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Posted by: Ynna.8769

Ynna.8769

I’ve said this the last time there was talk of nerfing the Guardian: They cannot take anything (significant) from the Guardian, because they would become too weak. They also cannot compensate in another area, because that would probably make us too powerful.

“Come on, hit me!”

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Posted by: Lonewolf Kai.3682

Lonewolf Kai.3682

Well if they do nerf those skills, they better buff something else up!

“Be like water” – Bruce Lee

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Posted by: Heinel.6548

Heinel.6548

Numerically speaking the guardian is in a very good spot. The biggest offenders of the AOE imbalance is Fireball vs Chain Lightning on the ele. Fireball does more damage AND hits more targets. That’s likely what they’re referring to.

“… but I hate the idea ‘It may not make sense at first’.
I want it to make sense right away, then another sense later. Murkiness =/= quality "
- CCP Abraxis

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Posted by: ComeAndSee.1356

ComeAndSee.1356

There’s no reason to nerf Guardian AOE because they have serious drawbacks.

  • Greatsword AOE requires you to be in melee range. That isn’t going to happen zerg vs zerg.
  • Scepter and Staff AOE does poultry amount of damage.

Classes like Elementalist have long-range spammable AOE skills.

Sha Nari – 80 Guardian (http://bit.ly/12RNvtK)
Lorella Windrunner – 80 Thief
Shayera Nightfall – 80 Mesmer

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Posted by: Voodoo Tina.4180

Voodoo Tina.4180

Poultry AoE is getting nerfed? I mean if its just chickens I get it. But ducks and geese? They can’t be serious!

As I read it, they are just talking common sense. A single target skill should do more damage to a single target than an AoE does on that single target. An AoE skill on multiple targets should do more damage than burning them down one by one with single target damage. Where that’s not the case, expect to see changes.

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Posted by: DungeonDaughter.7391

DungeonDaughter.7391

Wow you guys sure are being smartkittenseses. Obviously that was a typo. He meant the pantry attacks where you shoot out crackers and spices and coffee beans and tea leaves. Give the guy a break.

“We just don’t want players…in Guild Wars 2.
No one enjoys [it]. No one finds it fun.” —Colin J.

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Posted by: ComeAndSee.1356

ComeAndSee.1356

I meant paltry, but being able to throw chickens around sounds more interesting.

Sha Nari – 80 Guardian (http://bit.ly/12RNvtK)
Lorella Windrunner – 80 Thief
Shayera Nightfall – 80 Mesmer

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Posted by: Thrumdi.9216

Thrumdi.9216

I meant paltry, but being able to throw chickens around sounds more interesting.

Adding launchable fowl can only be an improvement to the staff.

Thrumdi, Captain of The Tarnished Coastguard

The ultimate GW2 troll.

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Posted by: Voodoo Tina.4180

Voodoo Tina.4180

I picture smite’s animation as a swarm of chickens slamming your enemies instead of otherworldly fists, and I am amused.

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Posted by: MightySkip.7091

MightySkip.7091

I don’t know, you ever fight those Risen chickens? They could use a nerf.

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Posted by: foofad.5162

foofad.5162

I wouldn’t mind a Hundred Blades nerf.

I’m not bitter… :P

Eilir Eirasdottir, Guardian, Tarnished Coast
Painbow.6059: Ignore what anyone else who doesn’t agree with me has said because its wrong.

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Posted by: Tairs.3802

Tairs.3802

Wow you guys sure are being smartkittenseses. Obviously that was a typo. He meant the pantry attacks where you shoot out crackers and spices and coffee beans and tea leaves. Give the guy a break.

PvE Staff Elementalist here with no reason to post other than to say I lol’d profusely. GG

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Posted by: Lonewolf Kai.3682

Lonewolf Kai.3682

Poultry AoE is getting nerfed? I mean if its just chickens I get it. But ducks and geese? They can’t be serious!

As I read it, they are just talking common sense. A single target skill should do more damage to a single target than an AoE does on that single target. An AoE skill on multiple targets should do more damage than burning them down one by one with single target damage. Where that’s not the case, expect to see changes.

That’s not how I read it. Although I agree with what you are saying and what they are trying to get at. I’ve always thought it was extremely weird how some AoEs are much stronger than single target skills. However, to me they are saying they are simply going to nerf the damage done by AoE and NOT boosting single target skills.

Like I said though, if they are going to nerf any of the Guardian AoEs they better have something good in mind for other skills in return or there’s going to be a bad DPS change here.

“Be like water” – Bruce Lee

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Posted by: Heinel.6548

Heinel.6548

If they nerf damage across the board then that’d automatically be a buff to guardians. The slower the damage comes, the stronger healing power is.

“… but I hate the idea ‘It may not make sense at first’.
I want it to make sense right away, then another sense later. Murkiness =/= quality "
- CCP Abraxis

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Posted by: Silver.8023

Silver.8023

They also mentioned that they’ll be looking at fixing up the weaker weapons and traits across the board. I’m really hoping Guardian gets buffed up in that department.

Silver Stormshield – Guardian
Kaimoon Blade – Warrior
Fort Aspenwood

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Posted by: Firegoth.6427

Firegoth.6427

Guardian is like the Dervish of GW1.
Always a buff, never a nerf.

Man I loved that class.

1+1 = potato

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Posted by: Archer.1658

Archer.1658

They will probably be doing AoE nerfs across the board, if not, then they better prepare for a lot of rage from eles and such.

Çookies – Mesmer – [GF]/Ebay
Everyone is bad but me.
Anet ruined Gw2.

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Posted by: Exedore.6320

Exedore.6320

I doubt the melee AoE attacks will suffer much, if at all. They’re referring more to ground target AoE.

See ANet post:
https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/Incoming-AoE-nerf-and-rezzing-in-WvW/page/5#post1239927

Kirrena Rosenkreutz

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Posted by: Musty.3148

Musty.3148

If they nerf damage across the board then that’d automatically be a buff to guardians. The slower the damage comes, the stronger healing power is.

I love it when people look at the WHOLE picture instead of just a portion.

+1

80 Elementalist/80 Mesmer/80 Guardian/80 Thief
Now Musty Britches since someone decided Shortbus Rider was offensive… [LoS] [NSP]

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Posted by: Ynna.8769

Ynna.8769

They also mentioned that they’ll be looking at fixing up the weaker weapons and traits across the board. I’m really hoping Guardian gets buffed up in that department.

I wouldn’t put too much hope in that.

“Come on, hit me!”

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Posted by: Silver.8023

Silver.8023

I want to but it doesn’t seem likely does it?….

Silver Stormshield – Guardian
Kaimoon Blade – Warrior
Fort Aspenwood

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Posted by: ens.9854

ens.9854

Half my builds use right hand strength anyway, I’m looking forward to a change like this

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Posted by: somsom.5201

somsom.5201

There’s no reason to nerf Guardian AOE because they have serious drawbacks.

  • Greatsword AOE requires you to be in melee range. That isn’t going to happen zerg vs zerg.
  • Scepter and Staff AOE does poultry amount of damage.

Classes like Elementalist have long-range spammable AOE skills.

Staff does pretty ok dmg if you are traited/built right. Not saying you should quit your current build and go staff/staff, but it’s better than “poultry”.

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Posted by: The Blue Ace.2850

The Blue Ace.2850

I swear to god if they touch my whirling wrath of DEMACIA I will quit the game.

Attachments:

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Posted by: Ynna.8769

Ynna.8769

I want to but it doesn’t seem likely does it?….

The thing is, we’ve gotten vague lines like: “We’re not happy with the Scepter,” and all that netted us was a (rather useless) range increase. So unless I see announcements for specific changes, I’m not putting any effort into anticipating them.

“Come on, hit me!”

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Posted by: Syktek.7912

Syktek.7912

I could see our hammer and GS getting hit due to their AoE #1, #2, and #3.

Vesper Dawnshield | Guardian

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Posted by: Razor.9132

Razor.9132

No AoEs to nerf on guardians, no worries.

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Posted by: Xynn.2748

Xynn.2748

I have a hard time thinking of a profession that will be less affected by AoE nerfs than the Guardian.

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Posted by: Metaphysicist.9427

Metaphysicist.9427

I have a hard time thinking of a profession that will be less affected by AoE nerfs than the Guardian.

Dagger/Dagger Thief

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Posted by: Rok.5074

Rok.5074

Oh no. Nerf to Guardian AoE damage incoming… wait a second…. What AoE damage? Scepter maybe? Oh no…

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Posted by: Metaphysicist.9427

Metaphysicist.9427

We has Scepter?

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Posted by: Relentliss.2170

Relentliss.2170

If they nerf WW or Mighty Blow, there is really no point to the class any more.

We don’t need to make mandatory gear treadmills, we make all of it optional

Anet lied (where’s the Manifesto now?)

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Posted by: Metaphysicist.9427

Metaphysicist.9427

Except the massive healing and utility, and other weapons.. but I mean, those don’t matter, right?

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Posted by: Ynna.8769

Ynna.8769

Except the massive healing and utility, and other weapons.. but I mean, those don’t matter, right?

It’s obvious hyperbole (at least I hope), but weakening Whirling Wrath and Mighty Blow would be a big hit to the profession. If they’re only good as combo-enablers, the weapons become less viable.

“Come on, hit me!”

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Posted by: plasmacutter.2709

plasmacutter.2709

There’s no reason to nerf Guardian AOE because they have serious drawbacks.

  • Greatsword AOE requires you to be in melee range. That isn’t going to happen zerg vs zerg.
  • Scepter and Staff AOE does poultry amount of damage.

Classes like Elementalist have long-range spammable AOE skills.

Elementalists have almost ALL aoe skills. they all have considerable cooldowns.

Elementalist damage is also pathetic because 30 water is required due to terrible innate survivability.

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Posted by: vespers.1759

vespers.1759

targeted AoE or passive AoE? i just don’t see how we could get nerfs…

thinking of greatsword in particular all our skills are AoE in that they hit multiple targets, but only the symbol is technically a true on the ground AoE. so either we get a reduction to everything or a reduction to the symbols which imho are not even close to needing a nerf.

i think the whole concept of nerfing AoE skills to make them non-viable vs single targets will remove the effectiveness of many, many skills (depending on what it affects) and since we already only have 10 weapon skills, that leaves almost nothing. combat could be pretty kitten boring. if i have to spam 1 because WW and other AoE is only viable vs multiple enemies i’m quitting.

Bristleback can’t hit anything? Let’s fix the HP bug instead.

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Posted by: Relentliss.2170

Relentliss.2170

Except the massive healing and utility, and other weapons.. but I mean, those don’t matter, right?

Most of the other weapons are really sub par.

WW and Mb are what make Guardian fun.

We don’t need to make mandatory gear treadmills, we make all of it optional

Anet lied (where’s the Manifesto now?)

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Posted by: Razor.9132

Razor.9132

Except the massive healing and utility, and other weapons.. but I mean, those don’t matter, right?

Massive healing? Do we play the same game?

Massive healing is what monks have in GW.

WW and MB have absolutely 0 chance to get nerfed.

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Posted by: Edenwolf.6328

Edenwolf.6328

Guardian is like the Dervish of GW1.
Always a buff, never a nerf.

Man I loved that class.

What are you smoking, guardian has only been recieving nerfs and no buffs.

If they even think of touching our greatsword/hammer skills im quitting the class, and there isnt another class I enjoy

Alistat the White-Guardian, Edenwolf-Thief, Grimtech Jones-Necro Borlis Pass

(edited by Edenwolf.6328)

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Posted by: Svarty.8019

Svarty.8019

In the recent livestream (http://dulfy.net/2013/01/17/gw2-dev-livestream-jan-17-transcript/), the devs noted that they will be toning down AOE damage in favor of single-target damage.

“Reducing AoE effectiveness to bring them in line with the single target damage skills.”

“Major update coming to all the AoE skills – make classes that are good at single target damage stand out a bit more.”

It’s quite hilarious that at a time when mesmers and thieves are dominant, the devs are boosting single target damage. #wrongtarget

Nobody at Anet loves WvW like Grouch loved PvP. That’s what we need, a WvW Grouch, but taller.

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Posted by: tanshiniza.8629

tanshiniza.8629

I can see myself getting 2 shot by a thief a lot more often if they’re going to up single target damage…Maybe its time to whip out the sword and torch and start spitting fire at people.

Calm Caril – Level 80 – Guardian
“Jim’ll Fix It and if he doesn’t it’s not broken”

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Posted by: Firegoth.6427

Firegoth.6427

Guardian is like the Dervish of GW1.
Always a buff, never a nerf.

Man I loved that class.

What are you smoking, guardian has only been recieving nerfs and no buffs.

If they even think of touching our greatsword/hammer skills im quitting the class, and there isnt another class I enjoy

What did they nerf? the GS switch between symbol and leap?
I can’t recall how anything we got, been significantly nerfed to the point of “omg”.

Personally, I play all classes, they all got their appeal as long as they have viable builds, and right now I play guardian, thief, warrior and engineer.
Anet going to buff other classes and nerf guarding? go for it, will just switch around.

1+1 = potato

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Posted by: Maiden England.3491

Maiden England.3491

Don’t worry guardians. Eles are the ones that are going to be nerfed to smithereens. oh yeah i wouldnt be surprised if they nerf engis some more too

Street Regulator

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Posted by: Twill.6217

Twill.6217

If they nerf damage across the board then that’d automatically be a buff to guardians. The slower the damage comes, the stronger healing power is.

touché.

but i guess if GS is nerfed i’ll have even more reason to switch to a hammer now.

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Posted by: FWB.1704

FWB.1704

If they nerf damage across the board then that’d automatically be a buff to guardians. The slower the damage comes, the stronger healing power is.

This would only be the case if they nerfed mob damage as well, which I don’t think will happen at all. Anet’s just making PvE suck even more and more with every patch in favor of WvW and SPvP

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Posted by: Maiden England.3491

Maiden England.3491

In the recent livestream (http://dulfy.net/2013/01/17/gw2-dev-livestream-jan-17-transcript/), the devs noted that they will be toning down AOE damage in favor of single-target damage.

“Reducing AoE effectiveness to bring them in line with the single target damage skills.”

“Major update coming to all the AoE skills – make classes that are good at single target damage stand out a bit more.”

It’s quite hilarious that at a time when mesmers and thieves are dominant, the devs are boosting single target damage. #wrongtarget

Lol so true, they say that AOEs need to be balanced, and aren’t saying jack crap about a thief being able to kill me in 1 strike. And they also address the Engineer as “a perfectly balanced class” MY kitten /p>

Street Regulator

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Posted by: Arken.3725

Arken.3725

Just fought a few professions today in a duel and found some interesting facts. Rangers Troll Unugent, which is on a 25 second cool down, heals for 10-12k.. This to me is insane. Symbol of resolve is on a 40sec cd healing for 8.5k. Does anyone here see a problem with this? Guardians are still the most immobile profession, requiring one to stand still for paltry benefits while others have free mobility along with boons. I still can’t wrap my head around this. There are other issues that I see but another Guardian nerf? I’d be very surprised and insulted at the same time.

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Posted by: Arken.3725

Arken.3725

Guardian is like the Dervish of GW1.
Always a buff, never a nerf.

Man I loved that class.

What are you smoking, guardian has only been recieving nerfs and no buffs.

If they even think of touching our greatsword/hammer skills im quitting the class, and there isnt another class I enjoy

What did they nerf? the GS switch between symbol and leap?
I can’t recall how anything we got, been significantly nerfed to the point of “omg”.

Personally, I play all classes, they all got their appeal as long as they have viable builds, and right now I play guardian, thief, warrior and engineer.
Anet going to buff other classes and nerf guarding? go for it, will just switch around.

GS symbol, SYS, Tomes to name a few….

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Posted by: foofad.5162

foofad.5162

Just fought a few professions today in a duel and found some interesting facts. Rangers Troll Unugent, which is on a 25 second cool down, heals for 10-12k.. This to me is insane. Symbol of resolve is on a 40sec cd healing for 8.5k. Does anyone here see a problem with this? Guardians are still the most immobile profession, requiring one to stand still for paltry benefits while others have free mobility along with boons. I still can’t wrap my head around this. There are other issues that I see but another Guardian nerf? I’d be very surprised and insulted at the same time.

I don’t know why you’re insulted. It takes 10 seconds for TU to apply its heal. It’s a heal over time. You could be dead before you get the full effect. Heals over times don’t save lives, burst healing does.

Eilir Eirasdottir, Guardian, Tarnished Coast
Painbow.6059: Ignore what anyone else who doesn’t agree with me has said because its wrong.

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Posted by: Arken.3725

Arken.3725

Just fought a few professions today in a duel and found some interesting facts. Rangers Troll Unugent, which is on a 25 second cool down, heals for 10-12k.. This to me is insane. Symbol of resolve is on a 40sec cd healing for 8.5k. Does anyone here see a problem with this? Guardians are still the most immobile profession, requiring one to stand still for paltry benefits while others have free mobility along with boons. I still can’t wrap my head around this. There are other issues that I see but another Guardian nerf? I’d be very surprised and insulted at the same time.

I don’t know why you’re insulted. It takes 10 seconds for TU to apply its heal. It’s a heal over time. You could be dead before you get the full effect. Heals over times don’t save lives, burst healing does.

That couldn’t be more from the truth. What do you Guardians AH is? It’s very similar. HoT will save your life quite a bit if you’re not running a glass cannon build. This is especially true if your target decides to retreat or just dodge whatever you may have.

Edit: I’m just pointing out what I believe to be a really powerful skill. Any smart ranger will just pop it at 75% health as they’re fighting you.

Edit #2: Also you might want to reread. I stated I would be insulted by another Guardian nerf, not the ranger heal.

(edited by Arken.3725)