High level Fractal build
I run with a mix of Valkyrie, Knight, and Soldier gear.
18,935 Health
2960 Attack
75% Crit Damage
25% Crit Chance (I buffer this with Master Oil to 33%)
2883 Defense
As for build, I run a shout build (Hence the soldier runes.) and switch to walls when needed. That’s about it for Guardians. At least for my playstyle.
You need to define what you mean by “High Level” for Fractals as it changes for each person
20-30+ if that’s what you mean?
I use an AH build in fractals and pretty much every dungeon.
Traits are 0/0/30/30/10. I have a few different sets of armor and weapons, but mostly I run with either:
- Knight’s armor + Berserker’s weapon + Knight’s accessories + Berserker’s amulet/rings/back/
- Magi’s armor + Berserker’s weapon + Knight’s accessories + Cavalier’s amulet/rings/back
As for runes, I use 2x Fire/2x Hoelbrak/2x Strength on the first set and 3x Monk’s/3x Water on the second set of armor. I use Superior Sigils of Strength on my main DPS weapon (either GS or Hammer).
The first set is more DPS oriented with might stacking and high toughness to let me stay in the enemy’s face longer while the second set is more focused toward support with higher healing power and boon duration stacking.
The stats I usually end up with are (depending on what exactly I’m wearing):
- 2600-2900 attack
- 2700-3000 armor
- 14500-16500 health
- 37-41% crit chance
- 60-70% crit damage
- 300-750 healing power
All of the above stats are unbuffed. I almost always use Master Oil to boost my crit chance to around 41-45%. Additionally with empowering might and the strength sigil I always have at least 6-8 stacks of might on me in combat, and when fighting multiple enemies will have up to 11-12 stacks from my autoattack alone (either GS or hammer), so in reality my true attack rating hovers around 2900-3400 (assuming I don’t get more might from other sources).
I mentioned before I used mostly hammer/GS as my main weapon. Which one I use really depends on the situation and the party makeup. If I have a bunch of zerker warriors/melee thieves in my party I use hammer to give them permanent protection. If there’s somebody else that is facetanking everything I will switch to GS for extra DPS and retaliation. If I have 3 eles popping all kinds of combo fields I go back to hammer and spam skill 2 on cooldown for AoE everything.
I switch up my utilities a lot depending on the fractal/situation. In fact I would say this is one of the most important things to do as a guardian. We have a lot of great utilities that can be used to superb effect under the right conditions, so there is no reason to stick with the same three all the time.
@aznricepuff.5086 , ty for your build.
Can you specify how your major traits are set?
Thank you
Valor: Purity, Retributive Armor, Altruistic Healing
Honor: Superior Aria, Writ of Exaltation, Empowering Might
Virtues: Master of Consecrations
This is what I run with most of the time. In select situations I will switch out MoC out for Vengeful (when I’m not running any consecration skills), and Empowering Might out for Pure of Voice (usually only when I need the extra condition removal, like the first part of swamp fractal or in cliffside at the two hand seals where getting rid of that 25 vuln stack on demand is way more helpful than a few extra stacks of might). Finally, you can swap out Writ of Exaltation for a lot of things: other writs or Two-Handed Mastery are probably the most useful. If you run Writ of Persistence with hammer you get 100% uptime on protection as long as you keep autoattacking even without any +boon duration.
(edited by aznricepuff.5086)