New virtue of resolve is a NERF for support

New virtue of resolve is a NERF for support

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Posted by: fadeaway.2807

fadeaway.2807

Only 600 range and 240 radius?
If dragonhunter is meant to be dishing out support, I’d MUCH prefer my old 1200 range 3 condi clear insta heal.
This will only promote stacking. Again.

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Posted by: StickerHappy.8052

StickerHappy.8052

Only 600 range and 240 radius?
If dragonhunter is meant to be dishing out support, I’d MUCH prefer my old 1200 range 3 condi clear insta heal.
This will only promote stacking. Again.

NERFFFFFF….

DUDE, it’s the first day of the reveal. It can or will change.

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Posted by: Obtena.7952

Obtena.7952

Devs have not stated that Dragonhunter is meant to be dishing out support at all. The way I see it, it’s a compromise. You can heal and stick a target or you can heal and cleanse allies. You choose; it’s not a nerf if you decide you would rather have the immobilize than the cleanse.

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Posted by: Sungtaro.6493

Sungtaro.6493

Devs have not stated that Dragonhunter is meant to be dishing out support at all. The way I see it, it’s a compromise. You can heal and stick a target or you can heal and cleanse allies. You choose; it’s not a nerf if you decide you would rather have the immobilize than the cleanse.

Well aside from the announcement page for the ready up. But that’s really the PR department so fair enough about the devs not saying the elite specialization is meant to be back line support.

I think the new traits and skills and virtues are interesting and good synergy for new roles, just not the back line support I was hoping for.

Not a big deal really. The old style guardian fulfills that role quite well anyway.

Probably need the make an elementalist or see how the druid looks to see if I can find something that fits better what I want.

Never attribute to malice what can be attributed to incompetence.

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Posted by: ronpierce.2760

ronpierce.2760

There has to be SOME freaking trade off… If they all were straight boosts and who whammies, chances are it would make the elite almost too necessary… Unlike Chronomancer where the minor adds a shatter, Guardians gains 3 very distinctive ability uses, and they retain their old effects in some way.

If you prefer the old, just don’t play a DH.

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

Given the nerf to the AOE size on the heal & the fact it appears to be doing less healing I would hope they at least lower the CD.

60 seconds seems a bit long.

Other then that the fact you could trait to have it immobilize seemed nice.

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Posted by: Obtena.7952

Obtena.7952

Devs have not stated that Dragonhunter is meant to be dishing out support at all. The way I see it, it’s a compromise. You can heal and stick a target or you can heal and cleanse allies. You choose; it’s not a nerf if you decide you would rather have the immobilize than the cleanse.

Well aside from the announcement page for the ready up. But that’s really the PR department so fair enough about the devs not saying the elite specialization is meant to be back line support.

I think the new traits and skills and virtues are interesting and good synergy for new roles, just not the back line support I was hoping for.

Not a big deal really. The old style guardian fulfills that role quite well anyway.

Probably need the make an elementalist or see how the druid looks to see if I can find something that fits better what I want.

I think there is some difference in terms …

When I think of backline support, I think of support that assists the back line. Therefore, the cripples, knockbacks, etc… are ALL backline support. For me, there is absolutely no reason to complain about having a CHOICE between a heal with a warp to the front or a heal with a cleanse with a greater range. One favours backline support, the other favours front line combat.

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Posted by: DiogoSilva.7089

DiogoSilva.7089

Dragonhunters seem to focus more on ground control than heal support. Immobilizes, leaps, knockdowns, traps, cripples, pull-backs. I’d say it’s a good trade-off.

Damage or control guardians will love the leap (plus the damage + immob trait).

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Posted by: Sungtaro.6493

Sungtaro.6493

Oh absolutely. Hence stating I would prefer to run the old style. Just stating that from a support perspective probably not a choice I would make.

Now if I wanted more mobility and better CC as a backliner, this looks great. More of a style choice really.

Not sure why it is a big deal if someone says the new change doesn’t work for them. Doesn’t mean the specialization is bad, just doesn’t work for them. Or is discussion frowned upon here?

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Posted by: Sungtaro.6493

Sungtaro.6493

Devs have not stated that Dragonhunter is meant to be dishing out support at all. The way I see it, it’s a compromise. You can heal and stick a target or you can heal and cleanse allies. You choose; it’s not a nerf if you decide you would rather have the immobilize than the cleanse.

Well aside from the announcement page for the ready up. But that’s really the PR department so fair enough about the devs not saying the elite specialization is meant to be back line support.

I think the new traits and skills and virtues are interesting and good synergy for new roles, just not the back line support I was hoping for.

Not a big deal really. The old style guardian fulfills that role quite well anyway.

Probably need the make an elementalist or see how the druid looks to see if I can find something that fits better what I want.

I think there is some difference in terms …

When I think of backline support, I think of support that assists the back line. Therefore, the cripples, knockbacks, etc… are ALL backline support. For me, there is absolutely no reason to complain about having a CHOICE between a heal with a warp to the front or a heal with a cleanse with a greater range. One favours backline support, the other favours front line combat.

Guess it is odd. See my groups front line is small. I see the new virtues as better for a front line push. The shield plus the leap and you are right on the casters with your melee.

Anyway with free traits switching and gear swapping, you can switch up depending on how the evening works out. It is nice to have options.

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Posted by: ZoroDaOtter.3859

ZoroDaOtter.3859

Given the nerf to the AOE size on the heal & the fact it appears to be doing less healing I would hope they at least lower the CD.

60 seconds seems a bit long.

Other then that the fact you could trait to have it immobilize seemed nice.

Yea, the CD needs to at least match Merciful Intervention, although I still feel 50s is a bit long for a leap.

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Posted by: fadeaway.2807

fadeaway.2807

I don’t get where you’re coming from Obtena. The backline support option is sans a longbow. The low radius heal support option comes with a longbow. If anything it should be the other way around. You’re choosing lemon cake with ketchup, and bacon rolls with icing sugar. They should be paired the other way around.

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Posted by: ronpierce.2760

ronpierce.2760

Given the nerf to the AOE size on the heal & the fact it appears to be doing less healing I would hope they at least lower the CD.

60 seconds seems a bit long.

Other then that the fact you could trait to have it immobilize seemed nice.

Yea, the CD needs to at least match Merciful Intervention, although I still feel 50s is a bit long for a leap.

Even died to a 2-2.5k crit landing+heal+3 sec immob+mobility in general??? I think that sounds quite reasonable…

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Posted by: Knighthonor.4061

Knighthonor.4061

Yeah this elite spec seem more tanky/damage.

I would like to see the core get a buff in support tho.

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

Given the nerf to the AOE size on the heal & the fact it appears to be doing less healing I would hope they at least lower the CD.

60 seconds seems a bit long.

Other then that the fact you could trait to have it immobilize seemed nice.

Yea, the CD needs to at least match Merciful Intervention, although I still feel 50s is a bit long for a leap.

Even died to a 2-2.5k crit landing+heal+3 sec immob+mobility in general??? I think that sounds quite reasonable…

You have to trait for those.

There is also the fact that since it is a leap you can be dazed, stunned, knocked back etc… before it lands.

Not asking for much, just reducing the CD by 10-15 seconds since the AOE size and heal were reduced by so much.

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

Yeah this elite spec seem more tanky/damage.

I would like to see the core get a buff in support tho.

If you want support go virtues, honor or valor they have it coming out their ears.

Guardian currently lacks CC, spammable snares and offensive utility.

DH may not be perfect but it does offer some options.

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Posted by: Vizardlorde.8243

Vizardlorde.8243

The cooldown needs to be reduced like the f1 that is only 16 secs, 60 secs for a 600 range leap with a mediocre heal is too much. heck I dont mind if they nerf the healing a bit as long as the CD is lower.

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Posted by: Obtena.7952

Obtena.7952

I don’t get where you’re coming from Obtena. The backline support option is sans a longbow. The low radius heal support option comes with a longbow. If anything it should be the other way around. You’re choosing lemon cake with ketchup, and bacon rolls with icing sugar. They should be paired the other way around.

I don’t get you either. How is the backline support option without a longbow? Longbow is the ONLY weapon that makes sense as a backline support option. Your backline might need those heals fast along with some offensive push. Hence the knockback on range, cripples, etc… the targetted area heal with rush makes sense to me.

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Posted by: Silhouette.5631

Silhouette.5631

DragonHunter is about a different kind of support. Vuln, CC, Ya know stuff that makes it easier for frontline zerkers to murder things. It is definitly NOT a spec your gona wana take if your a hard healer/defense booner

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Posted by: Tman.6349

Tman.6349

support=/=healing. ‘back-line support’ is a complete term, not two separate descriptors. The DH has an excellent projectile mitigator, cripples, a long range are vigor, a long range aoe snare/ward type skill, raged blind, cripples, vulnerability, traps to set down to discourage ppl from rushing the back-liners (for what it’s worth), as well as pretty decent looking offensive support. That doesn’t even include another weapon set or other trait lines.

I thought it was interesting they got a Ranger GM trait in their Adept slot though. O.o

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Posted by: Knighthonor.4061

Knighthonor.4061

Yeah this elite spec seem more tanky/damage.

I would like to see the core get a buff in support tho.

If you want support go virtues, honor or valor they have it coming out their ears.

Guardian currently lacks CC, spammable snares and offensive utility.

DH may not be perfect but it does offer some options.

Screw that, I am going full Tank DragonKnight build. I have it all planned out…

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Posted by: Dadnir.5038

Dadnir.5038

You don’t have to take this trait line if you don’t like it. You’ve got the choice, either you take the elite traitline and have the new resolve or, you don’t take it and keep the old one

No core profession should be balanced around an optional elite specialization.

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Posted by: Black Box.9312

Black Box.9312

Yeah, I noticed this as well. Nobody is going to use VoR as a support skill anymore.

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Posted by: Agent Bon.6248

Agent Bon.6248

…1200 range 3 condi clear insta heal…

The 3 condi removal is via the Absolute Resolution trait in Virtues, which you can still take even if you go DH (though it might be awkward taking both specializations in one build). I’m actually curious how that effect would work with DH.

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Posted by: Vizardlorde.8243

Vizardlorde.8243

…1200 range 3 condi clear insta heal…

The 3 condi removal is via the Absolute Resolution trait in Virtues, which you can still take even if you go DH (though it might be awkward taking both specializations in one build). I’m actually curious how that effect would work with DH.

Absolute resolution does not have a range which means it uses the range of the virtue which is reduced to a 240 radius with the wings of resolve.

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Posted by: Renshu.5329

Renshu.5329

Isn’t it only a massive nerf if you spec into dragonhunter? The virtue changes only happen if you spec into it

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Posted by: Black Box.9312

Black Box.9312

Isn’t it only a massive nerf if you spec into dragonhunter? The virtue changes only happen if you spec into it

I think that’s the point, though. Anet is trying to stress backline support play for the new spec, but people aren’t going to want to take it if they plan to use their virtues for team support because the radius of the leap heal is 1/5 that of the regular VoR heal radius, not to mention that you’re also sacrificing an instant cast for a targeted leap.

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Posted by: Obtena.7952

Obtena.7952

Exactly. People that want to do this support have an option that isn’t virtues now. They can choose. It’s way to presumptuous to assume that only the current tools will provide the support people will want in future PVP/WvW, because of things like radius or cast time.

(edited by Obtena.7952)

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Posted by: Fashion Mage.3712

Fashion Mage.3712

What Blackbox said. The first thing I thought when reading about the elite spec was "It’s kind of ironic that this “backline spec” with a longbow is getting close-ranged virtues".

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Posted by: morrolan.9608

morrolan.9608

What Blackbox said. The first thing I thought when reading about the elite spec was "It’s kind of ironic that this “backline spec” with a longbow is getting close-ranged virtues".

And non ground targeted traps.

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Posted by: Fashion Mage.3712

Fashion Mage.3712

What Blackbox said. The first thing I thought when reading about the elite spec was "It’s kind of ironic that this “backline spec” with a longbow is getting close-ranged virtues".

And non ground targeted traps.

I had just assumed the traps would be ground targeted when I read about the spec the first time. :p

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Posted by: Black Box.9312

Black Box.9312

What Blackbox said. The first thing I thought when reading about the elite spec was "It’s kind of ironic that this “backline spec” with a longbow is getting close-ranged virtues".

And non ground targeted traps.

I had just assumed the traps would be ground targeted when I read about the spec the first time. :p

It seems like Anet is very wishy-washy about the spec in general, honestly. They want it to be a backline support, but they’re making the virtues less supportive, and they’re trying to justify an obviously divisive name for it by saying that it’s inspired by witch hunters who actively seek to purify evil by destroying dragons, but yet it’s still supposed to be supportive and stay in the backlines and let other people do the grunt work, but then they’re giving us traps that aren’t ground targeted that you can only drop right in front of you, even though you’re supposed to be on the backlines and also actively chasing the enemy to vanquish evil.

That’s why I’m pretty peeved about the whole thing. It’s very scatterbrained and just feels poorly planned out.

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Posted by: rajule.8054

rajule.8054

I’m ok with the way the healing is dished out. it would be a little nicer if it healed you on jump and allies on land, but if it doesn’t I can deal.

what I don’t like though is the fact that its ground targeted. I hate ground target abilities. I would be much happier if it functioned like leap of faith. no target you just jump a fixed distance forward. and if you have a target you jump to them.

ground targeted jumps are just awkward and clunky to use

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Posted by: Ragnarox.9601

Ragnarox.9601

What Blackbox said. The first thing I thought when reading about the elite spec was "It’s kind of ironic that this “backline spec” with a longbow is getting close-ranged virtues".

And non ground targeted traps.

I had just assumed the traps would be ground targeted when I read about the spec the first time. :p

It seems like Anet is very wishy-washy about the spec in general, honestly. They want it to be a backline support, but they’re making the virtues less supportive, and they’re trying to justify an obviously divisive name for it by saying that it’s inspired by witch hunters who actively seek to purify evil by destroying dragons, but yet it’s still supposed to be supportive and stay in the backlines and let other people do the grunt work, but then they’re giving us traps that aren’t ground targeted that you can only drop right in front of you, even though you’re supposed to be on the backlines and also actively chasing the enemy to vanquish evil.

That’s why I’m pretty peeved about the whole thing. It’s very scatterbrained and just feels poorly planned out.

We are in good place right now so we dont need in depth specialization, just wrap something and call it Dragon hunter

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Posted by: Keksmuffin.1450

Keksmuffin.1450

…1200 range 3 condi clear insta heal…

The 3 condi removal is via the Absolute Resolution trait in Virtues, which you can still take even if you go DH (though it might be awkward taking both specializations in one build). I’m actually curious how that effect would work with DH.

Absolute resolution does not have a range which means it uses the range of the virtue which is reduced to a 240 radius with the wings of resolve.

It actually says 1200 radius in the tooltip while battle presence has 600 range which makes me hope that the cleanse will still be instant and 1,2k range.

Bullet Punch

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Posted by: Fashion Mage.3712

Fashion Mage.3712

support=/=healing. ‘back-line support’ is a complete term, not two separate descriptors. The DH has an excellent projectile mitigator, cripples, a long range are vigor, a long range aoe snare/ward type skill, raged blind, cripples, vulnerability, traps to set down to discourage ppl from rushing the back-liners (for what it’s worth), as well as pretty decent looking offensive support. That doesn’t even include another weapon set or other trait lines.

Control and zoning via damage abilities are not “backline support” or even just “support”. They have a ranged vigor ability and that’s basically it; using Deflecting Shot to protect allies looks about as practical as trying to shave with a brick. If you wanna see real ranged support, look at the staff, Tome of Courage, consecrations, or the support stance from the old leaked version of the longbow’s skills (which was essentially replaced by Deflecting Shot, yay).

It seems like Anet is very wishy-washy about the spec in general, honestly. They want it to be a backline support, but they’re making the virtues less supportive, and they’re trying to justify an obviously divisive name for it by saying that it’s inspired by witch hunters who actively seek to purify evil by destroying dragons, but yet it’s still supposed to be supportive and stay in the backlines and let other people do the grunt work, but then they’re giving us traps that aren’t ground targeted that you can only drop right in front of you, even though you’re supposed to be on the backlines and also actively chasing the enemy to vanquish evil.

That’s why I’m pretty peeved about the whole thing. It’s very scatterbrained and just feels poorly planned out.

I couldn’t agree more. This spec is trying to be a lot of different things at once, and -ironically- despite the devs repeatedly referring to it as a “backline support” spec, that’s one of the things it definitely isn’t. To be honest, it doesn’t seem like the devs even realize what their own spec is supposed to be, hence why they call it “backline support”.

(edited by Fashion Mage.3712)

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Posted by: Tman.6349

Tman.6349

The projectile mitigation I was referring to is the F3. Backline Eles and Necrosis getting hit/rupted at range? Stand behind them and pop pop F3 while the wreck with Meteor shower and Life Blast or Lich Form. Trying to rez someone while a LB Ranger burst them from a far? Pop F3 to stay safe for the rez to avoid possible rallies. This goes for the F2 as well. Thief tele-d to spike your Necro? F2 over to him and pop the push back bubble for an epic save. I’m not saying it’s incredible right now. I’m just saying that it has potential and we’re in the dark about plenty of things that could change by HoT. No telling what kind of new runes/sigils we could end up seeing either. On of the biggest reasons of using existing utility types and categorize others that aren’t already, is that they have thoughts of creating new runes/sigils in the future for some utilities/specs. We could see a new Shouts rune, Traps rune, Wells rune, maybe a Traps sigil: Traps have 50% reduced cast/trigger time.

And once again ‘backline support’ is a complete term already. It’s not two separate descriptors. Even offensive back-liners are called ‘support’ in the classic sense of terms.
Support is never going to mean heavy healing in this game. Guardian is supportive by nature, and will have a secondary wraponset aside from bow. Back line support describes them just fine.