Sea of Sorrows NA
Mighty Blow change not good enough, its worse
Sea of Sorrows NA
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Have a target, problem solved.
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Have a target, problem solved.
Targets die, often sooner than expected. If target is dead, it automagically selects a new target. So you jump into a random direction. If there is no new target available, Mighty Blow will throw you of a cliff if it can.
Guardian hammer skill #2 pretty much got ruined. The gap closer for guardian hammer should have been connected to skill #3.
Mighty blow works like heart seaker now? Hell yes! Didn’t it stop you from moving befor, if so then indeed a good change. You’ll just have to time it carefully/watch your positioning if your worried about falling off a cliff.
(edited by Edenwolf.6328)
it may be ineffective, but it is alot more fun now.
Server: Maguma
Guild: Judgement [Eye]
it may be ineffective, but it is alot more fun now.
This is very true.
Didn’t it stop you from moving befor, if so then indeed a good change.
No, it didn’t. You’d interrupt Mighty Blow when you start moving mid-cast.
You’ll just have to time it carefully/watch your positioning if your worried about falling off a cliff.
I’m not worried about falling of cliffs. It just happens.
Regardless of how well I time my casts, I cannot time the casts of the people around me. This makes the end result of what Mighty Blow does unpredictable.
Mighty Blow is worse right now since you leap in all direction. When in teams you are trying to hit most of the mobs at the same time (So I can do AoE and pull aggro on me) and I keep jumping left and right instead of staying in the center like I used to. I often hit just half of the mobs instead and I get too close from dangerous bosses instead of staying far enough to easily get out of their attacks. Please change it back or maybe offer a Rune that converts it to its present state since some people like it for PVP. Thank you and I love my guardian!
Mighty blow works like heart seaker now? Hell yes! Didn’t it stop you from moving befor, if so then indeed a good change. You’ll just have to time it carefully/watch your positioning if your worried about falling off a cliff.
You’ll see why it’s not a good thing when you run lots of Dungeons.
But it should be an option with a Rune offering either that you move or not.
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Have a target, problem solved.
Its a AOE move, I don’t need to jump on my target, I use it to hit enemies all around me not as a Smashing move like our #3
Problem isnt solve at all.
Am I to understand it’s been altered to act like Greatsword’s “Leap of Faith”, minus the blind and with less range? Have not been on since, so someone confirm/deny. And does it also have a charge time?
-Vivi
I completely disagree with the OP, im able to hit just as many mobs if not more than before, super more mobile and fluid, I am extremely happy with this new mini leap for the hammer.