pre-ordered HOT at this point,
save yourself the money and don’t bother.
(edited by evilapprentice.6379)
Fought a few duels against a Guardian today, and came to the conclusion that its impossible to avoid Ring of warding + Judge’s intervention. I could be wrong, which is why I’m posting here.
-If you’re dodging at the time, you end up bouncing off the wall. You can’t dodge around in the ring because you hit the wall and get knocked down.
-Movement based heals and stunbreakers bounce off the wall
The only thing that seems to work is teleport based abilites (you end up knocked down at your destination, but you exit the ring.)
Is there any way to escape it? I’m not crying that the ability is OP, and I understand the point of the ability is to trap someone. It shouldn’t be simple or easy for any class to just escape it (you shouldn’t be able to just dodge roll through it), but there should be some available counter to it. Not everyone gets teleport based abilities/stunbreakers. Are there ways to escape it I didn’t try?
(edited by evilapprentice.6379)
use Stability. Its a must in most fights anyways
Stability, toggle walking, and just waltz out.
Ah, yeah. I don’t get stability. Oh well.
supposedly you can dodge through the ring, no?
You can also knockback the guardian out of the ward if he didn’t put stability up. If you’re watching the guardian you can also stun him beforehand.
Yeaaaah, No Knockback either (Thief). Tried to headshot him, but seeing as it was duel, he had aegis up. I suppose it was just “impossible to counter” thanks to the duel conditions (He was guaranteed to have Aegis up), and my classes lack of Knockback and Stability. As for dodge, I saw that in a separate “bugs” post on this forum, but I got bounced on every dodge attempt (at one point, we were just trying to see how I could get out of it).
Out of curiosity, couldn’t he just walk back into the bubble after a knockback?
The ring doesn’t last for very long, and if he tried to weaponswap/ whirling wrath or zealot’s defense, it’ll be down before he gets back. If he tried to use any other weapon, especially the hammer, he wouldn’t have time to land the moneyshot third hit by the time you got out of there.
If you have any ranged attacks at all, I’d suggest a throwaway shot before you launch in with your main stuff if he has aegis, but if a guardian knows your combo, all he has to do is queue up the number of blocks required to completely negate it. I suggest rooting the guardian and going in close if he has a hammer, since you can lay as much as you want on him and stun him before the third hit.
The ring doesn’t last for very long, and if he tried to weaponswap/ whirling wrath or zealot’s defense, it’ll be down before he gets back. If he tried to use any other weapon, especially the hammer, he wouldn’t have time to land the moneyshot third hit by the time you got out of there.
If you have any ranged attacks at all, I’d suggest a throwaway shot before you launch in with your main stuff if he has aegis, but if a guardian knows your combo, all he has to do is queue up the number of blocks required to completely negate it. I suggest rooting the guardian and going in close if he has a hammer, since you can lay as much as you want on him and stun him before the third hit.
We were starting fights from across the map, and JI’s range beats anything I’ve got. Like I said, I don’t consider it OP, and part of the reason it works so well on me is my spec and weapon choices. Once I’m in it, I’m trapped and my options to avoid it (under optimal conditions for the Guardian) are slim, but them’s the breaks. My build is squishy, but very avoidance focused, so I was focusing on trying to escape rather than just dropping a black powder and neutering him. Thanks for all the Info though.
Guardians pay for this by being bad at escaping themselves, so if you really want to kill a guardian, cause some trouble at the back line. The more a guardian actually tries to support, the weaker he becomes, and often he’ll be the victim of retreats he initiates as a result.
If you don’t get stability, just dodge roll out of it!
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