Help with havoc build

Help with havoc build

in Guardian

Posted by: Animosity.5968

Animosity.5968

Ok so my guild is a havoc guild in WvW and we run Warrior, Guardian, Engineer, elementalist and thief. Basically the classes go Warrior = CC train , Engineer = celestial for water field/grenade kit, Elementalist = D/D Celestial, Thief = DPS and shadows refuge and Guardian = ???

Everything i’ve tried has been lack luster but the latest virtue build is working decent. Although idk about the runes and maybe the gear atm. Healing, decent dps, close to 3k toughness, close to 2k power and some condi clears is the goal. Here’s what I use…

http://gw2skills.net/editor/?fVAQJASWlsApVo1CxYI8DNRCRl9M8fBI2fQIkCXFAA-TRTDABO8AA6UlieUiNj6KPpsIBlgVpUIEdAMt/wAHBAAMxJxlAIFNBkCIixAA-e

The build basically gives stability on the first rush into a group, toughness to reduce dmg, VoR keeps decent passive healing, good active heals with staff, HG is used mid fight for might stacking/stability and VoC is used for stomping. The build is working ok but idk if i should change runes and maybe some armor pieces. Atm with the classes we run with we have about 16 condition clears (as in removes 1 condition for the whole group mostly coming from Engineer, Elementalist and guardian). I’m really up in the air about Runes of solider without PoV, my guild leader likes it but i think that without PoV runes of solider aren’t amazing. So, any help with the build would be appreciated.

TLDR: WvW Havoc group build, is what armor/runes/traits im running optimal?

Help with havoc build

in Guardian

Posted by: shadowpass.4236

shadowpass.4236

I was a power ranger before it was cool.
Guild Leader of Favorable Winds [Wind]

(edited by shadowpass.4236)

Help with havoc build

in Guardian

Posted by: Chorazin.4107

Chorazin.4107

It’s similar to mine for Havoc but a lot more offensive and less bunkery, i see my role as group support, to provide healing/boons and deal with condis. And to take hits up front when pushing into large numbers. Provided the rest of the group are bringing DPS to the table to drop targets.

So i have a lot more toughness 3140 armour when i have hammer out pushing, i also pack a lot more healing for those dodge rolls to keep our group sustain ticking over, so same as you, energy on both weapon sets and vigorous precision. My dodge roll heal hits for 1.4k with 25 stacks my empower 2.8k, with energy on both weapon sets and vigorous precision proccing(i run boon duration food) i can chain 3 dodges together for some decent healing for those around me. 4.2k healing just off my dodges.

Where i differ is also in my selection of save yourselves, this will pull condi bombs to myself from the group. But it depends on how much condi clear your group has whether you slot this, although getting all those boons is handy. This has some nice synergy with my 65% boon duration.

Same weapon selection, staff is too good to pass up for group support and hammer to blast those water/fire/smoke fields, although i switch this up to scepter/shield if we dont have fields.

http://en.gw2skills.net/editor/?fVAQJAWSl8ApfntCxWI8DNhDBl9Oq/9xuCX4DXFAA-TVTDAB+quQOqQAjKBRt/QWKxoS5xXKB1TTAOqgc8DAYPdAAcEAk4SAEAABgbezjezjezSB41YA-w

Chorazin
[lion]~ riperonis
[tRex]