Hallowed Ground

Hallowed Ground

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Posted by: GrahamW.5397

GrahamW.5397

Hallowed ground is pulsing 8 times as it now should after todays patch however it is still applying the 20% boon duration buff when you stand in it and isn’t giving any retaliation.

Hallowed Ground

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Posted by: Azoqu.8917

Azoqu.8917

Hallowed ground is pulsing 8 times as it now should after todays patch however it is still applying the 20% boon duration buff when you stand in it and isn’t giving any retaliation.

Oh buggy Anet strikes again, though they should rethink giving out retaliation and make it burn instead.

Hallowed Ground

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Posted by: Mikau.6920

Mikau.6920

Hallowed ground is pulsing 8 times as it now should after todays patch however it is still applying the 20% boon duration buff when you stand in it and isn’t giving any retaliation.

Oh buggy Anet strikes again, though they should rethink giving out retaliation and make it burn instead.

I agree. It will still be useless.

Sorry for my english.

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Posted by: Daniel.9240

Daniel.9240

Hallowed ground is pulsing 8 times as it now should after todays patch however it is still applying the 20% boon duration buff when you stand in it and isn’t giving any retaliation.

Oh buggy Anet strikes again, though they should rethink giving out retaliation and make it burn instead.

I agree. It will still be useless.

Useless..? Imagine a corruptomancer over us..!!! nom nom

Hallowed Ground

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Posted by: GrahamW.5397

GrahamW.5397

Hallowed ground is pulsing 8 times as it now should after todays patch however it is still applying the 20% boon duration buff when you stand in it and isn’t giving any retaliation.

Oh buggy Anet strikes again, though they should rethink giving out retaliation and make it burn instead.

I agree. It will still be useless.

Its a situational skill as it was before, nothing will really change there unless they gave it significant buffs. For wvw its actually a really nice skill to take along with Stand Your Ground when you’re fighting in keeps/towers and chokes a lot, or if you have a single guard party for whatever reason.

Retal is kind of redundant on guardian we have so much of it already, the burning would be nice, its already a fire field so why not.

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Posted by: Aeolus.3615

Aeolus.3615

bruning would be to op and we already have on that aplyes burn, that is easilly overstacked, still retaliation arround 240-260 damage…. feels weird.

circular WoR pulse arround the consecration within the stability pulse would be interesting XD imo

1st April joke, when gw2 receives a “balance” update.

(edited by Aeolus.3615)

Hallowed Ground

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Posted by: GrahamW.5397

GrahamW.5397

bruning would be to op and we already have on that aplyes burn, that is easilly overstacked, still retaliation arround 240-260 damage…. feels weird.

circular WoR pulse arround the consecration within the stability pulse would be interesting XD imo

You already have perma retal in wvw if you’re running an actual decent guardian build. Making it basically a sanctuary that gave stability when you stood in it would be interesting though as long as the current size of Hallowed ground stayed the same. That may be asking a bit much though. Instead another boon like protection on top of the stability would be nice as well.