Hammer DPS and other weapons
Erm, what’s the point of this whole post? fadeaway reported a comparison between the meta weapon sets a month ago and showed that hammer is clearly viable DPS-wise. Without the exact numbers, that was known a long time before. So if you want to have a look at the really useless weapons, I recommend to adopt fade’s test settings. Otherwise, it will be pretty useless due to the lack of comparability.
As to the build, why did you omit Honor 20? That’s a boost of ~23 % on the hammer auto, so I’m pretty sure that 15/25/0/20/10 will beat this build by a fair margin – without lacking any support or survivability.
There is no loyalty without betrayal. -Ann Smiley
by the numbers “for hammer” it looked like it produced the most dps “for hammer”, I think the dps test video was all the same spec but with different weapons and gear.
The point is to expand on that previous test, but yeah he did show the approximate weapon differences and I remember that video.
If you don’t want to contribute that is cool to,just expanding on previous work is all.
Just looked at link, different one that I thought I saw. One I watched I think it was obal’s 60k+ whirling wrath and other weapons.
I remember when he started it, some people commented that the effective power calc on gw2 build craft that he originally used was inconsistent, but I think this one accommodated for that?
I wanted to do the math behind it too so :p I approached it from a different angle.
The honor 20 point, while yes it increases symbol up time for extra ticks, I didn’t consider it, and should go back and see what the dmg would be with it. Good call.
15/25/0/20/10 would increase the ticks on symbol, but then you lose about 100 power and a 10% damage mod.
I want to test that against maybe
25/15/0/20/10 maybe? Maintain power, but still lose a 10% damage mod.
(edited by CMF.5461)
EP calculation on buildcraft is sufficiently consistent if you manually correct for the damage modifiers where it produces rubbish (e.g. elusive power, but those are the exception).
There is no loyalty without betrayal. -Ann Smiley
Like you said, of course, the extra ticks vastly jumps the dps up to about
7417 with 15/25/0/20/10
and
7954 with 25/0/15/20/10 (at a loss of blind on kill utilities and crit chance, which in realistic gameplay hurt the dps even more without crits).
So the one you mentioned, 15/25/0/20/10 would work better in real play.
edit:
meh, I keep inadvertently building the meta 20/25/0/0/25 as I follow the damage mods and weapon synergies of blinds :p
Hammer seems good at first, but the synergies only really work with one weapon, and just the last half of the rotation.
Mace and staff are not sufficient.
Sword/GS/Scepter/Hammer are all the go to “damaging weapon”, with GS/Sw having the most synergy together and with the traits available in tandem with the damage modifiers.
It just makes total sense, build wise, and it gets hard to think outside of that box looking for something maybe better.
(edited by CMF.5461)