Mace/Shield Changes I would like.
Symbol of Faith – Cast Time reduced to 1sec | Increase Symbol damage to 975 from 890
It would be nice if they just added a small (240-300 range) leap to it. No combo finishers, evades or anything, just to be used as a gap closer.
Protector’s Strike – Protection Increased to 6secs | Added new skill “Strike” | Reduced Channel Time to 3 Seconds | Added “Field” – Range 240 | Allies in Field will have incoming attacks diverted to the guardian instead to trigger Protector’s Strike(Now you can actually PROTECT party members)
“Strike” – Immediately attack using “Protector’s Strike” | Immediately attacking will have 10% Reduced damage and will not give Boons to you or your allies.
Doesn’t it already do that, though? Without the strike. “Damage foes that strike protected allies, and then apply boons in a radius.” This is from the skill description. Or am I misunderstanding what you mean?
Shield-
Shield of Judgement – Increased damage 10% | Changed Cone Hit box to a circle around user | Range 600
This damage increase is kind of meaningless. Go bigger or go home. If you change the cone to a radius, you have to adjust the range as well. 300 should do what this skill is meant to.
Sonya for females. (necro,rev,ranger,mes,engi)
All classes lvl 80.