Mighty Guardian

Mighty Guardian

in Guardian

Posted by: CMF.5461

CMF.5461

Was looking at boon duration and what we could do with it and came up with this build.

http://gw2skills.net/editor/?fUAQJARWlUgyCXFyvDfIFS2jVCBTQ7DAEmCMKjuFA-ToAA2CoI8S1lrLjXycs5MEZJC

Emphasis is a lot of weapon swaps and always keep empower going. result is consistent 15+ stacks of might throughout the duration of a fight for your team and about 21+ stacks of might for yourself through use of:

Virtue of Justice w/ inspired inscriptions – 3 stacks of might for 8 seconds (refresh on enemy kill)
Empower – 17 stacks of might for 16 seconds (16 second refresh)
Sigil of battle -3 might for 20 seconds every 9 seconds
Greatsword chain attack – 1 might for 5 seconds every 1.5 seconds

Additionally you gain long durations of retaliation which is powerful in group fights, aided in damage by your might stacks.

With longer boon durations, shouts add more well known group benefits.

The result is keeping your team moving with swiftness, retaliation, and 15+ might.

Survivability in this build is gained through use of protection and regeneration with frequent use of blocks and invulnerability through shelter and renewed focus and lots of dodge rolls heals with vigor on crits and selfless daring. Empower provides some extra burst healing but keeps you stationary becoming prone to attacks.

You will not be weak in fights either, as you have supplemented your lack of power with 20+ stacks of might keeping your attack rating at 3300. This easily lets you contribute to group damage and AE with staff and greatsword.

Minimal condition management is provided via traited virtue of courage, but you can drop points out of radiance and get valor for more condition cleansing via meditations or purity.

Staff is mandatory with this build but the weapon swap could be anything you prefer. I chose greatsword because of the added retaliation and might as well as it’s AE damage.

I have not tested this in solo fights yet, but I have seen the immediate benefit in group fights while keeping you offensive instead of defensive support.