My Guardian Build (sPVP)

My Guardian Build (sPVP)

in Guardian

Posted by: Ezviir.5031

Ezviir.5031

Good morning guildies! I am Ezviir, nice to meet you.

TL;DR:

http://gw2skills.net/editor/?fUQQRArf8dlUgSD3GSOEg4Eh1DAiQ/VVIeXPgYEbIA;TwAA2CnoqxUjoGbNuak1sCZAyOiJBA

TOC:
-Bio
-Equipment
-Skills
-Traits
-Reasoning
-Strategy

-Bio
A quick bit about myself:
I played GW1 since launch, falling in love with the pvp system. As a burst ele named Elemental Shame, I would walk around melting the faces of anyone who dared to get in my way.

I was pulled into the WoW world by a few friends of mine, where I rose in the arena rankings on my holy paladin, securing a 2k rating during Wrath in 3v3 and 5v5. Once Cata came out, I lost interest.

As I waited for GW2 I began game jumping to see how I stacked against others. In Rift I was a superb healer on my cleric, Tera I was a superb healer on a priest…

If you can’t tell, I love pvp and I love to heal. I just can’t help it. This bit has been stupid, but it is mainly to show that I am not so new when it comes to pvp.

Now, I do not spend my time scouring the interwebs for builds, so there is a good chance that someone has hit this already…hell, probably made a guide for it. If this is the case, I apologize for any toes that I might be stepping on.

I welcome any and all CONSTRUCTIVE CRITICISM. If you have any flaming to do, please move it elsewhere. It has no effect on this world but to show how horrible of a person you are and furthers the argument of selective euthanasia. Now that that is over, on to the REAL reason for this post: my build.

This build, I have found, puts forth some great damage, while being able to stand your ground while you wait for buddies to arrive. It has its ups and downs (mainly the fact that you have to know how to deal with people while they can knock you away, seeing as how I do not include stability in this build).

Before you start yelling at me about how stupid I am for not taking it, realize this: this build isn’t meant to be a beat all, win all build. It is meant to give you some decent survivability while putting out very decent damage. If not having stability is an issue for you, maybe this build isn’t for you.

-Equipment

1st set – Scepter (Hydromangy)/Torch (Accuracy)
2nd set – Sword (Leaching)/Focus (Accuracy)
Armor – Runes of Divinity x 6
Neck – Knight/ Berzerker

-Skills

Scepter
1.Orb of Wrath – Fires a slow-moving orb at your foe.

2.Smite – Strike foes in the target area repeatedly.

3.Chains of light – Immobilize and make your foes vulnerable with ethereal chains.

Torch
4.Zealot’s Flame – Set yourself alight, periodically burning up to three nearby foes.
Zealot’s Fire – Throw your Zealot’s Flame at the targeted foe, damaging them but increasing the skill’s recharge time by 50%

5.Cleansing Flame – Breathe magical flames that damage foes and remove conditions from allies.

Sword
1.Sword of Wrath – Slash your foe once.
Sword arc – Slash your foe again.
Sword Wave – Send out a cone attack, striking up to three foes

2.Flashing Blade – Teleport to your target, striking them and blinding nearby foes.

3.Zealot’s Defense – Block ranged attacks while throwing magical projectiles.

Focus
4.Ray of Judgment – Pass a ray over foes and allies. Foes are damaged and blinded. Allies gain regeneration and cure one condition.

5.Shield of Wrath – Create a shield to block three next attacks. If the shield is not destroyed, it explodes and damages nearby foes.

Healing
6.Shelter – Block attacks while healing.

Utility Skills
7.Smite Condition – Cure a condition and damage nearby foes. More damage if a condition is cured.

8.Contemplation of Purity – Convert the conditions you are suffering into boons.

9.Judge’s Intervention – Teleport to your target and burn nearby foes.

Elite Skill
0.Tome of Wrath – Summon an ancient tome which grants you powerful offensive spells.
1.Conflagrate – Burn foes in a target area.
2.Affliction – Send out a projectile that makes foes crippled and weak.
3.Smiter’s Boon – Send out a cone that grants might and swiftness to allies.
4.Zealot’s Fervor – Grant fury and quickness to all nearby allies.
5.Judgment – Knock down and damage nearby foes with a massive blast.

My Guardian Build (sPVP)

in Guardian

Posted by: Ezviir.5031

Ezviir.5031

Traits

10/30/30/0/0

Zeal
5 – Zealot’s Speed – Create a Symbol of Wrath when your health drops below 25% (30 second cooldown)

10 – Fiery Wrath – Increases damage by 10% against burning foes.

Radiance
5 – Justice is Blind – When activating Virtue of Justice, nearby foes are blinded.

10 – Blind Exposure – Applying blind also applies vulnerability.

15 – Renewed Jusctice – Virtue of Justice is renewed when you kill a foe.

20 – Radiant Fire – Torch skills recharge 15% faster.

25 – Radiant Power – Deal 10% more damage to foes inflicted with conditions.

30 – Right-Hand Stength – Critical hit chance with one-handed weapons is increased by 15%.

Valor
5 – Valorous Defense – Gain aegis when your health reaches 50%.

10 – Meditation Mastery – Meditations recharge 20% faster.

15 – Courageous Return – Virtue of Courage is recharged when you rally.

20 – Focused Mind – Meditation skills are instant.

25 – Might of the protector – Gain might when you block attacks.

30 – Monk’s Focus – Using a meditation skill heals you.

Reasoning

I know the first thing that is going to happen is people coming at me with: “Why did you take THAT skill?”, “That looks so stupid, you should have used THIS”, or even the dreaded “L2P NOOB!!!1!!”.

First things first: GO AWAY. I am posting my build for constructive criticism and to share it with others who might be interested in something like this. If you do not fall into one of the previously mentioned categories, please GTFO. Thank you.

Now where was I?….. Oh yeah.

As you can see, this is a build that relies on meditation skills. It allows you to use them instantly, use them often (sort of), and heals you each time that you do. For example, Smite Condition can be used instantly every 16 seconds. The heal itself isn’t very strong and it will not allow you to live through a massive burst, but every little bit helps. We have stun breakers, teleports, conditions, as well as some boons. I feel this is a well rounded build that has served me well in sPVP. I admit, I use something different when I am in tourney play. This build, while it DOES assist allies, is more of a self-help kind of build. If I have a good enough response to this build post, I will share my tourney build with you all. It has more team synergy than this build, but follows a similar thinking.

I welcome any and all questions about this build and will update this guide with any info needed. If you post an actual question as to why I chose one thing instead of another I will answer it. It all relies on people being able to conduct themselves properly when they pose a question.

My Guardian Build (sPVP)

in Guardian

Posted by: Ezviir.5031

Ezviir.5031

-Strategy

Some basic things to remember about this build:

Virtue of Justice’s passive ablility works well with Smite (Skill 2 from the Scepter) because each hit counts as one and Smite does multiple hits to multiple people.

Three skills that are used here cause blind (Flashing Blade, Ray of Judgment, and Virtue of Justice). Use them as often as you can as inflicting blind will also inflect vulnerability.

Open fights with Scepter/Torch whenever possible. This is the main damage dealing portion of this build. You can ignite a player, immobilize them, hit them with smite and follow up with Cleansing Flame as they try to run. I personally like to hit Virtue of Justice right before Chains of Light so that if someone can get out of the immobilize, they are still on fire, or vice-versa.

The Sword/Focus set is your “Survivability” set. Use Ray of Judgement when in melee range to help mitigate damage, along with Shield of Wrath. Zealot’s Defense usually hits harder than people expect.

DO NOT BE AFRAID TO WEAPON SWAP IN BATTLE! You can do some wonderful things if you swap at the correct time. It works great to set them on fire with Zealot’s Fire, immobilize them with Chains of Light, then swap and hit them with Ray of Judgment then Zealot’s Defense.

Any skill use will break Zealot’s Defense. With such a fun skill, use as much of it as you can.

Your virtues, when used actively, will apply to the people around you. If you are in a massive battle, hit Justice and Courage. This will give everyone around you aegis (blocks one attack) and a nice stock burn on their next hit.

Two of your skills offer teleportation (Flashing Blade (Sword) and Judge’s Intervention (Utility)). Use these along with any immobilize skills to catch up to foes that run. Granted, you might not be catching up to d/d ele’s of high mobility thiefs, but it helps all the same.

I personally changed my key bindings a bit, making it easier to hit all the skills. I set it as the following:
Healing – Z
Utility 1 – X
Utility 2 – C
Utility 3 – Mouse button 1
Elite – Mouse button 2

None of the keys are being used for anything else and they make it easy to hit most of the skills with little movement of the left hand. I am not using any special setups or periferals, I have a logitech K350 keyboard and mouse combo that I bought at staples…I think it was around $50. Not sure, bought it about 2 years ago.

With any keybinding changes, DO NOT make the change and jump into pvp. YOU WILL HIT THE WRONG SKILLS. It is a lot easier to adjust to keybindings while playing a character in PvE. I recommend going to PvE and just going to an easier zone for a while. If you wish to start a new character, lvl 10 should be about the time you adjust fully.

That about does it. I am sure that over the next few days I will be editing this and revising (spelling errors and the like).

I hope everyone enjoys and I am looking forward to your comments.