Has anyone tried sinister guardian in wvw?

Has anyone tried sinister guardian in wvw?

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Posted by: Panncakez.1290

Panncakez.1290

So, the topic. Anyone got the experience of playing such guardian? Any response welcome (pros/cons/general info).

Has anyone tried sinister guardian in wvw?

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Posted by: Tongku.5326

Tongku.5326

not me, i tried zerker in the past, problem is rally bait. sinister is same as zerker in this regard, hence just no point in trying it.

Heavy Deedz – COSA – SF

Has anyone tried sinister guardian in wvw?

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Posted by: starlinvf.1358

starlinvf.1358

I’ve heard its decent, but not spectacular in anyway. From what I’ve been told, with the way Direct Damage scales, the burning damage essentially balances the loss of Ferocity and Damage multipliers, leading to roughly on par DPS between it and zerks.

The thing that makes burn builds dangerous is the way Guards can stack them. But in terms of raw DPS the difference wasn’t actually that big (otherwise more guards would be running them).

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Posted by: Elbritil.3817

Elbritil.3817

I’m running a sinjster guad now, but for pve. Only tried it in wvwvw twice. In zerk blob its a bit risky, but a zerker is risky and glassy too. Too much source of cleanse even for our 4sec burst condi. In 5men small blob is best if u have at least 2 ppl on ur side, mainly cc neededto keep then down till u spin ur 13k burn on them. In roaming 1v1 is a midlle state. Depends on the enemy and on ur surprise factor and engage technic.
In short: ’m not a big wvwvw talent, just tested it 2 times, and experienced these. Hope there will be more condi guards running after this burn changes and my post helped them a bit

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Posted by: titoroco.8049

titoroco.8049

is not good, u cant be frontline with low armor, plus low health, its only good for roaming nothing else, but i have try a condi/frontline hybrid build with condi damage replacing critical dmg and the amount of dmg is good but very hard to pass the common builds..

but if u wanna play something different do it

Ark – Strado (guardian)

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Posted by: Crapgame.6519

Crapgame.6519

Depends on how you are playing. Solo roaming or small HVOC group play, it may work. I’ve personally not tried it but that is when I’ll more often than not run DPS/Zerk buil(s).

Otherwise larger scale WvW zerg type fights it is all about sustaining that initial impact. As someone said above, don’t be that rally target. So much CC, conditions, and red circles of crap on the ground you really need to be able to make it past that initial impact and assist the driver selecting targets.

That is just my personal observation.

Main – Laaz Rocket – Guardian (Ehmry Bay)
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)

Has anyone tried sinister guardian in wvw?

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Posted by: Black Box.9312

Black Box.9312

There’s really no reason to run Sinister over Carrion on a Guardian, seeing as you don’t gain any on-crit condition procs with a condition build on the class.

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Posted by: Elbritil.3817

Elbritil.3817

http://wiki.guildwars2.com/wiki/Radiant_Fire for example crit procing burn. Anyway its ood cuz the direct dps loss is minimal, so if u get perma cleansed than u have a chance sill. If not, then the rage of flames is pure advantage

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Posted by: Black Box.9312

Black Box.9312

http://wiki.guildwars2.com/wiki/Radiant_Fire for example crit procing burn. Anyway its ood cuz the direct dps loss is minimal, so if u get perma cleansed than u have a chance sill. If not, then the rage of flames is pure advantage

Right, forgot about that, but with Radiance equipped you’ll have at least a 29-34% crit chance against burning targets with zero extra precision and Radiant Fire only procs once every 10 seconds, so it’s really not at all necessary. The vitality is far more valuable.

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Posted by: Elbritil.3817

Elbritil.3817

It’s true, for a condi only guardian, but with the 29-34% is far away from y zerkers, and with it, u have the same . As i see sinister is a hybrid stat comb. vith condi major just, and not a full condi one. In full exotic (taking and average players gear) with 0 might whirl 7-8k/enemy and + stacks 2-3 stack of burn on 1 target( and not sure the same target gets the stacks) in a 5 emeny blob(mainly not taking virues’s aoe passive justice) that counts as 400-700 dmg. Now sinister in the same situation gives 5-6k direct dmg, bu thanks to traits and runes, it ablaze 5 ppl not only 1, for 4sec per stack not 2, that means 5-6 stack per enemy, and with sinister it means 2,8k-5k somewhere. So zerk burst in such situ is nearli 9k, and sinister has max 11k. And we just took gs whirl, not counting utilits and thenother weapons abilities, what can bring 11-15k burn ticks on 5 men Ok, u have to survive it, but zerk need too. The condi gives a second chance for kill in my eyes.