My Version: Guardian Balance Fix

My Version: Guardian Balance Fix

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Posted by: Charak.9761

Charak.9761

Zeal

  1. Shattered Aegis: Now scales with the highest value of either Power or Condition Damage, ratio increased to 0.5, up from 0.16
  2. Amplified Wrath: Moved to Radiance Grandmaster trait
  3. Eternal Spirit: (New) Spirit Weapons last until destroyed
  4. Symbolic Power: Light fields converted to fire fields

Radiance

  1. Healer’s Retribution: Duration increased to 5 seconds, up from 3 seconds
  2. Shimmering Defense: Triggers at 50% health, up from 25%. Recharge duration 45 seconds, down from 60 seconds.
  3. Right-Hand Strength: Now applies to off-hand weapons; (rename) One-Handed Strength
  4. Radiant Retaliation: Moved to Zeal Grandmaster trait

Valor

  1. Glacial Heart: Symbol of Protection applies 2 seconds of chill, recharge removed
  2. Honorable Shield: +20% Shield skill effects in addition to its normal action
  3. Communal Defense: Moved to Honor Grandmaster, Range increased to 600, up from 360

Honor

  1. Wrathful Spirit: (Wrathful Spirit text exist in Zeal, renamed Retaliatory Spirits to remove redundancy) Spirit Weapons gain retaliation when commanded, lasts 3 seconds
  2. Shield of Absorption: Combined with Protective Reviver to remove redundancy
  3. Pure of Heart: If aegis is triggered at full health, re-apply aegis, recharge 20 second
  4. Force of Will: Removed, Base Health increased 3000 passively
  5. Battle Presence: Moved to Virtues Grandmaster
  6. Writ of the Merciful: Ratio increased to 0.15, up from 0.075. Now affects concentrations, in addition to symbols.

Virtues

  1. Retaliatory Subconscious: Applies 2 seconds of stability, in addition to its normal action
  2. Power of the Virtues: Blocking now grants fury, 4 seconds : Healing affects increased by 10% : Burning Damage/Duration increased by 10%

Heal Skill

  1. Bow of Truth: (replaces utility version), Summons an aerial Spirit Bow that fires bolts at allies healing for 357 and removing a condition every 5 seconds.
    - On-use: Targeted area gains healing arrows healing for 4,000. This skill is affected by Wrathful Spirits, increasing to 6,000; this destroys the bow.

Elite Skill

  1. Spirit Form: Take on the form of a spirit, gaining benefits from spirit weapon based traits (reduced effect wrathful spirit). All nearby spirits are empowered, gaining +25% health, +10% damage, +25% movement speed, Unblockable. Lasts 10 seconds. Recharge 90 seconds.
  2. Tomes: On-Use – grants 10 seconds of stability (no trait)

Utility

  1. Spirit Staff: Replaces Bow of Truth utility. (Pulse) Heals nearby Spirits and allies for 100 every 1 second, max 3 targets, affected by wrathful spirit, range 500
    - On-use: Empower, grants 5 stack of might to nearby spirits, 15 second recharge

Weapon

Shield

  1. Shield of Judgement: Now stuns enemy targets in the cone for 1 second, in addition to its normal action
  2. Shield of Absorption: Heals instantly, denotation removed, duration increased to 5 seconds, up from 4 seconds. Recharge reduced to 30 seconds, down from 40 seconds.

My Version: Guardian Balance Fix

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

While a couple of the ideas posted here like moving Amplified wrath (which has been suggested everywhere) make sense, the vast majority of them would make us guardians over powered.

My Version: Guardian Balance Fix

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Posted by: Demon.2430

Demon.2430

Yeah, a lot of these changes would be too much.

I really like the one making Resolute Healer and Protective Reviver to be combined as they did with other traits in other classes.

My Version: Guardian Balance Fix

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Posted by: Charak.9761

Charak.9761

These are targeted at currently non-viable traits because other traits are superior.

You can’t use elite focus because of absolute resolution.
You can’t use battle presence/force of will because of pure of voice.
You can’t use glacial heart because Valor is not a symbol line.

and so on.