Level 45, question regarding Zeal vs. Honor 15 point

Level 45, question regarding Zeal vs. Honor 15 point

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Posted by: Tomkatt.1684

Tomkatt.1684

Just wondering, which would be more beneficial overall? I’ve currently got 15 in Honor for the dodge roll heal. Seems mildly useful even though it only heals for about 150 right now.

I’m wondering would it be more effective to take Symbolic Exposure in the Zel tree instead to apply vulnerability to foes?

Level 45, question regarding Zeal vs. Honor 15 point

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

Unless your going for a spirit weapon build there is really no reason to go beyond 10 points into zeal. I say this because other then spirit weapon traits most all of its major & minor traits are sub par compared to other lines.

The only exceptions are binding jeopardy & firey wrath.

Also I feel like I should let you know that symbolic exposure has the possibility to be decent but generally isn’t because at max the vulnerability applied only lasts about 3 seconds.

The only exception to this rule that I can think of would be if your playing a hammer – scepter build and have firey wrath & binding jeopardy as your major traits & signet of wrath as one of your utilities.
That would allow you do decent damage and keep up around 3 vulnerability stacks

Edit: if doing that you could go all the way into zeal & also grab zealous blade or greatsword power as they both effect maces now as well.
Then you could go 20 points into honor for the dodge roll heal & 2 handed mastery.

BTW the dodge roll heal is great at max level, at +450 healing it heals for around 500 for me & if you were to stack more healing power with crit & one of those sigils of energy you could do quite a bit of dodge roll healing.

(edited by Ragnar the Rock.3174)

Level 45, question regarding Zeal vs. Honor 15 point

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Posted by: Tomkatt.1684

Tomkatt.1684

Unless your going for a spirit weapon build there is really no reason to go beyond 10 points into zeal. I say this because other then spirit weapon traits most all of its major & minor traits are sub par compared to other lines.

The only exceptions are binding jeopardy & firey wrath.

Also I feel like I should let you know that symbolic exposure has the possibility to be decent but generally isn’t because at max the vulnerability applied only lasts about 3 seconds.

The only exception to this rule that I can think of would be if your playing a hammer – scepter build and have firey wrath & binding jeopardy as your major traits & signet of wrath as one of your utilities.
That would allow you do decent damage and keep up around 3 vulnerability stacks

Edit: if doing that you could go all the way into zeal & also grab zealous blade or greatsword power as they both effect maces now as well.
Then you could go 20 points into honor for the dodge roll heal & 2 handed mastery.

BTW the dodge roll heal is great at max level, at +450 healing it heals for around 500 for me & if you were to stack more healing power with crit & one of those sigils of energy you could do quite a bit of dodge roll healing.

I play mace+focus and greatsword or hammer. With the mace and GS, I have a decent choice of symbols on short cooldowns on my #2 skills.

Level 45, question regarding Zeal vs. Honor 15 point

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Posted by: Chii.2814

Chii.2814

dodge roll heal is good if youre going to invest 30 in honor. Regardless go for the 15 zeal only if you have a reason to go past 10 in zeal, like going spirit weapons style.

Level 45, question regarding Zeal vs. Honor 15 point

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Posted by: Tomkatt.1684

Tomkatt.1684

dodge roll heal is good if youre going to invest 30 in honor. Regardless go for the 15 zeal only if you have a reason to go past 10 in zeal, like going spirit weapons style.

I’ve got 10 in Zeal for the burning on Aegis removal, but I think I’ll leave it at that given everything I’ve read.

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Posted by: darcdante.2753

darcdante.2753

“Edit: if doing that you could go all the way into zeal & also grab zealous blade or greatsword power as they both effect maces now as well”

wait what? I didn’t hear this.

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Posted by: akamon.2769

akamon.2769

quick question, might be silly. for the burning on aegis removal, it says burn nearby foes when an aegies you applied is removed. does the passive automatic aegis from the virtue or courage apply? since i’m not “actively applying” it.

and so far, i don’t have anything in Zeal either. is it beneficial to have Power as a guardian? seems many guardians actually run without any put into zeal. but i do like using symbols so 15 points might be useful, then again, i see other traits being more effective. decisions, decisions!

Akaimon | Jolly Good Guardian
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall

Level 45, question regarding Zeal vs. Honor 15 point

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Posted by: akamon.2769

akamon.2769

ah, to add they way i understand vulneratbility (from immobilize, blinds and symbols, etc)… they can stack up to 25 times, but each only lasts for 3 seconds long? if that is the case, does it mean that when i apply vul. via one move of the other, it only lasts for 3 seconds and in order to stack, i’d have to use another move, but in this way, it doesn’t seem very effective.

i feel i am definitely missing something here. lol.

Akaimon | Jolly Good Guardian
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall

Level 45, question regarding Zeal vs. Honor 15 point

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Posted by: Chii.2814

Chii.2814

@Tomkatt: If you ever need more power, rather than put more into zeal try the trait that adds +10% damage on burning foes if you have at least 15 radiance for the minor trait of virtue of justice refreshing every kill.

@akamon: Yes it counts for virtues too.
@akamon: You wont get really high stacks of vulnerability really but dont scoff at 1%. If youre in a full dungeon party for example and you got 5 people beating on a guy with 1 vuln. Thats easily a good 5% more damage

Level 45, question regarding Zeal vs. Honor 15 point

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Posted by: Gulbrandr.9047

Gulbrandr.9047

@Chii – It’s not 5% more damage because the entire party is hitting the mob, it’s 1% because before the vuln, the entire party is hitting the mob and all benefit equally from vuln. If the entire party put together was doing 100 DPS before, then the entire party put together is now doing 101 DPS with 1 stack of vuln. Unless you can stack 5-10 deep, odds are you won’t notice the difference.

@akamon: Power is important, but can be made up for in other ways, via gear or traits. Just getting the 20-pt Honor trait Empowering Might will often (and especially in a group) mean way more power than you would’ve had investing the same 20 pts into Zeal, especially if you buff your crit rate via Radiance/Right Hand Strength. Oh, and you get the 200 Vitality and accompanying survivability to go with it.

Level 45, question regarding Zeal vs. Honor 15 point

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Posted by: Alvik.4207

Alvik.4207

@Gulbrandr – I’m a newbie at this game but… True, the entire party is doing 1% more damage, but that was still caused by one person. Meaning it’s the equivalent of a single person doing 5% more.

Level 45, question regarding Zeal vs. Honor 15 point

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Posted by: Tomkatt.1684

Tomkatt.1684

quick question, might be silly. for the burning on aegis removal, it says burn nearby foes when an aegies you applied is removed. does the passive automatic aegis from the virtue or courage apply? since i’m not “actively applying” it.

and so far, i don’t have anything in Zeal either. is it beneficial to have Power as a guardian? seems many guardians actually run without any put into zeal. but i do like using symbols so 15 points might be useful, then again, i see other traits being more effective. decisions, decisions!

Re: burning on Aegis, yes, the passive one counts. It’s for any Aegis you apply.

Re: Zeal, I find the first 10 points useful for the burning on Aegis block and a bit of damage boost, but even that is up for debate. AFAIK it’s only worth adding to if you’re making heavy use of spirit weapons.

Level 45, question regarding Zeal vs. Honor 15 point

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Posted by: Gulbrandr.9047

Gulbrandr.9047

@Alvik: But that’s not a useful way to look at it, and overvalues what is a very marginal boost. Yeah, it’s the equivalent of 1 person doing 5% more, but there are 5 people doing damage, so why put it in terms of 1 person?