Is guardian good for open world content?

Is guardian good for open world content?

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Posted by: Amaranthe.3578

Amaranthe.3578

like the HoT maps where the monsters hit hard?

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Posted by: Vitali.5039

Vitali.5039

It’s good, but Dragonhunter is better!

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Posted by: Spartacus.3192

Spartacus.3192

Dragon hunter is probably my favorite for solo HOT open world content….literally unkillable.

Your typical average gamer -
“Buff my main class, nerf everything else. "

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Posted by: nomak.8693

nomak.8693

Dragon hunter is probably my favorite for solo HOT open world content….literally unkillable.

what gear do you use on your dh? I’m with full zerk and with having only 12h health I die quite often :/

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Posted by: Spartacus.3192

Spartacus.3192

Dragon hunter is probably my favorite for solo HOT open world content….literally unkillable.

what gear do you use on your dh? I’m with full zerk and with having only 12h health I die quite often :/

im pretty much full ascended marauder….i need the extra health from marauder and honestly i feel the trade off of less dps is worth it.

Your typical average gamer -
“Buff my main class, nerf everything else. "

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Posted by: CptAurellian.9537

CptAurellian.9537

For the average open world player, +50% HP in exchange for 5-10% damage is probably a good choice.

Warning! This post may contain traces of irony, sarcasm and peanuts.

There is no loyalty without betrayal. -Ann Smiley

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Posted by: Sifu.9745

Sifu.9745

As Necromancer i just never die in open world, as Guardian i die a lot: one mistake and i am downed, while as Necro i can make plenty of them. Warrior is much safer option if you want to play a heavy armored profession.
So if you are a lazy player as i am, than stay away from Guardian and Elementalist for open world:)

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Posted by: Amaranthe.3578

Amaranthe.3578

As Necromancer i just never die in open world, as Guardian i die a lot: one mistake and i am downed, while as Necro i can make plenty of them. Warrior is much safer option if you want to play a heavy armored profession.
So if you are a lazy player as i am, than stay away from Guardian and Elementalist for open world:)

thats sad to hear

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Posted by: InsaneQR.7412

InsaneQR.7412

like the HoT maps where the monsters hit hard?

Pretts every class can be good for openworld content. For guardian just look that you either kill it fast, never get hit (permablock)or run some vitality and you will be fine.

Pale Raiders united.
9 Sylvari, 9 unique Builds.

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Posted by: Spartacus.3192

Spartacus.3192

As Necromancer i just never die in open world, as Guardian i die a lot: one mistake and i am downed, while as Necro i can make plenty of them. Warrior is much safer option if you want to play a heavy armored profession.
So if you are a lazy player as i am, than stay away from Guardian and Elementalist for open world:)

Really? I find if specced right a guardian/Dh is literally a walking juggernaut in open world pve. When i’m feeling especially lazy that’s when i bring out my DH because its literally an AFK class to play even in HOT zones.

When i want super active game play i bring out my power rev. That class kills so fast but you need to be on your toes.

Your typical average gamer -
“Buff my main class, nerf everything else. "

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Posted by: OnyX.9027

OnyX.9027

if you wanna do it the cheap way, buy and wear exotic carrion armor/accs/weapons, tune into the guardian burn build and watch everything melt whilst taking near zero damage lol

I use this build http://en.gw2skills.net/editor/?vVAQRArf8dlsAhyhYpQwZIwPELBE112GBZgVA8Avp82H+nPA-TliAQBxQ/AM2fIBHBAo9AACjSO+dQAAwJAYmKB/k6PiR5QAgDALv8yjP+4RKgFFbB-w
which is probably sub-optimal but a kitten-ton of fun

Reservoir Shugo – Necro
Soul of Onyx – Guardian

(edited by OnyX.9027)

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Posted by: Silverblade.7689

Silverblade.7689

For the people who have said they like Guardian/DH for open-world, would you mind sharing your builds and playstyles? Returning after an absence, would love to see what you’re using.

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Posted by: otto.5684

otto.5684

For the people who have said they like Guardian/DH for open-world, would you mind sharing your builds and playstyles? Returning after an absence, would love to see what you’re using.

I would go to Guild Wars 2 Meta website. Look for the meta PvE build for Fractures and Raids. It is the same for open world PvE, but instead of going full zerker gear, add like 150 vitality, to get you HP between 13-14K.

If you want to solo champions and content generally not meant to be soloed, use PvP symbolyist build from Guild Wars 2 Meta website, with the same gear as above. In my opinion, when there are no dps checks, Gurdian is the third strongest class in open world to solo champions and so forth, after Ranger and Necro.

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Posted by: dusanyu.4057

dusanyu.4057

i never die on Dragon hunter using Zerk armor Lay your traps use the longbow to pull use that awesome asura laugh emote as things melt.

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Posted by: Seteruss.4058

Seteruss.4058

For the people who have said they like Guardian/DH for open-world, would you mind sharing your builds and playstyles? Returning after an absence, would love to see what you’re using.

Here is mine

http://en.gw2skills.net/editor/?vVEQNAR7fnsABdDhFCBedC8Dhl4BT+/NAXgVBgGQ9KbF9iiRA-TBCBQBKU9nUohRQ7PwIlgYR5XAuoC5R3AAeSBBAQAOP0YNGES88cdNuxNuxNWKgIGWB-e

Is it luck or skill keeping you alive?

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Posted by: Itz Jay.8941

Itz Jay.8941

You can just take the trait which gives you more vitality and then take vitality food to give you an extra 4k or so, which is what I do if I need to use my DH in open world.

You really don’t have a lot of mobility on DH though, I will usually take warrior in open world because of its mobility, short cooldowns and ability to heal whilst doing huge multi target DPS.

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Posted by: Obtena.7952

Obtena.7952

For the people who have said they like Guardian/DH for open-world, would you mind sharing your builds and playstyles? Returning after an absence, would love to see what you’re using.

I would go to Guild Wars 2 Meta website. Look for the meta PvE build for Fractures and Raids. It is the same for open world PvE, but instead of going full zerker gear, add like 150 vitality, to get you HP between 13-14K.

If you want to solo champions and content generally not meant to be soloed, use PvP symbolyist build from Guild Wars 2 Meta website, with the same gear as above. In my opinion, when there are no dps checks, Gurdian is the third strongest class in open world to solo champions and so forth, after Ranger and Necro.

The builds that exist for raids etc … are generally trash for OW content; they are two completely different beasts. You will not find good builds for OW at that site.

Guardian has all the ingredients for a superb OW class, with the exception of runspeed; it’s the only class without a built in RS buff trait or signet. You need to get that with Traveler runes or the RS sigil. In HoT, if you are willing to compromise a full DPS build with marauders, you should be OK but DH does require you to act more defensively than say … Condi Necro with Scepter and minions, literally an AFK build.

(edited by Obtena.7952)

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Posted by: Vitali.5039

Vitali.5039

Might Scepter
replace ToF with wall of reflection + master of consecrations if you need protection vs ranged attacks. Second set at choice, don’t use the spear and if you want to heal place your PoB to make your judgement reach maximum charge at each block and proc it’s powerful effect.

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Posted by: RabbitUp.8294

RabbitUp.8294

Raid build with sword instead of Scepter and fried dumplings. Like there’s any point in making a dedicated build, let alone craft new gear for open-world. The rest is learning how to dodge.

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Posted by: Obtena.7952

Obtena.7952

Raid build with sword instead of Scepter and fried dumplings. Like there’s any point in making a dedicated build, let alone craft new gear for open-world. The rest is learning how to dodge.

There is a point, just like in raids … to optimize your play … and if you are dodging in OW, you’re doing it wrong.

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Posted by: Adrenalin.5719

Adrenalin.5719

Guardian is not that great in open world and never has (except for mindless zerging with lootstick).

The reasons are the slow movement Guard has + the low health. Guard has as much health as an Ele. Sure, there are blocks, but miss one block and you can be dead already. A Warrior can just facetank with the highest health pool + healing signet and does not have to be preactive like a Guard with his blocks. That said blocks also have long cooldowns while War’s health and heal signet is perma passive. Assuming ofc that everyone is full berserk.

Sure, you could go marauder or even celestial but who the kitten makes armor for open world these days?

fanboy | A passionate fan of elements of geek culture, letting his passion override social graces
and common sense.

(edited by Adrenalin.5719)

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Posted by: Vitali.5039

Vitali.5039

Those things have never prevent guardians from kiting mobs.
Sure you can use a warrior with high endurance regeneration and passive healing but you’ll be even slower.

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Posted by: Obtena.7952

Obtena.7952

Guardian is not that great in open world and never has (except for mindless zerging with lootstick).

The reasons are the slow movement Guard has + the low health. Guard has as much health as an Ele. Sure, there are blocks, but miss one block and you can be dead already. A Warrior can just facetank with the highest health pool + healing signet and does not have to be preactive like a Guard with his blocks. That said blocks also have long cooldowns while War’s health and heal signet is perma passive. Assuming ofc that everyone is full berserk.

Sure, you could go marauder or even celestial but who the kitten makes armor for open world these days?

I can’t understand this … OW is for the most part, fighting trash mobs … even in HoT. Getting runspeed and a little more health (which you don’t even need IMO) are simply small adjustments to your build with hardly even a noticeable impact to your damage output.

I would go a step further; aside from the compromise on runspeed that is easily obtained with Travellers, Gaurdian is one of the best OW classes you can play. They open fights with blocks and blinds consistently, avoiding damage. They stack damage sources from almost every weapon you choose now that everything has a symbol. They close out fights without many if any lingering conditions. Burst from symbols is fast enough recharge that it’s consistent and reliable. There are no ‘setup’ combinations so you get in, dump your damage and your done, at maximum damage output. All those things are what is needed to be a superior OW class. Very few classes even come close to having that.

Even if you need to get more HP … that’s a trivial and small impact on your damage through trinkets.

While we are on the topic, I would be careful about promoting other classes like warrior and ele, just because of face tanking or high, sustained damage output. Those things are not as relevant to OW content as you may think. There are significant trade offs in those cases to get those capabilities.

(edited by Obtena.7952)

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Posted by: Adrenalin.5719

Adrenalin.5719

I mean, let’s say you are solo fighting a beefy overworld mob that is designed to be done as a group. You open with F3, once that times out you facetank a bit (if you don’t get onehit because of your low health) and then heal, facetank even less, f2, then you renewed focus and f3 again, facetank a bit, F2, facetank a bit, heal, now you die and the mob is probably not dead already because you can’t give yourself much offensive buffs.

Yeah, you could also use retreat but the one block really doesn’t do much with all these multihitter abilities. Blinds don’t work against big mobs. Did I mention that solo breaking bars is also not that easy when you don’t use the elite trap?

Now warrior: stand still, when low kite away till the signet made you like 3/4 health, rinse and repeat the mindlessness. You are probably also faster because of better solo might application. And you can kite easily with the mobility. And you don’t have to wait for cds between pulls.

fanboy | A passionate fan of elements of geek culture, letting his passion override social graces
and common sense.

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Posted by: Obtena.7952

Obtena.7952

I mean, let’s say you are solo fighting a beefy overworld mob that is designed to be done as a group. You open with F3, once that times out you facetank a bit (if you don’t get onehit because of your low health) and then heal, facetank even less, f2, then you renewed focus and f3 again, facetank a bit, F2, facetank a bit, heal, now you die and the mob is probably not dead already because you can’t give yourself much offensive buffs.

Yeah, you could also use retreat but the one block really doesn’t do much with all these multihitter abilities. Blinds don’t work against big mobs. Did I mention that solo breaking bars is also not that easy when you don’t use the elite trap?

Now warrior: stand still, when low kite away till the signet made you like 3/4 health, rinse and repeat the mindlessness. You are probably also faster because of better solo might application. And you can kite easily with the mobility. And you don’t have to wait for cds between pulls.

OK that scenario could happen in the game, no debate here but …

… that’s not a demonstration that Guardian is a terrible OW class … or that warrior is a good one. I mean, you’re going to talk about a scenario of solo fighting an intended group mob to justify your statements on the OW capability (or lack of) for a class? That makes no sense.

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Posted by: Adrenalin.5719

Adrenalin.5719

I mean, solo fighting group mobs is what I define as being good in openworld but I guess there could be different standings.

Btw I forgot to mention that Guard has one of the worst, if not the worst downed spells. The 1 spell does NO damage and the 3 spell is also quite terrible. Can be annoying when you solo big stuff.

fanboy | A passionate fan of elements of geek culture, letting his passion override social graces
and common sense.

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Posted by: Obtena.7952

Obtena.7952

I don’t see the relevance of the downed state effectiveness in OW content. Do the majority of encounters in OW you have, that would be trash mobs, down you so often that the effectiveness of the downed state skills is that big a concern to you? I can’t say that’s the experience I have had, or heard my other guild mates have in OW …

YOu are again referring to encounters not typical of the OW experience, so how is that relevant to kitten a class as good or bad for OW capability?

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Posted by: Adrenalin.5719

Adrenalin.5719

I mean it just feels kittenty when you get downed as a Guard, even if it was a stupid mistake and you deserve the down, since you know right from the start that the downed state is just an extended death.

I mean a thief does like 4 times the damage with his 1 spell to finish something off and a ranger’s 3 spell gives you a guaranteed second life.

It may be not that crucial but it adds up to other points.

fanboy | A passionate fan of elements of geek culture, letting his passion override social graces
and common sense.

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Posted by: Syktek.7912

Syktek.7912

I mean, solo fighting group mobs is what I define as being good in openworld but I guess there could be different standings.

Btw I forgot to mention that Guard has one of the worst, if not the worst downed spells. The 1 spell does NO damage and the 3 spell is also quite terrible. Can be annoying when you solo big stuff.

This guy has such a massive victim complex it isn’t even funny. He’s probably a terrible player or just outright kittened.

Guardian downstates are just fine. A standard damage skill, a CC that’ll knock mobs back giving you some room to breath, a skill that does a good chunk of healing (and also damages).

Vesper Dawnshield | Guardian

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Posted by: Obtena.7952

Obtena.7952

I mean it just feels kittenty when you get downed as a Guard, even if it was a stupid mistake and you deserve the down, since you know right from the start that the downed state is just an extended death.

I mean a thief does like 4 times the damage with his 1 spell to finish something off and a ranger’s 3 spell gives you a guaranteed second life.

It may be not that crucial but it adds up to other points.

yeah OK it feels bad to be down but that doesn’t make Guardian a bad OW class. I’ve already address the other points you made; it’s a very simple and low impact adjustment to get the runspeed and HP to get a superior OW build to most other classes.

I think what is really missing in this discussion is how hard it is to adjust a build in the case where you do encounter some harder content where the optimized OW build may not cut it. Of course, very few people will carry a second set of armor for those instances but even in those cases, I don’t think it’s unreasonable to adjust your traits for more survival on a Guardian when you might need it. I will admit that I haven’t approached those situations solo, so I can’t comment on how effective JUST trait changes would be in those situations.

Regardless, I still stand by my belief that Guardian is one of the better OW classes that exists. I would even say its in the top three.

(edited by Obtena.7952)

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Posted by: Genesis.8572

Genesis.8572

I would say that all classes can do OW content, including the Guardian.

I have mained Guardian since pre-launch, and I find that my Guardian is one of the best IME for OW content. Our major weakness in OW content is that we are slow AF, requiring either staff or Retreat! shout for roaming. With Hammer protection, aegis, the Virtue of Resolve, along with a number of other traits and skills, we have a LOT more health than meets the eye. We also have consisently good options for condition removal, which ANet now likes to throw at players more frequently in OW since HoT.

My fiancĂ© was skeptical of playing a Guardian alt, since (1) she prefers cloth, (2) they are slow and, (3) they are in the lowest tier of hit points. I reassured her that it does not feel as if you have low HP due to your constant health regeneration. Indeed, once she got used to the Guardian, she told me that she felt surprisingly “tanky.” She rarely goes down. When she does, that heal symbol and knockback has saved her bacon. I have gone down more frequently on my Warrior alt than I have on my Guardian.

Will Hawkins (Human Guardian)
Feryl Grimsteel (Charr Engineer)
Tarnished Coast