How To Gear & Play Sc?
i love this build. XDDDDD
PvE you will kill like no other. again, as usual, dodge the big hits. for PvE, you can even go 10/30/30 and take Fiery Wrath (Zeal II).
for WvW? just be more wary of your positioning and who you’re up against. i want to say, this is more of a roamer build if anything. and know various ways to burst your enemies and what to do next if they should survive it.
this build’s strength obviously lies in its offensive capaibilities, and you will want to down your opponents before they can even touch you, so it’s geared with that in mind, with enough survivability in case a fight drags on. switched to Signet of Resolve as well for one more passive condition removal and the bigger heal (and the trait for faster recharge) of course, feel free to make the tweaks you need to personally. and this is just my take. : ))
in WvW, was able to take on a 1v2, 2v4 couple of times. though in the face of a zerg, you’re relatively squishy lol. so avoid those. lol
and just for some stats fun (target depending), mace symbol ticks for 1k+ easily, mace 3 hit auto builds up as 1k+, 2k+, 3k+ (i’ve even seen a 4k crit once), protector’s strike i’ve seen hit for 8k
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall
(edited by akamon.2769)
Thanks, indeed an aggressive build that is played with the mentality of kill or be killed!
How about dungeons? Its not exactly what people expect when they invite a Guardian is it?
there you go. you got it already lol.
ahh, people were actually surprised i went into tPvP with this. they told me to go mid, i was like, i’m not exactly a bunker.. they went, then what are you? then instead of telling them, i showed them i was DPS. and we stuck around for a few more rounds ; ))
though dungeons may be an entirely different story. i kept the same gear and changed the traits up and went 0/5/30/30/5 and did more than fine. so i’d imagine you could go 0/15/30/20/5 as well. these are pretty standard builds though and haven’t done dungeons in a while (except for a recent CoF path for tokens) so there may be better setups out there. and for trash mobs, maybe switch in GS or hammer, but you can stick with mace though. just for more cleave/AoE’s as scepter is more single target friendly.
but hey, in the end, if you can survive on your own, deal a lot of damage, don’t see why you can’t bring that into a dungeon. it’s just different if you will lol if you want one of these days we can try it out and i won’t get impatient with ya ; )) lol
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall
I love to WvW roam with a similar build to this although sadly in the upper tier servers, the opportunities for duelling grow less and less.
Nevertheless, I tend to trait with 30,30,5,5 early in the morning when it can still be a lot of fun.
I probably wouldn’t use it for PVE firstly because I don’t do it much any more and I’ve forgotten most of the mob timings and secondly because I like to bring a bit more utility to the group, so I’d go with something similar to what akamon suggests, although I like to keep 10 in virtues just so I have the option for switching in consecration ground targeting or spirit weapon duration traits depending on the encounter.
(edited by Tarsius.3170)
Given the problems the scepter has against more mobile targets, might it be a better idea to use sword/focus or shield in its place? Or is there something I am missing?
I use that build as one setup, in all aspects of the game, and also as initiator in zerg clashes but than i use hammer and sword/focus for huge aoe bursts.
Great fun oneshotting eles and thiefs.
@Tarsius – yes, /0/0/30/30/10 is a good choice too for dungeons. : ))
i am also in one of the higer tiers where zergs are galore. i usually only run this build during off times as well XDD though like Brutaly mentioned, will have to try it in the face of a zerg haha
@applied disbelief – not sure how others play, but i like to play scepter more close to mid-range so most of my scepter autos hit – and hit for a lot for that matter! also this build is more designed for bursting so.. for e.g. one initiating combo could be, pop shield of wrath, wait a couple seconds, JI into your target, insta immobilize, drop smite, switch to mace, double tap torch 4 (shield of wrath should go off around here as well) , then protector’s strike. inevitably in retaliation if they’re not dead already, they’ll attack you, setting off protector’s strike. massive damage. and if somehow they survive and weapon swap cd is up, you can switch back to scepter, insta immo, smite and auto til they drop. XDD
though sword is more than viable as well. i want to say shield is most likely the last contender in this build as it’s the least DPS-oriented. but i say experiment and see if it works for you.
@Brutaly – heh, if you use it, it definitely works ; )) hammer is extremely fun as well with this build. HUGE crits on mighty blow. and i am really seeing the benefits of having Sigil of Intelligence
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall
Great feedback, I don’t think I have ever read so much positive replies about any build before!
For a guide on the builds:
(edited by Cempa.5619)