LF WvW Consecration builds

LF WvW Consecration builds

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Posted by: SkyWalker.2437

SkyWalker.2437

Any1 know some WvW conceration builds? Doesnt need to be pure conse and would prefer gs+staff or hammer+staff. Renewed focus is a must.
If possible try to make it versatile so i just need to twerk it a bit to adjust it for both small and big scale fights.

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Posted by: Vikkela.7261

Vikkela.7261

0
0
6 VI IV XI
4 II IX
4 VI X

Shelter, Purging Flames, Stand Your Ground, Hold The Line & Renewed Focus

Adds stability and protection to your group. Gear and trinkets whatever tanky ones you want – soldier and celestial work. Melandru runes are awesome combined with Lemongrass poultry soup as consumable

9 Guardians later…

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Posted by: Quick Mouse.7635

Quick Mouse.7635

you can also run 0.0.6.6.2 with soldier runes. More condi clearing but less stability.

Tactical Fury [TF] – Late NA/early OCX driver (SoS)
Spirit of Faith [HOPE] – RIP

LF WvW Consecration builds

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Posted by: ArchonWing.9480

ArchonWing.9480

I like Save Yourselves + Purging Flames on a 0/0/6/4/4 build, you can use SY to draw all conditions on you and absolute resolution/pf is enough to clear them away. Melandru Runes and -condi duration food for maximum effect to absorb condis.

Another possibility is 0/0/6/4/4 Hallowed Ground/Purging Flames/Stand Your Ground. Hallowed Ground works nicely with AH, though the stability itself isn’t too hot due to mobility in zerg fights but every bit helps people running through. Also, fire fields galore. Consider a hammer for this. Depending on your needs, you can take indomitable courage for triple stability or absolute resolution for condi clear (I prefer the later)

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

LF WvW Consecration builds

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Posted by: SkyWalker.2437

SkyWalker.2437

0
0
6 VI IV XI
4 II IX
4 VI X

Shelter, Purging Flames, Stand Your Ground, Hold The Line & Renewed Focus

Adds stability and protection to your group. Gear and trinkets whatever tanky ones you want – soldier and celestial work. Melandru runes are awesome combined with Lemongrass poultry soup as consumable

Y, this one seems to be the most viable for me will give it a try + its easy to adjust that one to different situations
Any thoughts about knight armor+trooper rune with Soldier trinklets? (buying new sets arent cheap~)

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Posted by: Ghotistyx.6942

Ghotistyx.6942

I run a 0/0/6/6/2 in WvW and consistently take SYG, Purging Flames, and Wall of Reflection. Those are the 3 most useful skills in my opinion.

Fishsticks

LF WvW Consecration builds

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Posted by: SkyWalker.2437

SkyWalker.2437

I like Save Yourselves + Purging Flames on a 0/0/6/4/4 build, you can use SY to draw all conditions on you and absolute resolution/pf is enough to clear them away. Melandru Runes and -condi duration food for maximum effect to absorb condis.

Another possibility is 0/0/6/4/4 Hallowed Ground/Purging Flames/Stand Your Ground. Hallowed Ground works nicely with AH, though the stability itself isn’t too hot due to mobility in zerg fights but every bit helps people running through. Also, fire fields galore. Consider a hammer for this. Depending on your needs, you can take indomitable courage for triple stability or absolute resolution for condi clear (I prefer the later)

First one seems viable but the later isnt really an option. Hallowed Ground wont be that usefull in small scales as in big scale zerg battles.
Tho the trait and armor+ rune are the same as @Vikkela suggested so it wont be hard to adjust it according to situations

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Posted by: SkyWalker.2437

SkyWalker.2437

you can also run 0.0.6.6.2 with soldier runes. More condi clearing but less stability.

If so i would run with healing stats~

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Posted by: SkyWalker.2437

SkyWalker.2437

I run a 0/0/6/6/2 in WvW and consistently take SYG, Purging Flames, and Wall of Reflection. Those are the 3 most useful skills in my opinion.

Y, think so as well. Watching people nuke themselves with WoR is kinda nice
Preferred Sigils, runes and stats ty?

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Posted by: Ghotistyx.6942

Ghotistyx.6942

I generally run Hammer/Staff with Force + Strength as I also bring this into dungeons with a different trait set-up. Staff is w/e. Runes of the Pack. I alternated zerker and knights on armor, with a mix of cavs and zerk+valk on trinkets. All I have to do at that point is switch my traits and I can hop into dungeons or WvW without different armor.

I take force of will, so in WvW, with guard stacks, I have 2.2k power, 40% crit, 190% crit damage, 20k hp, 3k armor.

Also,

just need to twerk it a bit

Fishsticks

(edited by Ghotistyx.6942)

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Posted by: SkyWalker.2437

SkyWalker.2437

Haha… sounds awesome.
Got 3 sets:
Assassin + Scholar runes(only pve) – Was supposed to be zerker with scholar, the guy crafting for me messed it up -.-
Knight + Traveler rune – Medi guard roam, works awesome and renewed focus—> medi? Superb!
Knight + Trooper rune – Why knight? why not cleric or soldier? sigh… If some1 got a nice build\trait set(WvW) for this armor set plz tell.
Anyway time to make a 4th set, maybe i should just trash “knight + trooper rune set”.