Jump in the Middle AOE PVE Guardian?
Greatsword + sword + focus
3 aoe blind skills + the 2nd focus skill which gives you 3 blocks.
15 in radiance for Justice is Blind and Renewed Justice
And then 5 in virtues so you also get might.
The idea is to leap in with greatsword (so you get the first aoe blind), do some damage (number 2 skill), swap to sword and use number 2 skill, do some damage, followed by the 1st focus skill for more blinds, followed by the 2nd focus skill, then swap back to greatsword, activate the 3rd skill again, then the 2nd, then start activating virtue of justice if any mobs are on low health. When mobs start dying you can just spam virtue of justice, at this point you won’t usually die unless there’s quite a few mobs.
I am currently running the above build, which I call Endless Might. Basically it’s a boonway/healway build with an emphasis on Might for the group and yourself. With this set up you will maintain a stack of 20+ might on yourself for the duration of the fight and at least 12 might on your allies the whole time as well.
I plan to replace the zerker armor with magi for the vitality/healing power in wvw, but it works for now.
What I have been doing is starting the fight with Empower then a line of warding and causing the npcs to run into it and knock themselves down.
Next I drop a symbol of swiftness on my fight spot (typically where i am standing behind the line of warding.
Pop Save Yourselves for Protection and more Might as well as Fury to keep damage on yourself low and switch to greatsword.
At this point you have at least 16 Might. Drop a symbol of Wrath, do a Leap of faith and start Whirling Wrath, also initiating Virtue of Justice for another blind and some more might.
From here you are on cooldown for most damaging abilities. The enemies are probably dying from the rest of the AE your team is putting out, but if you need you can pop shelter for a block and heal to recover.
If you need more protection, use Virtue of Courage and Resolve for an aegis/protection/burst heal/regen, then use Renewed Focus to refresh your virtues and prevent more damage on yourself.
Switch back to staff if the fight is still going and use Empower again to keep the might stacks up before they drop off and when you can, switch back to greatsword for more AOE damage.
Throughout the duration of the fight mobs should be dying so you can keep popping virtue of justice for blinds as the fight progresses, keeping your life from dropping.
If you need more condition removal you can use purging flames and drop 25% retal duration for faster/longer consecrations, or drop 5 points in virtues to get Pure of Voice.
The build is a pretty strong group support build while allowing you to front a decent amount of damage yourself while acting as a temporary tank as protection and regen keep you going as your blocks and invulnerabilities buy you more time.
Typically the fight is over by the time you have used up all those abilities and ready to go for the next fight.
Also works well in spvp as a team fight roamer wtih some minor bunkering capability, with endless swiftness as well as the might.
http://gw2skills.net/editor/?fUAQJARWlUgyCXFyvDf4ES2jVCBTQ7DAEODMKjA-ToAA2CoI6S5lzLTXycs5MEZJC
(edited by CMF.5461)
You want mace/focus but you’re still going to have to dodge for heals… it’s more like jumping in and out of the middle repeatedly.