Light Field - Damage

Light Field - Damage

in Guardian

Posted by: CMF.5461

CMF.5461

Kind of left the game for a few months, so missed a lot of changes.

But had a random idea I wanted to submit to the community:

“Enemies in a light field take x% more damage”

Or

“50% chance to crit while in a light field” (kind of like unsuspecting foe…but that is complained about being OP so meh?)

Was trying to think of some interesting synergy/flavor for the excess amount of light fields we generate, and this would be something interesting with things like hammer ring of warding trapping enemies in side of it and making it more punishing, as well as creating that melee oriented fighter that “punishes” enemies for position, or what ever that quote was a few months back from the devs.

Anyway, just a random thought, probably go back to being inactive after this. Enjoy!

Light Field - Damage

in Guardian

Posted by: xsquared.1926

xsquared.1926

How about letting light fields apply vuln? Right now there is a 15 zeal trait that applies vuln on symbols. Considering all symbols are light fields, i kinda think it’d made sense if they also applied vuln on base, and doubled it up with that symbol trait. This also would give guards more condition coverage with vulnerability.

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