Hammer: How to skip third hit animation?

Hammer: How to skip third hit animation?

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Posted by: Reihert.1509

Reihert.1509

I remember there was a way to skip it using evade, but I’m failling to reproduce it now.

Could someone care to teach me?

Hammer: How to skip third hit animation?

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Posted by: Kjeldoran.3849

Kjeldoran.3849

I remember there was a way to skip it using evade, but I’m failling to reproduce it now.

Could someone care to teach me?

i don’t suggest you to open those kind of thread in the forum … someone can take this as a bug exploit …

ps: i don’t know what are you talking about XD

(edited by Kjeldoran.3849)

Hammer: How to skip third hit animation?

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Posted by: Rigel.3092

Rigel.3092

Remove autoattack from hammer skill #1….

Hammer: How to skip third hit animation?

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Posted by: Brutaly.6257

Brutaly.6257

There are (was) two types of animation cutting, one involved dodging and aborting the dodging by activating the third step of the chain, which basically allowed you to to doge without moving. This one is removed.

The second one is that both the third and second hit actually hits slightly before the animation of the hit is finished. This means that you can dodge slightly beofre the third hit finishes and while dodging you drop the symbol. This reduces the time you are exposed and it also allows you to chain+dodge+mb in a slightly shorter timeframe (per skill used) than if you wait for the animation to play out, you cant start mb until the chain animation finishes. Hence you will be cutting some animationtime.

There are also ways to interupt the dodge (like the first example) and also removing the freeze at the end of MB but since they removed the so called ninjaskipping i assume those are seen upon as exploits so those you have to figure out your self.

Hammer: How to skip third hit animation?

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Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

I remember there was a way to skip it using evade, but I’m failling to reproduce it now.

Could someone care to teach me?

There was never a way to do that. Some people found out that if you dodged right before doing the third hit of the hammer chain, the animation would glitch and the animation would appear sped-up, and thought that meant you were actually hitting faster. Obviously it was just an animation glitch (it didn’t actually make you attack faster).

You used to be able to dodge during an auto-attack chain and the autocast would override the roll, burning endurance (for Elusive Power) and giving you any on-dodge effects without actually wasting time dodging, but that doesn’t work anymore.

(edited by Moderator)

Hammer: How to skip third hit animation?

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Posted by: Kjeldoran.3849

Kjeldoran.3849

There are (was) two types of animation cutting, one involved dodging and aborting the dodging by activating the third step of the chain, which basically allowed you to to doge without moving. This one is removed.

are you sure that is this method removed? Recently i did it sometimes… attack-dodge-attack (#1 spamming)

The second one is that both the third and second hit actually hits slightly before the animation of the hit is finished. This means that you can dodge slightly beofre the third hit finishes and while dodging you drop the symbol. This reduces the time you are exposed and it also allows you to chain+dodge+mb in a slightly shorter timeframe (per skill used) than if you wait for the animation to play out, you cant start mb until the chain animation finishes. Hence you will be cutting some animationtime.

ok that’s a good one but you are talking about “frame rate”… frame rate must be something like 60 per sec so basically you will save less than 0.5 sec considering a perfect internet connection… because if you haven’t then is quite useless
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