(edited by toaster messiah.7320)
Instead of creating new ideas...
The problem I have with this is that I so strongly dislike everything they’re giving us with the Dragonhunter that the only way I would be satisfied is if they restarted from the ground up. And gave it a different name.
Wouldn’t mind these few skills being reworked a little like you said not a lot of change to animation:
-Shield skill#5 allow you to block melee attacks not just ranged.
-Shield skill#4 add a knock back – Shield with two knockbacks sounds a lot more fun and useful imagine it with the DH trait that cripples on knockback can kite better with bow a lot synergy.
-Sword skill#3 add some range. The warrior berserker version can move and has longer range.
-Greatsword whirl finisher on light combo fields cleanse condition on yourself also would be nice.
-Dragonhunter and other weapons i’ll leave too others can’t be too greedy! Oh wait maybe 25% movement trait instead of Hunters fortification thanks :P
(edited by DNGSuperdan.7596)
I think I’ve been through all the reasons why some of the Dragonhunter traits are bad. If they haven’t seen that feedback then sure, I’ll be happy to go through it again;
- Only traps causing Bleed doesn’t give the Dhunter much synergy with other parts of the Guardian’s kit. We need other ways to cause bleed because the Guardian is pretty bad at condi layers atm.
- The last Trait overhaul consolidated a lot of traits but the Dragonhunter feels like it was created before the overhaul with several traits feeling like they could easily have been merged. Traits like all the traits that effect virtues, Dulled Senses and Heavy Light.
- Our minors don’t synergize with each other AT ALL. Defender’s Dogma and Pure of Sight? No synergy there. Pure of Sight should be merged with Hunter’s Determination and something else should take it’s place in the minor GM slot.
And I believe that’s me done.
PS: Ignore all of this when you’re talking about Spirit Wepons. Those kittens really need gigantic overhaul.
I like Spirit Weapons, especially the hammer….. but I guess that’s just me.
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@ Toaster
The problem with your suggestion is that allot of abilities that people make suggestions for are just plain bad.
It won’t matter how low you make the cool downs, the skills themselves will still be bad.