Guardian Angel
(Front line support/healer)
Introduction:
This build is meant for large scale combat support/healer role. The more enemies we’re fighting, the stronger the potential this build will have. It focuses on condi cleansing and a combo of active bursty heals and passive heals or HoTs (Heals over Time) . It is discouraged to have multiple guardians running this in one party. Preferable use is by having 1 guardian per FRONTLINE party run this. This is not remotely effective for backline support as it relies on being tight and close for maximum support. It’s also MANDATORY to have the white wings back-piece when running this. YOU’RE AN ANGEL !
- Note * : This build was made with large scale combat in WvW context in mind. It may be useless in pve, pvp, or havoc (i honestly haven’t thought much about it outside of that context). Therefore, please keep the comments on the build restricted to the context it was built for. No point in yelling " THIS BUILD IS USELESS IN FRACTALS!" when it wasn’t meant for that in the first place. The only thing a shout like that would do is show your inability to read and comprehend context :P .. having said that, enjoy the build!
Gear:
Weapons : Mace/Shield + Staff
Armor: Nomads
Trinkets: Clerics
Weapon stats: Magi (or nomads if more toughness desired)
Runes: Trooper
Sigils: Stamina + Energy on both weapon sets
Skills:
Receive the Light
Wall of Reflection
Hold the Line
Stand your Ground
Signet of Courage
Other possible skills fitting the role (might need further changes in traits):
Purging Flames
Possible trait combo : Master of Consecrations
Merciful intervention
Possible trait combo : Smiter’s Boon trait + Monk’s Focus trait
Retreat
Possible trait combo: Communal defense + Pure of Heart + Pure of Voice.
Summery:
Condition Clearing: You’re a condi cleansing machine with the combination of Pure of Voice and Trooper runes. With 3 shouts on the bar, you should be able to pick up the whole party condi clearing granted they have a little bit of personal condi clearing. Coordinate with the party members for the rotation. If more condi cleansing is desired, swap Wall of Reflection of Purging Flames. NEVER use Virtue of Resolve as a condi clear unless it’s ABSOLUTELY LAST RESORT.
Passive Heals: You have strong HoTs (Healing over Time) skills just by being there. Virtue of Resolve + battle presence gives about 223 healing per second. Signet of Courage gives about 154 healing per second. Regenration you give heals for about 322 per second. Combining all those would give allies around you : 6990 healing every 10s. That’s equivelent of giving them another healing skill every 10s. Therefore, Always remain on tag. You’re the first person in and last person out. Your presence is what sustains the front line.
Active Heals: Besides your passive heals, you have strong active heals. Staff will have 2 healing skills : Detonate Orb of Light heals for 1710 on a 10s CD, Empower heals for 3073 on a 16s CD. On your mace, the auto attack chain heals for 739 on a 2s CD. Symbol of Faith grants regeneration and acts as a continuous source of regeneration (see passive heals calculations above). On the shield, popping Shield of Absorption heals for 1607 on a 24s CD. Recieve the Light when used right and aimed right would heal 4 allies for 8062 per ally on an 32s CD
~~ SECRET SAUCE ~~: The strongest heal on this build that goes unmatched is the heal on dodge with Selfless Daring trait in the Honor line. Each dodge would heal for 1666 and you get a dodge every 8.7s naturally. But you might be saying we will be saving the dodges for when need right? That would have been the case if we didn’t have SO MANY DODGES. With the sigil combo Stamina and Energy, you will be dodging at any time you get a dodge. Every time you see XP numbers flashing on screen showing you that you got credit for a kill, you dodge left and right. Each kill gives 2 dodges. that’s 3332 healing per kill. No internal cooldown or nothing. That’s the strongest heal in our possession. SO GO DANCING!
- NEVER *******:
use Virtue of Resolve active unless your staring death in the face. WE WANT THE PASSIVE TO REMAIN.
use Signet of Courage active. As strong as the active maybe, it’s very difficult to pop it at the right time. The passive is what we seek here.
use Symbol of Faith or Symbol of Swiftness on water regroups. You shall be shunned and shamed for doing so.
Downside:
What we provide in support takes away some of our own situational survivablity. We lose Renewed Focus , Shelter. So your playstyle and positioning needs to adjust accordingly.
We don’t do ANY significant damage. As a matter of fact the only time you should be concerned with hitting the enemy is when you want to get tags that will proc sigil of Stamina. other than that, you’re mostly focused on where the tag is, your party status (condis, health.. etc) and focus on mangaing your heals accordingly.
You will receive ALOT of hate .. i mean ALOT ALOT ALOT of hate from many players. You’ll be dissed, and attakced and called a noob that doesn’t understand that gw2 doesn’t have a holy trinity… My Advice, IGNORE em. Let the numbers speak for themselves. Providing this amount of sustain on the frontline is VERY VERY STRONG. Whether its benefit outweighs the loss of DPS, that’s up to commanders and guild leaders to determine on their own relative to their own raids. NO ONE should shake you into saying healing doesn’t scale well or it’s non-effective.Numbers don’t lie
Looking forward to hearing your thoughts on the build.
Gw2skills link: (Main Build)
http://gw2skills.net/editor/?vVAQNApeWl8AhehYtQwVIQTEHJEUeG/vE4GEiUcLQAOAA-T1BDABHqEkP9BAr+TT7PolyvJOFAA8EAIFw36tA-w
Variation 1: When having another guardian in party running strength in numbers:
http://gw2skills.net/editor/?vVAQNApeWl8AhehYtQwVIQTEHLEV+F2vQAnAVQJcDgvcAA-T1BDABHqEkP9BAr+TT7PolyvJOFAA8EAIFw36tA-w
Variation 2: more healing focued, less condition clearing focused
http://gw2skills.net/editor/?vVAQNApeWl8AhmhYtQwVIQTEHLEV+F2vQAnAVQYeDgvcAA-T1BDABHqEkP9BAr+TT7PolyvJOFAA8EAIFw36tA-w