Looking for levelling advise
One of the nice things of the AH build is it rewards team play, building good habits. I think that one nice habit to get into is smacking any combo field you find. Hammers give you a combo field: Light (3rd auto attack) and a combo finisher: Blast (Hammer 2). Greatsword gives you another Light field and the Whirl and Leap finishers. Blasting and leap gives retal, whirl gives condition cleansing bolts. So either of those two weapons will let you practice using combo fields so when you see a water or fire field casted by your mage friend in a dungeon, you’ll know just what to do.
Any weapon is good, it’s just dependent on your playstyle. You should try out all the weapons. If you don’t want to buy them, get them with karma or from random drops (if you don’t get the weapons you want, you can always use the Mystic Forge roulette).
And if you only use Signets for their passive benefits: that’s a bad habit.
If you don’t want to buy them, get them with karma or from random drops (if you don’t get the weapons you want, you can always use the Mystic Forge roulette).
Spending the karma at low levels means I don’t have it saved for my exotics or the skins I’m applying to my exotics.
Using drops is an option, unless the drop is bind on equip. If it is, I can’t sell it later, so it still costs me to equip the weapon. Once I start sticking sigils on them, they all become soulbound.
As for the mystic forge, I don’t like gambling. I’ll just TP the stuff other people want to buy and gamble with.
At most I’ll change which weapons I’m using every 5 levels when I upgrade my gear. Currently on GS, will try hammer next.
WvW does require ranged weapons for things like removing siege from walls. So far I’ve been using staff for that since it comes with a high uptime swiftness, but would scepter work better ?
If so, which offhand ?