Mace Dps Almost Exactly the Same as Sword
You can’t really count 2 for pve dps since the only combo field you want down is fire. So for mace you really only got auto and 3. Otherwise I would use hammer over both.
Hammer does the same thing as mace 2, even more often. Plus, you’d want to stay might before you even get in combat, and if you really care this much about dps, then I would expect your fights to last shorter than 20+ sec, so in combat might stacking should also be moot.
They are pretty similar. The point of the weapon though is to work it into rotations. The symbol won’t be up at swap for a second use and you will have to camp it longer to get another off so it loses out a bit more. I find the option of a blind and projectile destruction while wall/shield is on cd are more worthwhile. It still doesn’t do as much damage as sword and has worse support than hammer, but you can swap it in for sword and not lose out a whole lot if you do rotations. There are also cases where scepter will be better than sword for rotations as well. If your camping it then it isn’t really a viable option. Below is why.
Assuming buffs but no stacks/spotter/uc
5/5/0/4/0 GS+Hammer – 10331
4/6/2/0/2 GS+Sword/Focus – 10302
5/5/0/4/0 Hammer Camping – 10013
4/5/0/0/5 GS+Sword/Focus – 9849
3/5/0/4/2 GS+Hammer – 9493
5/5/2/0/2 GS Camping – 9417
4/6/2/0/2 Sword/Focus Camping – 7349
3/5/0/6/0 Staff Camping – 6909
It’s nearly the same compared to staff camping without the OP cleave…
(edited by obal.3218)
I use mace/fc instead of sword/fc with GS on swap for my operative belka solo :P in arah p2, the healing help dealing with the constant fire, and since belka reflect 50% of the time, it’s hard to use sword (and you’re stuck on it for 9 second if you swap) It’s the only way I found to solo her without having to hide and heal back up lol.
Nonetheless, AOE blind is still > Regen Symbol
Level 54 Bear Rank
Nonetheless, AOE blind is still > Regen Symbol
Only for dungeons. I’d take mace+communal defense over any sword build any day for teq and three headed wurm.
Windows 10
Nonetheless, AOE blind is still > Regen Symbol
Only for dungeons. I’d take mace+communal defense over any sword build any day for teq and three headed wurm.
I wouldn’t take a sword for Teq or Wurm. But i wouldn’t take a mace either. For Teq, the hammer would be the best I think for protection. Hammer is also the highest guardian DPS if you don’t swap weapons.
For Wurm, you can’t take either Mace or Hammer because you gonna kitten up fire field during burn phase. So I camp Greastword, since the sword 3rd AA can screw up a bit against the Wurm (a bit like against object), and just make sure not to use attack 4.
Nonetheless, AOE blind is still > Regen Symbol
Only for dungeons. I’d take mace+communal defense over any sword build any day for teq and three headed wurm.
I wouldn’t take a sword for Teq or Wurm. But i wouldn’t take a mace either. For Teq, the hammer would be the best I think for protection. Hammer is also the highest guardian DPS if you don’t swap weapons.
For Wurm, you can’t take either Mace or Hammer because you gonna kitten up fire field during burn phase. So I camp Greastword, since the sword 3rd AA can screw up a bit against the Wurm (a bit like against object), and just make sure not to use attack 4.
No one wants you to use hammer at teq or wurm because of light fields. So unless you are just using blast finishers, hammer is a total waste. GS does nothing for the group. Mace however with communal defense provides extraordinary defense and offense. A no target limit aegis to everyone around you. With shattered aegis this provides a extreme amount of burst damage. So if shattered aegis hits for around 400 dmg you multiply that by the amount of people around you who can potentially get hit. That can be 400 × 50 plus it can crit.
With pure of voice its added support. Really mace with communal defense is unrivaled in large group settings like teq or wurm. Dungeon runs are one thing, these type of events are a entirely different ball game.
Windows 10