Update (7/24/13):
-Made it tankier. It was a request by people who run/want to run this build.
-Improved the guide.
Kapchiy is the quechua word for art. For those who do not know me, I like naming my builds and characters using my wife’s people’s language. Symbols are sorta like art… ok maybe its a stretch.
Build:
http://intothemists.com/calc/?build=-7;4NF-40L3RG-90;9;54TT4;443A29A;1J;045F04l4MRl46-n-F61-J12dYq8jVp0t1y27_9a-o-G-2i;5kW7Xk06X;9;9;9;47;9;0VT-6d (Thanks Razor)
-Add 250 precision or 11.9% crit change from sigil of perception stacks (I use stackers before heading out)
-Four piece citadel provides 31.5 seconds of fury
So how does this work? Well its a dps symbol build whose origins go back to what Kaypud started in tpvp. It isn’t the most popular build as some of the higher ranked guardians I’ve talked to aren’t the biggest fans of running symbol dps. The same goes for WWW as there are no points to assault or defend which basically defeats the purpose of the build. For PvE, it works pretty well (though really high level fractals there are better ways to go). I love using symbols and for months I have run one in WWW outside of going my usual full support. I constantly tweak it after testing and patches.
PvE – Great
WWW / Solo Roaming – Not ideal, but can work
WWW / Small group – Great
WWW / Zerg – Great
The symbols in this build work in your favor on many levels:
1) They buff you and your allies
2) They heal you and your allies
3) You receive healing from buffing your yourself and allies
4) AoE damage to your enemies
5) Forces players to move out of the symbols
7) Removes conditions with projectile finisher
8) Provides retaliation with leap/blast finishers
It does have problems:
1) To buff and receive healing it requires you/allies to stand in the symbol
2) To damage your enemies it requires them to stand in the symbol
3) The condition removal is pretty random and not dependable
While there are only 3 cons, they are pretty big. So the mindset in using this build is keep it selfish. Use the symbols to help your survivability first and then your allies second. Meaning you aren’t going to be able to drop a quick 8k of healing on a teammate getting bursted down like in a pure support build. Your symbols act as constant healing. If your allies happen to be in it great, if not, no biggie. You are going to sit in your symbols unless combat dictates otherwise.
Skill bar options (I try keep at least 2 shouts, one of them being SYG):
-Heal: Signet of Resolve, some people prefer this over Shelter
-Smite Condition: Single condi cleanse and nice AoE damage
-Wall of Reflect: Helps in zerg combat
-Purging Flames: Group condi clense, forces enemies to move, AoE burning
-Bane Signet: Another 10% damage reduction, always nice
Even though I show Staff, Mace/Focus in the build, you use a variety of weapon sets depending on who I’m running with and the situation.
Staff, Mace/Focus (Defensive):
-Great survivability
-Good AoE DPS
-Good support options
-Has a burst option, but not as reliable due to tell signs of shield of wrath and lack of JI
-Use RoJ at melee range
-Can switch out Wirt of Merciful to Writ of Persistence
Staff, Hammer (Control):
I use this set a lot. For PvE I use full zerkers, and most times use Writ of Persistence instead of Pure of Voice.
-Less reliable symbols; however, symbol provides group protection
-Good AoE DPS
-Great CC
-Good support options
-No burst
-Can switch out Writ of Merciful to Two-Handed Mastery (I know it makes it less of symbol build, but who cares)
Staff, Mace/Torch (Offensive):
My favorite set
-Good survivability
-Good AoE DPS
-Good Support options
-Use ZF at melee range
-Has a reliable burst with ZF and P.Strike
-Do not use CF as part of damage rotation, situational: Cleansing condi’s off allies. Hitting enemies at ranged. Good healing with crits (around 1k). Chasing down enemies if you cannot switch to staff.
-Can switch out Wirt of Merciful to Writ of Persistence
Staff, Mace/Shield (Support):
Never ever used this set
-Good survivability
-Good AoE DPS
-Good Support Options
-Good CC
-No burst
-Can switch out Wirt of Merciful to Writ of Persistence
Greatsword, Mace/Focus or Torch (Offensive)
-Great Burst potential (w/ torch, less so w/ focus)
-Great AoE DPS
-Poor Support
-Average Survivability with Torch
-Good Survivability with Focus
-Good idea to use SYG, Smite Condition, and Retreat
-Can switch out Wirt of Merciful to Writ of Persistence
Greatsword, Hammer (Offensive, CC)
-No real burst
-Great AoE DPS
-Good CC
-Average Survivability
-Less Reliable Symbols
-I would use: SYG, Smite Condition, Retreat
I promise to get some videos up using this build. I was working on one, but I want to use footage with the latest changes.
Group Stability is a hell of a Drug – Rick James
vT
(edited by Blasino.3128)