Honor's adept traits , worthless.

Honor's adept traits , worthless.

in Guardian

Posted by: quaniesan.8497

quaniesan.8497

These are our 3 choices:

Adept:

Invigorated Bulwark: Gain increased healing power, each worth up to 50 attribute points (based on effective level) for a period of time each time you block an attack while wielding a mace. Stacks up to 10 times. Mace abilities have 20% reduced recharge.
Protective Reviver: Activate a shield of absorption when you begin reviving an ally (24 second internal cooldown). Upon successful revival, you and each ally gain aegis, protection , and regeneration for 10 seconds.
Protector’s Impact: Create a symbol of protection when you take falling damage. You take 50% less damage when falling.

Firstly, do we have to use mace now? Secondly, I guess now I have to abandon the front line and go res some one. And what’s good of those buff when rezing someone after battle? And lastly, where/when/how often do you need the falling damage cushion in pve?

If ya no longer see me after this post,
it means THEY got me for " neg criticism in clever disguise".
Know that it has been fun and I love ya all.

Honor's adept traits , worthless.

in Guardian

Posted by: Vizardlorde.8243

Vizardlorde.8243

Well mace will be replacing sword in dungeons, but if you are going Honor might as well pick up a hammer which would render the mace to situational at best. So the trait either misplaced or underwhelming

Honor's adept traits , worthless.

in Guardian

Posted by: quaniesan.8497

quaniesan.8497

Well mace will be replacing sword in dungeons, but if you are going Honor might as well pick up a hammer which would render the mace to situational at best. So the trait either misplaced or underwhelming

I know. If you are not a fan of mace, you will have to pick one less devil of the remaining two.

If ya no longer see me after this post,
it means THEY got me for " neg criticism in clever disguise".
Know that it has been fun and I love ya all.