.

Anyway, @OP: The problem with a build like this has been and always will be that the extra DPS that you gain from Burning and even Burning + Poison will never equal the extra DPS you could have gained by simply investing in Power instead of Condition Damage. The only time that even remotely begins to stop being the case is when you can hit more things with conditions than you can cleave with your Power-based attacks. The opportunities for that are slim, however – and you aren’t using any skills that allow you to take advantage of that fact.

Eilir Eirasdottir, Guardian, Tarnished Coast
Painbow.6059: Ignore what anyone else who doesn’t agree with me has said because its wrong.

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: swiftpaw.6397

swiftpaw.6397

Interesting. Dub and haviz make a thread with a terrible build and they both get removed and yet this one stays. The Druid build was demonstrated by the Lupicus video to work while this has zero credibility. Gotta love this forum.

It wasn’t removed because it was a bad build. It was removed because of the trolling. Stop trying to martyr yourself.

Videos were provided and it was an extensive guide, more so than most. If that was trolling then they better get busy and remove many of the other builds from the forums which are nowhere near as detailed or well demonstrated..

Grandmaster Forum Mind Brain
|-Swiftpaw Sharpclaw [DnT]-|

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Dirame.8521

Dirame.8521

Interesting. Dub and haviz make a thread with a terrible build and they both get removed and yet this one stays. The Druid build was demonstrated by the Lupicus video to work while this has zero credibility. Gotta love this forum.

It wasn’t removed because it was a bad build. It was removed because of the trolling. Stop trying to martyr yourself.

Anyway, @OP: The problem with a build like this has been and always will be that the extra DPS that you gain from Burning and even Burning + Poison will never equal the extra DPS you could have gained by simply investing in Power instead of Condition Damage. The only time that even remotely begins to stop being the case is when you can hit more things with conditions than you can cleave with your Power-based attacks. The opportunities for that are slim, however – and you aren’t using any skills that allow you to take advantage of that fact.

Anyone could easily modify this build to their liking. Like Obtena has suggested, going into virtues for the AoE burn would be effective and I believe quite a bit more effective in PvE. But I never really liked that trait because the burn is centred on your location.

Let me say this clearly to all you guys; I’m not stopping you from playing what you think is best, I’m just trying to put together an effective condi build in it’s own right and get ideas and information flowing. I did not measure it up against any power builds, I did not say it is more effective than any of the other builds you’ve seen, I was just trying to create a good GUARDIAN condition build.
Now if you feel another condition build for the guardian can do more damage then that is an argument I would be much obliged to get into because that would give me more ideas on how to improve the build.

Whatever other angry comments you have about a mod closing down the druid thread, that has nothing to do with me, take it up with them.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: SilkySmooth.1574

SilkySmooth.1574

so wt about my build/stats then dirame:D

Gemcaster

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: foofad.5162

foofad.5162

I guess I should clarify, I really wish that the Guardian was in a state where a condition build like this could be effective. There are too many factors against it though and I think that’s a failing on Anet’s part. Hopefully one day that’ll change. I don’t think that day will come this year, but maybe early next.

Eilir Eirasdottir, Guardian, Tarnished Coast
Painbow.6059: Ignore what anyone else who doesn’t agree with me has said because its wrong.

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Blasino.3128

Blasino.3128

I noticed there was a minor miscalculation with my inital numbers but nonetheless here is breakdown.
With all the ascended you can get and Exotics to fill the gaps as well as food your max condition damage will be: 2320

Formulas;
Burn: (0.25 * Condition Damage) + 328
Bleed: (0.05 * Condition Damage) + 42.5 per stack per second at level 80
Poison: 84 + (0.1 * Condition Damage) per second
Binding Blade: (0.2 * Condition Damage) + 160 damage per second

Without Might/Corruption stacks
Burn = 906
Bleed = 158 (3 stacks)
Poison = 315
Binding Blade = 622
=2317 per second
10s = 23170

With max Might/Corruption Stacks: 3527
Burn = 1209
Bleed = 218 (3 stacks)
Poison = 436
BBlade = 865
= 3164 per second
10s = 31640

Direct damage covers the rest.

Can you keep all of these conditions up the entire time? If you can then that is pretty good. If you cannot then this is misleading.

For example binding blade, you couldn’t keep up the entire time. It would have a 35 second cool down between condition damage application.

Uturunku Yana, Guardian / Chullachaqui Yana, Engie
Group Stability is a hell of a Drug – Rick James
vT

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Dirame.8521

Dirame.8521

I noticed there was a minor miscalculation with my inital numbers but nonetheless here is breakdown.
With all the ascended you can get and Exotics to fill the gaps as well as food your max condition damage will be: 2320

Formulas;
Burn: (0.25 * Condition Damage) + 328
Bleed: (0.05 * Condition Damage) + 42.5 per stack per second at level 80
Poison: 84 + (0.1 * Condition Damage) per second
Binding Blade: (0.2 * Condition Damage) + 160 damage per second

Without Might/Corruption stacks
Burn = 906
Bleed = 158 (3 stacks)
Poison = 315
Binding Blade = 622
=2317 per second
10s = 23170

With max Might/Corruption Stacks: 3527
Burn = 1209
Bleed = 218 (3 stacks)
Poison = 436
BBlade = 865
= 3164 per second
10s = 31640

Direct damage covers the rest.

Can you keep all of these conditions up the entire time? If you can then that is pretty good. If you cannot then this is misleading.

For example binding blade, you couldn’t keep up the entire time. It would have a 35 second cool down between condition damage application.

It clearly says for 10seconds not 35s though and Binding Blade lasts for 10s.

so wt about my build/stats then dirame:D

For the calculation?

http://gw2skills.net/editor/?fUEQNAsdRlUgKDnEyKEf9Ei1jBChKoqHzT94hXFUIA-jUCBIhCi0CgUHAkHQpQFRjtGsIasKZER1KlYmbFRrWKgJlGB-w

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

(edited by Dirame.8521)

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Blasino.3128

Blasino.3128

And how are you able to stack both poison and bleed at the same time for 10 seconds?

Uturunku Yana, Guardian / Chullachaqui Yana, Engie
Group Stability is a hell of a Drug – Rick James
vT

[Guide/PvX] HMWYRS Guard Condi Build

in Guardian

Posted by: Dirame.8521

Dirame.8521

And how are you able to stack both poison and bleed at the same time for 10 seconds?

Elite and weapon swap. That’s as a human anyway. As an Asuran you just run Radiation field. Those two races are the only ones with the ability to get poison without sacrificing damage.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

(edited by Dirame.8521)