Introduction:
The following builds are guaranteed to increase the size of your electronic manhood and attract cyber groupies from all over Tyria. You’re welcome.
There are several burn builds out there, but they seem to be catered toward PvP/WvW. This first build is a top DPS dungeon and open world farming build.
The playstyle of the build is to leap in head first into a pile of mobs, vulnerabiliticizing (yes, that’s a word) and burninating them. Followed by some ridiculously hard hitting abilities. Enjoy.
Major Pros of Build:
+ 27% Damage (doesn’t show up on this calc’s weapon damage numbers sadly) and it’s constantly up.
All mobs constantly on fire for an additional ~430+ damage a second.
Still retains Vigorous Precision for additional dodges if things get crazy.
Additional Notes:
- I’m using a Greatsword because literally every ability it has hits 3 or more targets which will ignite 5 baddies in the area for 2 seconds every time.
- Can adjust build to use a sword/torch or sword/focus. Suggest dropping Vigorous Precision in favor of additional traits in Radiance like Right-Hand Strength and Powerful Blades, and replacing Radiant Fire. This is likely higher dps when facing 3 or fewer mobs, but 3 mobs and up likely means GS wins.
- A hammer would work in situations where protection is necessary without adjusting the posted build, but you’re losing the vulnerability stacking you get from GS/Sword/Focus skills.
Introduction:
This next build is a Guardian Sniper build.
Major Pros of Build:
- 53% additional damage (56% with Focus 4’s vuln)
- 77% base crit rate (Right-Hand Strength doesn’t show up on this calc’s crit chance) allowing for Fury to bring your crit rate to near 100% which is why Save Yourselves is taken
- Scepter auto-attacks should be doing ~1200 damage and crits hitting for ~2400
- With Save Yourselves up and if all of Scepter 2’s attacks land on an immobile target, it should be ~19200 damage.
Introduction:
This next build is going to be a mutable WvW support build. I will post optimal builds based on what the Commander you run with does most. Generally, Commanders tactics vary in the open field fights. Some will have everyone charge in to a specified location and then stack up. The other Commanders will dart in, sweeping the “tail” of the enemy zerg, so far more movement can be expected.
We’ll start with the stacking on the Commander build. This is the ultimate healer. By the time you’ve gone through your healing rotation, the first abilities you used will be back up and your DPS isn’t relevant.
The Logic:
Condition removal is great, we all know that. However, when standing still, 2 conditions (cripple and Immobilize) are worthless to remove. Further, incoming damage is actually higher from direct damage sources than from conditions when two zergs are stacked in front of each other. Therefore, healing is optimal in this situation.
Major Pros of the Build:
- Healing Breeze 4 allies for 8440.
- Symbol of Faith = 260 Health Per Second (HPS), the Regeneration it provides = 369 HPS, Battle Presence = 199 HPS and Monk Runes = +10% outgoing heal for a grand total of 910 HPS.
- While the above is going on, throw out Shield of Judgment and Shield of Absorption (1853 heal)
- Swapping to Staff heals nearby allies for 1221.
- Staff’s Symbol of Swiftness = 264 HPS, Empower gives out 3480 healing, and Detonate Orb of Light provides 1964
- If weapon swap is not up by the time the above rotation is completed, auto-attack for the heal proc of 500 before swapping back to Mace for another 1221 heal to allies.
- Tome of Courage 1 ability heals for 2200 per 3/4 of a second to 5 allies and ability 3 provides 14.5 seconds of protection and a 4840 health Regeneration.
- Stability in large amounts
A note on this build’s survivability:
Focusing on Nomad gear where applicable and Cleric Trinkets leaves you with 17.5k health and 3500 armor. Further, Altruistic Healing is tossing you 88 health per person that snags Regen/Protection/Stability/Swiftness/Might/Retal/Aegis. Assuming 5 people are receiving a boon from you per second, that’s 440 HPS. In the above scenario of Symbol of Faith, you’re being healed for 1268 HPS. Empowering while inside this Symbol only makes things ridiculous. You’re practically invincible in a stack of allies.
- Potluck Massacre [PLUM]
- Sanctum of Rall
(edited by Rambodacious.7495)