New Guardian Abilitys Ideas

New Guardian Abilitys Ideas

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Posted by: Kingsdavid.3598

Kingsdavid.3598

Hey let make a fun it segment.
Everybody can add only 1 idea of a new heal/utility/elite or even a new F1-F3 mechanic.
I will start:
Utility – Stand Behind Me
For the next X seconds the guardian take a protective armour that’s made out of light.
The guardian mitigate X% of the income damage BUT take X% of incoming damage from nearby allies.

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Posted by: Fashion Mage.3712

Fashion Mage.3712

Elite: Heal Area
Consecration. Heal Allies in the target area. 1 second cooldown.

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Posted by: Yannir.4132

Yannir.4132

Elite: Heal Area
Consecration. Heal Allies in the target area. 1 second cooldown.

Really? Elite? 1s cd? No. It’s a healing skill. Just beef it up a bit and give it a 10s cd. But I will assume you were trying to be funny. I suck at sarcasm.

Here’s mine:
Elite Consecration: Ring of Benediction

The guardian consecrates the ground creating a ward(radius 300). Enemies in the ward are Revealed(1s) and Weakened(1s) every second. Allies in the ward gain Protection(1s) every second. Lasts 5s. Cooldown 60s.

Yannir for males. (guard,thief,war,ele)
Sonya for females. (necro,rev,ranger,mes,engi)
All classes lvl 80.

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Posted by: Kingsdavid.3598

Kingsdavid.3598

I have another one:
F1 – Dragon Fist
Passive – Burn your foes every few attacks
Active – Both of your hands looks like Dragons Head made of light (similar to Dragon’s Maw animation at the end. Image below). You have 2 Charges of Dragons Fist.
You Shoot a projectile skill shoot in a straight line that when you hit the target with cause massive damage making them burn and cuse vulnerability.

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Posted by: Aeolus.3615

Aeolus.3615

Shout Elite: Light of Deliverance party is healed based on % of caster health (scales with health).
Aplies % armor on allies with health is under 50% for 10 seconds, scales with caster armor.
(not stackable)

CD: 36sec.
Cast Time: 1sec

1st April joke, when gw2 receives a “balance” update.

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Posted by: Kingsdavid.3598

Kingsdavid.3598

Shout Elite: Light of Deliverance party is healed based on % of caster health (scales with health).
Aplies % armor on allies with health is under 50% for 10 seconds, scales with caster armor.
(not stackable)

CD: 36sec.
Cast Time: 1sec

Nice consept but I didn’t understand what do you mean by not stackable?
Like if 2 Guardians use this skill at the same time it doesn’t stack?

I have another one:
Utility – Smash of the Forgotten
You summon a big 2 handed mace in to your hand and smash it into the ground dealing damage in a cone (similar to Mordrem Guard Overseer Mordremoth’s Smash) healing and giving vigor to every ally in that area and damaging and blinding every enemy in that area.
The mace is exploding on imapct with the ground.

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(edited by Kingsdavid.3598)

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Posted by: NumenorLord.6539

NumenorLord.6539

Conjure Spirit Weapon

New skill associated with all the Spirit Weapons (Bow of Truth, Hammer of Wisdom, Shield of the Avenger and Sword of Justice) that replaces the Command utility. The Guardian conjures the Spirit Weapon as a 3rd weapon set (Conjured SW gets destroyed on weapon swap) granting him the same weapon skills given regularly by those weapons (Longbow, Hammer, Shield and Greatsword). For Shield of the Avenger a mainhand weapon must be equipped or conjuring the SotA will result in having only 2 weapon skills.

Hands up if this image was one of the reasons you chose to play Guardian

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Posted by: Kingsdavid.3598

Kingsdavid.3598

Conjure Spirit Weapon

New skill associated with all the Spirit Weapons (Bow of Truth, Hammer of Wisdom, Shield of the Avenger and Sword of Justice) that replaces the Command utility. The Guardian conjures the Spirit Weapon as a 3rd weapon set (Conjured SW gets destroyed on weapon swap) granting him the same weapon skills given regularly by those weapons (Longbow, Hammer, Shield and Greatsword). For Shield of the Avenger a mainhand weapon must be equipped or conjuring the SotA will result in having only 2 weapon skills.

Hands up if this image was one of the reasons you chose to play Guardian

Would be nice if you could equip the spirit weapons.
But I think it would be nice if the spirit weapons would have 2 parts that they could be used.
First part – AI part (but way better AI ,like pet AI (and you can control it), and not make the look silly when it follows you) with 2 abilities. Ability 1 is AA ability 2 is nice skill (not amazing elite skill but normal skill 2-5 weapon skill).
Second part – You call down the spirit weapon to your hand and have 3 NEW weapon skills (that feets with each weapon) that are better then normal weapon skills (becuase you only have 3) with long cds. And when you swap the weapons it disappear.

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Posted by: Aeolus.3615

Aeolus.3615

(snip)
(not stackable)

(snip)

Nice consept but I didn’t understand what do you mean by not stackable?
Like if 2 Guardians use this skill at the same time it doesn’t stack?

(…)

yes similiar to strenght in numbers.

1st April joke, when gw2 receives a “balance” update.