(edited by Mikau.6920)
Need help to build up to WvWvW
Anybody?
Should I use Divinity Runes instead of Soldiers? (#1)
I would recommend 0/0/30/30/10
Honestly high critical chance doesn’t function well without high critical damage, and the 30 critical damage in valor is a fantastic addition to buff up your dps. You can still run good critical chance without any points in radiance. And remember, dead guardians do zero dps (or support for that matter)
Boons are not nerfed in WvW, you get full duration of SY (10 seconds base) and full dodge roll heals (1 to 1 scaling with healing power)
Divinity runes are versatile but expensive as HAAAAAILLL. Soldiers would definitely provide more support, and much needed condition removal. Conditions are far more prevalent coming from players than they are coming from the pve mobs and bosses.
the second build looks like you are trying to do something similar to the healway build. You can try to look up one of the older versions or ask someone who ran it prior to its removal. Chris (the maker) doesn’t share his build any more and obviously doesn’t update it because of that.
I run something pretty similar to what you are trying to accomplish with the first build when I’m roaming.
(edited by Teamkiller.4315)
Thanks Teamkiller.
I think that I’ll do 2 armor sets, begining with soldier runes and when I get enough money I’ll do a divinity set. I’m also considering go 0/5/30/30/5, to get some precision and another way to blind/get buffs.
Both the healway build and the AH hammer build work well in WvW. Imho the following is imporant in WvW:
- stunbreakers (2)
- condition removal
- more emphasis on survival, so good health and toughness, or a lot of healing
One last thing is that your build should match the role you want to play.