I Have Never Been As Frustrated As Now

I Have Never Been As Frustrated As Now

in Guardian

Posted by: mrauls.6519

mrauls.6519

Since the April 15th patch, I have tried numerous different types of setups. What you’ll see in the image at the bottom is the setup I usually ran before the patch, and what I’m using as of this moment. Before the patch I felt my damage, survivability, and support were good. I’m playing now and I feel as if I can’t kill anything, that my survivability sucks, and that I have no clue what I’m doing. I’ve tried runes of the pack, strength, and lyssa in WvW/sPvP. I feel like I can’t make anything work. I understand there was a major berserker nerf, so my damage isn’t the same, but I feel so bad it is ridiculous. I am begging for help on getting back on my feet as an offensive guardian with the ability to kill, survive, and support like I used to. Please

http://gw2skills.net/editor/?fVAQNAR8dlsApfn1CxVI8DRRCRkjNY/Fmedw1BA-ThCBABdcAFEc/hKV/5MlgYp8DgnAQe6Go4AFkiGmNuIABAQA+tvx38NwQH6QH6QHa/23+23+23AA-e

Attachments:

Mes (Guardian)
I make PvP & WvW videos

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Reborn.2934

Reborn.2934

remove the shouts and use a mediation or a concentration or a mix of them build and win every fight , but i am sure after some fights you will loose your wiliness to play anymore the guardian

and change sword with scepter … guardians spvp style is the only style now

(edited by Reborn.2934)

I Have Never Been As Frustrated As Now

in Guardian

Posted by: foofad.5162

foofad.5162

Triple shouts is totally dead in sPVP. You need Consecrations and SYG.

Similar story in WvW, though triple meds roamers work well too.

Eilir Eirasdottir, Guardian, Tarnished Coast
Painbow.6059: Ignore what anyone else who doesn’t agree with me has said because its wrong.

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Pleurodesed.7625

Pleurodesed.7625

That’s false.
I run a triple shouts build and not only I’m unkillable but with the best support in the game I can turn any battle.

I Have Never Been As Frustrated As Now

in Guardian

Posted by: mrauls.6519

mrauls.6519

Could someone supply me with a build I could take a look at, maybe even videos? I need some really detailed information to understand this big change

Mes (Guardian)
I make PvP & WvW videos

I Have Never Been As Frustrated As Now

in Guardian

Posted by: K U T M.4539

K U T M.4539

Could someone supply me with a build I could take a look at, maybe even videos? I need some really detailed information to understand this big change

https://forum-en.gw2archive.eu/forum/professions/guardian/Guide-World-Vs-World-The-Guardian-and-You/page/2#post3934078

Look through some of his other posts too, some great guard related stuff there.

Basic [BS] NSP/Mag

I Have Never Been As Frustrated As Now

in Guardian

Posted by: mrauls.6519

mrauls.6519

I’ve followed Harbinger since I’ve been playing this game, and I’ve posted all over that thread lol :P but I need more information to look upon. You just don’t know how frustrated I truly am

Mes (Guardian)
I make PvP & WvW videos

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Blasino.3128

Blasino.3128

Hey mrauls (This is the engie you dueled about a month ago),

Sorry about your frustrations =/. This is what I run (Healway variant):

http://gw2skills.net/editor/?fVEQJARWlsApVo97wZI8DNRCBl5M+P2foFp4yAsAA-TFCEABDqE0KlfUq+TFXAAe2fAgDBwDPBA30FEAAB4m3MbezAH9oH9oH9odzbe0be0bWGAmxA-w

You can replace staff with sword/focus. You can replace speed with trav’s. Add 450 power and 2k health from sigil and WWW buffs.

It isn’t the most sexy build and you aren’t going to blow anyone up. It has a lot of condi removal. Most 1v1s are either a win or a draw, not a lot of losses. With a partner or small group it works really well. I have videos they just aren’t put together or else I’d upload them.

But triple meds is probably the way to go.

Uturunku Yana, Guardian / Chullachaqui Yana, Engie
Group Stability is a hell of a Drug – Rick James
vT

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Amins.3710

Amins.3710

WvW Med Roaming

Vids #0,1 & 2 are my fav’s… but i’m bais’d lol

Builds in the vid’s.

If you’re getting into more than 5v5’s you can swap out Mace for sword and move Med’s heal to AH and your healing will be based on Might from VoJ + Symbol ticks. It’s enough. Little bit of a learning curve cuz you’re still GC but it works.

Amins – Guardian
Gameplay Video’s & Forum Post

I Have Never Been As Frustrated As Now

in Guardian

Posted by: foofad.5162

foofad.5162

That’s false.
I run a triple shouts build and not only I’m unkillable but with the best support in the game I can turn any battle.

Not only are you not turning the tide of a battle with a few seconds of Hold the Line or Save Yourselves, you’re actively robbing your team or party of much better, game changing abilities. If you’re bunking in sPvP shouts are useless because they don’t help you resecure points when decappers roll in, nor are you going to successfully contest a point if you’re trying to harass mid or far. No Hallowed Ground keeping you on the point, no Wall of Reflection keeping kiters from pecking at you with your poor ranged counters, and no Sanctuary to actively force enemies off the point. SYG is fine and is definitely useful for everyone, but triple shouts is not. You run into the same problems in WvW – No Wall to punish ranged attackers, no Purging Flames to mass cleanse after condition bursts, no Hallowed Ground to support your zerg clash at choke points.

Eilir Eirasdottir, Guardian, Tarnished Coast
Painbow.6059: Ignore what anyone else who doesn’t agree with me has said because its wrong.

I Have Never Been As Frustrated As Now

in Guardian

Posted by: mrauls.6519

mrauls.6519

Thanks for the help guys It’s encouraging in a way. Watched your videos and I like them Amins. I’m seeing what I can incorporate from the way you play. Hey Blasino, Those dodge rolls are awesome! I honestly get the feeling I’m going to have to gear ‘tanky’ . Berserker just doesn’t feel the same in WvW/sPvP

Mes (Guardian)
I make PvP & WvW videos

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Reborn.2934

Reborn.2934

Thanks for the help guys It’s encouraging in a way. Watched your videos and I like them Amins. I’m seeing what I can incorporate from the way you play. Hey Blasino, Those dodge rolls are awesome! I honestly get the feeling I’m going to have to gear ‘tanky’ . Berserker just doesn’t feel the same in WvW/sPvP

if you liked his videos pause at the the end of the 6th video and see that he is using full berserker armor …..

no need to go tanky … as i said , just use different build /utilities . meditation spvp builds is the winner now in www too !!!

I Have Never Been As Frustrated As Now

in Guardian

Posted by: ArchonWing.9480

ArchonWing.9480

You run into the same problems in WvW – No Wall to punish ranged attackers, no Purging Flames to mass cleanse after condition bursts, no Hallowed Ground to support your zerg clash at choke points.

Oh triple shouts is dead in zerg wvw too? What are people building then? Do tell, I’ve been wanting to do consecrations for quite a while.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

I Have Never Been As Frustrated As Now

in Guardian

Posted by: oZii.2864

oZii.2864

I run triple meds 0/1/6/6/1 and the only class I have trouble killing is engineers. I take the force of will to help get hp up to handle conditions. Blood sigils on both weapons, and health steal on crit food energy sigils on GS+SW/F. Pack runes I love it and like I said 1v1 only class that gives me trouble is Engineer. I have a Engi so I know why that is a hard fight so it doesn’t bother me much.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

I Have Never Been As Frustrated As Now

in Guardian

Posted by: foofad.5162

foofad.5162

You run into the same problems in WvW – No Wall to punish ranged attackers, no Purging Flames to mass cleanse after condition bursts, no Hallowed Ground to support your zerg clash at choke points.

Oh triple shouts is dead in zerg wvw too? What are people building then? Do tell, I’ve been wanting to do consecrations for quite a while.

Pretty much what I said – WoR to punish ranged, Hallowed Ground to give mass stability in zerg clashes and during fights over choke points, Purging Flames for mass cleanses after the initial merge, and Sanctuary never because it’s basically only useful for point control in sPvP. Stand Your Ground remains excellent though, always good to bring that – again for the Stability. Gotta do something about those hammer warriors.

Eilir Eirasdottir, Guardian, Tarnished Coast
Painbow.6059: Ignore what anyone else who doesn’t agree with me has said because its wrong.

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Natsu Dragneel.1625

Natsu Dragneel.1625

This is what I use, can’t say I have had any trouble with it recently ^^

I Have Never Been As Frustrated As Now

in Guardian

Posted by: ArchonWing.9480

ArchonWing.9480

You run into the same problems in WvW – No Wall to punish ranged attackers, no Purging Flames to mass cleanse after condition bursts, no Hallowed Ground to support your zerg clash at choke points.

Oh triple shouts is dead in zerg wvw too? What are people building then? Do tell, I’ve been wanting to do consecrations for quite a while.

Pretty much what I said – WoR to punish ranged, Hallowed Ground to give mass stability in zerg clashes and during fights over choke points, Purging Flames for mass cleanses after the initial merge, and Sanctuary never because it’s basically only useful for point control in sPvP. Stand Your Ground remains excellent though, always good to bring that – again for the Stability. Gotta do something about those hammer warriors.

Ah, SYG/HG combo sounds like fun. We would lose protection, and is purging flames/absolute resolution more reliable than shout condi removal?

Also this would be 20 into virtues I’d assume.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Natsu Dragneel.1625

Natsu Dragneel.1625

Trip-Shout builds are pretty lacklustre these days ^^ in a 1v1 situation, trip-meds wins, in a roaming situation, trip-meds wins, in PvP meds/concentrations are better and more useful depending on the role, in PvE concentrations are best, retreat is useful though, in a small group setting, well, MAYBE shouts become kinda useful, but I would still take meds, in a zerg situation, concentrations are better.

As it happens, I laugh at any guardian using shouts in WvW as they die to my med deepz.

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Blasino.3128

Blasino.3128

You run into the same problems in WvW – No Wall to punish ranged attackers, no Purging Flames to mass cleanse after condition bursts, no Hallowed Ground to support your zerg clash at choke points.

Oh triple shouts is dead in zerg wvw too? What are people building then? Do tell, I’ve been wanting to do consecrations for quite a while.

Pretty much what I said – WoR to punish ranged, Hallowed Ground to give mass stability in zerg clashes and during fights over choke points, Purging Flames for mass cleanses after the initial merge, and Sanctuary never because it’s basically only useful for point control in sPvP. Stand Your Ground remains excellent though, always good to bring that – again for the Stability. Gotta do something about those hammer warriors.

Ah, SYG/HG combo sounds like fun. We would lose protection, and is purging flames/absolute resolution more reliable than shout condi removal?

Also this would be 20 into virtues I’d assume.

I have to say it is. You are usually using your shouts for other purposes and the condi removal is secondary. And being able to remove 6 condis from a party in a matter of seconds with 2 skills is pretty nice without killing all of your utilities.

Uturunku Yana, Guardian / Chullachaqui Yana, Engie
Group Stability is a hell of a Drug – Rick James
vT

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Zephyron.7081

Zephyron.7081

Huh, I run a very similar build to Tap Dat Mouse on YouTube which he calls the dps heal way – I actually got the idea from him. I absolutely love the dps I do through retaliation and my survivability with clerics plus my mobility with staff 3, Retreat Shout, and Save Yourselves Shout. Perma swiftness for wvw. With that said, I also have run triple meditations for spvp.

The only consecration I use a lot is Purging Flames, however, I am looking into using more consecrations. In theory, I would think using HG, WoR, and SYG would be very effective against a bunker engineer in spvp.

The guardian has a lot of adaptability, from tanking, to healing, and moderate dps. I love this class! I don’t think the recent 4/15 patch hurt guardians in any way. I’m disappointed in the Lyssa Rune nerf, but that affects everybody. I do wish shouts would remove two conditions like they used too, but that was taken away along time ago.

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Lonewolf Kai.3682

Lonewolf Kai.3682

I hear you mrauls. I too am quite frustrated with my build thanks to the multiple nerfs that came with this patch.

I’m going to give another endorsement for the triple med build in all aspects of game play. I am very impressed with how it’s been working in PvP, and I know it works for WvW. I use it exclusively for PvP now, and am contemplating on changing my build entirely for it.

It’s a good thing I haven’t crafted my ascended armor yet!

“Be like water” – Bruce Lee

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Amins.3710

Amins.3710

I actually have alot of fun running Hammer / Mace+Focus w/ Meditations.

You can front load a crap ton of AoE Dmg.

Combo -

SoW + SoF -> JI -> PS -> Smite /wpn Swap either RoW (if time) or MB. (Note, there is one more combo in there, but your timing / range needs to be almost perfect): It’s on average, about 10-12k AoE dmg. In WvW its much, much more.

You can swap out Hammer -> GS and come up w/ the same. You Could also use the Scepter/Torch as the other optional weapon… I know some of you guys like that stuff.

Can use either the 10/25/30/0/5 spec or go w/ more symbol damage w/ a 25/10/30/0/5.

Check out the video’s for the Combo – AoE.

Amins – Guardian
Gameplay Video’s & Forum Post

(edited by Amins.3710)

I Have Never Been As Frustrated As Now

in Guardian

Posted by: ArchonWing.9480

ArchonWing.9480

As it happens, I laugh at any guardian using shouts in WvW as they die to my med deepz.

Well, duh, triple meds is way better 1v1. I don’t even have a reaction for those since they were mostly just running to a zerg most likely.

You run into the same problems in WvW – No Wall to punish ranged attackers, no Purging Flames to mass cleanse after condition bursts, no Hallowed Ground to support your zerg clash at choke points.

Oh triple shouts is dead in zerg wvw too? What are people building then? Do tell, I’ve been wanting to do consecrations for quite a while.

Pretty much what I said – WoR to punish ranged, Hallowed Ground to give mass stability in zerg clashes and during fights over choke points, Purging Flames for mass cleanses after the initial merge, and Sanctuary never because it’s basically only useful for point control in sPvP. Stand Your Ground remains excellent though, always good to bring that – again for the Stability. Gotta do something about those hammer warriors.

Ah, SYG/HG combo sounds like fun. We would lose protection, and is purging flames/absolute resolution more reliable than shout condi removal?

Also this would be 20 into virtues I’d assume.

I have to say it is. You are usually using your shouts for other purposes and the condi removal is secondary. And being able to remove 6 condis from a party in a matter of seconds with 2 skills is pretty nice without killing all of your utilities.

Lol, so the pve meta’ers were right! I always thought shout condi removal was overrated.

I suppose there’s no real loss losing that puny passive heal from resolve for quick condi removal.

So WoR/SYG/Purging Flames, dungeon style in zerg?

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)

I Have Never Been As Frustrated As Now

in Guardian

Posted by: foofad.5162

foofad.5162

Don’t forget that at that point it’s not JUST condi removal. You pop your virtue right after the initial merge, after the condi people have done their bursts. At that point you’ve cleansed their bursts (at 1200 range, twice that of shouts), and healed for a decent chunk, and thanks to virtues 5 you also apply regen. You can think of it like a PoV Hold the Line on steroids.

Eilir Eirasdottir, Guardian, Tarnished Coast
Painbow.6059: Ignore what anyone else who doesn’t agree with me has said because its wrong.

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Amins.3710

Amins.3710

As it happens, I laugh at any guardian using shouts in WvW as they die to my med deepz.

Well, duh, triple meds is way better 1v1. I don’t even have a reaction for those since they were mostly just running to a zerg most likely.

You run into the same problems in WvW – No Wall to punish ranged attackers, no Purging Flames to mass cleanse after condition bursts, no Hallowed Ground to support your zerg clash at choke points.

Oh triple shouts is dead in zerg wvw too? What are people building then? Do tell, I’ve been wanting to do consecrations for quite a while.

Pretty much what I said – WoR to punish ranged, Hallowed Ground to give mass stability in zerg clashes and during fights over choke points, Purging Flames for mass cleanses after the initial merge, and Sanctuary never because it’s basically only useful for point control in sPvP. Stand Your Ground remains excellent though, always good to bring that – again for the Stability. Gotta do something about those hammer warriors.

Ah, SYG/HG combo sounds like fun. We would lose protection, and is purging flames/absolute resolution more reliable than shout condi removal?

Also this would be 20 into virtues I’d assume.

I have to say it is. You are usually using your shouts for other purposes and the condi removal is secondary. And being able to remove 6 condis from a party in a matter of seconds with 2 skills is pretty nice without killing all of your utilities.

Lol, so the pve meta’ers were right! I always thought shout condi removal was overrated.

I suppose there’s no real loss losing that puny passive heal from resolve for quick condi removal.

So WoR/SYG/Purging Flames, dungeon style in zerg?

I’ve never ran shouts remove condi in our 20vs60 fights back in the day… it was always WoR, Stability (either / or) and then 1 floater depending on situations… I actually used Sanctuary alot due to always fighting / kiting 2-3x’s our numbers into choke points…

Never had an issue… check out the vids.

Amins – Guardian
Gameplay Video’s & Forum Post

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Brutaly.6257

Brutaly.6257

There is no contradiction in triple shouts or medi/consecration.

They all serve their purpose and triple shouts are very much valid in wvw.

Two examples is when you have soldier runes and when you have melandru runes. In the first case you focus on team wide removal and you lack swiftness so retreat is your third shout.

In melandru runes you dont use your shout for nothing but condi removal on the team and rely on the runes, food and purity for condiremoval on self.

The strength in shouts are the aoe compared to consecrations which only works really well in confined spaces.

Triple shouts work and has its place. Consecrations work and has its place. Medis work an has its place.

Personally i run all three setups and all combinations of them, i use one setup with one of each which works really well. SyG, Smite Conditions and Purging Flames.

OP, i have a setup with triple shouts (like yours) with the same trait distribution that works really well in wvw, with decent/good damage and really nice survivability.

Will post a screener on the buffed stats later on. Its a mix of keepers and celestial armor, cleric rings and amulet and berserker accessories. Its not stat optimized but i can live with that.

(edited by Brutaly.6257)

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Dynnen.6405

Dynnen.6405

I’m still waiting to see a 15-25 man group use 3-5 guardians with JI+hammer to assault enemy zergs. Haven’t seen that since ‘the good ole days’

#originalguildwars2hipster #wasrunninghammerbeforeitwascooltorunhammer #waterfieldwaterpark

I Have Never Been As Frustrated As Now

in Guardian

Posted by: K U T M.4539

K U T M.4539

I’m still waiting to see a 15-25 man group use 3-5 guardians with JI+hammer to assault enemy zergs. Haven’t seen that since ‘the good ole days’

#originalguildwars2hipster #wasrunninghammerbeforeitwascooltorunhammer #waterfieldwaterpark

#splishsplash

Basic [BS] NSP/Mag

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Jerus.4350

Jerus.4350

You run into the same problems in WvW – No Wall to punish ranged attackers, no Purging Flames to mass cleanse after condition bursts, no Hallowed Ground to support your zerg clash at choke points.

Oh triple shouts is dead in zerg wvw too? What are people building then? Do tell, I’ve been wanting to do consecrations for quite a while.

Pretty much what I said – WoR to punish ranged, Hallowed Ground to give mass stability in zerg clashes and during fights over choke points, Purging Flames for mass cleanses after the initial merge, and Sanctuary never because it’s basically only useful for point control in sPvP. Stand Your Ground remains excellent though, always good to bring that – again for the Stability. Gotta do something about those hammer warriors.

Correct me if I’m wrong, but doesn’t HG require you to stay in the field to let it stack up the stability?

Personally I’ve been doing SYG/WoR, then swapping around my third between retreat (mainly for catching up lol), Sanctuary and Purging flames. Is HG worth using outside of just stacking at a choke point? Will definetly be considering swapping it in during those situation but I’m right in thinking that open field it’ll go mostly unused as we’ll be running right out of it aye? or do you use it for the initial surge and just get a few stacks while you might stack?

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Zepher.7803

Zepher.7803

reading through this thread, I am just going to point out a few glaring things.

way to much berserker gear (low Health/Toughness)
Stand your Ground and Pure of Voice (Stand your Ground nullifies the benefit of PoV)

Sincerly, Me.

I Have Never Been As Frustrated As Now

in Guardian

Posted by: foofad.5162

foofad.5162

You run into the same problems in WvW – No Wall to punish ranged attackers, no Purging Flames to mass cleanse after condition bursts, no Hallowed Ground to support your zerg clash at choke points.

Oh triple shouts is dead in zerg wvw too? What are people building then? Do tell, I’ve been wanting to do consecrations for quite a while.

Pretty much what I said – WoR to punish ranged, Hallowed Ground to give mass stability in zerg clashes and during fights over choke points, Purging Flames for mass cleanses after the initial merge, and Sanctuary never because it’s basically only useful for point control in sPvP. Stand Your Ground remains excellent though, always good to bring that – again for the Stability. Gotta do something about those hammer warriors.

Correct me if I’m wrong, but doesn’t HG require you to stay in the field to let it stack up the stability?

Personally I’ve been doing SYG/WoR, then swapping around my third between retreat (mainly for catching up lol), Sanctuary and Purging flames. Is HG worth using outside of just stacking at a choke point? Will definetly be considering swapping it in during those situation but I’m right in thinking that open field it’ll go mostly unused as we’ll be running right out of it aye? or do you use it for the initial surge and just get a few stacks while you might stack?

There are a lot of choke points where it becomes useful. Bridges, gates, and so on. But it’s actually less about stacking stability and more about having stability at the right moment. For example, one of the first things that can happen as you go through a gate that just went down is you get met by a stacked zerg hiding around a corner. You don’t need ten seconds of stability to resist the initial wave of hard CC when that zerg merges into yours. You just need a burst of AOE stability. So it’s less about “where” and more about “when.” You don’t use it in preparation. You use it proactively right as the CC starts flying.

Eilir Eirasdottir, Guardian, Tarnished Coast
Painbow.6059: Ignore what anyone else who doesn’t agree with me has said because its wrong.

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Amins.3710

Amins.3710

. So it’s less about “where” and more about “when.” You don’t use it in preparation. You use it proactively right as the CC starts flying.

You only need 3 Point Control Guardians for an entire zerg, all w/ the right/same build. They can cycle their abilities so there is no overlap.

Most people don’t realize this.

Amins – Guardian
Gameplay Video’s & Forum Post

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Brutaly.6257

Brutaly.6257

Hi OP.

Promised to get back to you with a screenie of a setup which packs both a punch and has sustain.

The pic is my triple shout build and it uses the same trait (0/1/6/6/1) as you mention in OP, the stats are with buffs running from food, guard kills and 25 stacks of power from player kills. Minor bloodlust.

Gear
Celestial armor except chest and legs that are keepers. Traveler runes. Celestial backpiece, berserker accessories and cleric amulet and rings.

Weapons are celestial with energy sigil and secondary is sigil of accuracy on the hammer. My secondary weapon is staff and i have energy and bloodlust in the staff. I also use scepter/focus and the same sigils are use in that setup as in the staff.

Food is Master maintenance oil and truffle steak.

This one hits for 4k with mighty blow and dodge heals for >1200 each dodge with 3100 armor.

Im very satisfied with this set up tbh and can strongly recommend it to anyone that is into wvw.

Attachments:

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Crapgame.6519

Crapgame.6519

. So it’s less about “where” and more about “when.” You don’t use it in preparation. You use it proactively right as the CC starts flying.

You only need 3 Point Control Guardians for an entire zerg, all w/ the right/same build. They can cycle their abilities so there is no overlap.

Most people don’t realize this.

I almost feel has if it is all I do see some attempts but it is mostly stacking, buffing something, then charging. I’ve only seen a few cases whereas people actually attempt to CC/Bust a zerg ball using Guardians. And those people transferred

You may have said it in another post and it may apply to this thread though. Running a Guardian DPS/Berserker build is probably the most challenging in the game. There is little room for error at least in my opinion.

I run it has find it the most difficult anyway compared to my safer AH or Cleric support builds. I’d almost go so far has to say I live longer running the berserker build because it makes me play better and pay attention but that is just me.

Main – Laaz Rocket – Guardian (Ehmry Bay)
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)

I Have Never Been As Frustrated As Now

in Guardian

Posted by: mrauls.6519

mrauls.6519

Thank you so much for all of the build advice, videos, discussion, and care you guys put into your post :‘). I’ve regained my confidence and using a build I like. I appreciate the support you guys have given me, and others so much! Keep posting ideas, thoughts, and suggestions and I, as I’m sure others will, will continue to closely analyze what’s posted. Awesome community!

Mes (Guardian)
I make PvP & WvW videos

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Blasino.3128

Blasino.3128

We are the best community because we win in stickies!

Uturunku Yana, Guardian / Chullachaqui Yana, Engie
Group Stability is a hell of a Drug – Rick James
vT

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Carpboy.7145

Carpboy.7145

Here is some advice from the thief forum. There’s no way to get back the crit dmg you had pre patch. Its completely out of the question. But what you can do to get equal dmg from before ferocity is increase the base dmg of your attacks. With higher base dmg you don’t need as much of a multiplier on critical hits, as the base is already fairly high. So how do you ramp up the base dmg? Mightstacking. Aka strength runes. Im not sure how this would work for guardians as you guys desperately need some sort of speed boost, but you can always use the moa feathers for that. Let me know if this helps


The Use of the Word ‘Cheese’
Lyss The Shadow
Legendary Champion of DB [EDGE]

I Have Never Been As Frustrated As Now

in Guardian

Posted by: Lonewolf Kai.3682

Lonewolf Kai.3682

Here is some advice from the thief forum. There’s no way to get back the crit dmg you had pre patch. Its completely out of the question. But what you can do to get equal dmg from before ferocity is increase the base dmg of your attacks. With higher base dmg you don’t need as much of a multiplier on critical hits, as the base is already fairly high. So how do you ramp up the base dmg? Mightstacking. Aka strength runes. Im not sure how this would work for guardians as you guys desperately need some sort of speed boost, but you can always use the moa feathers for that. Let me know if this helps

Thanks from the Thief community. Unfortunately, most Guardians were already Might stacking. It’s almost hard not to might stack actually since the function is built into so many of our weapons/skills/traits.

“Be like water” – Bruce Lee

I Have Never Been As Frustrated As Now

in Guardian

Posted by: ArchonWing.9480

ArchonWing.9480

Runes of Strength would be strong since you get a % damage boost when under might, which is easy to maintain.

The feathers are too expensive for me personally as it is twice as expensive as what I normally use in both slots. I don’t roam enough to make it worthwhile.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.