(edited by Hunter.4783)
Non AH Anchor build
I use a similar build (equips), but 0/0/30/20/20 or 0/0/30/30/10 (not so much dps oriented).
Don’t forget that Valor gives you up to 30% critical dmg.
Have you tried 20/0/30/20/0? You’ll have a lot more dps and will be a more little tanky (with AH or MF). Also Retrebutive armor(VI in Valor) gives you around 5% critical chance since you’ll be using knights.
(edited by Mikau.6920)
You lose PoV and Imp consecrations, basically any kind of party support
You lose PoV and Imp consecrations, basically any kind of party support
So you could try a 20/0/20/20/10. You’ll lose 10% critical dmg and AH/MF, but will be more supportive while dps oriented.
You lose dmg that way actually, 25 point in honor gives 10% dmg when endurance is not full and 30 points give you PoV which is more support than anything 20 points in valor could give you.
What are your thoughts on using Pack Runes for this build?
Group Stability is a hell of a Drug – Rick James
vT
The 4 piece buff gives you 5 sec of fury/might/swiftness on a 10 sec cooldown and 100 precision. Rune of the pack will give you a higher paper DPS.
BUT rune of the citadel gives you a 15% fury duration which makes the 4 piece bonus effectively a 37.5 sec fury buff when combined with 10 points on virtues. Save yourselves additionally gives you 12.5sec of fury. More often than not, if you pop SY at the start of the fight, the 4 piece bonus will proc during those 12.5 sec, essentially giving you 50 sec of fury. Remember that fury stacks duration, so you wanna start the SY cooldown right away.
At the 48 sec mark, SY will be off cooldown which will let you add another 12.5 sec of fury, now resulting in 62.5 sec of fury. This is plenty to cover most trash kills, running from mob to mob, and even boss fights. The window for the 4 piece to proc is quite generous to give you permanent fury uptime. Assuming you have a warrior in your party, which you always do since everyone plays guard/war/mes in PVE you won’t even have to worry about any kind of rotation and can just sit back on 1 min of fury.
What this does is that a single 4 piece proc can technically allow you to play ranged and defensive for up to a min before you need to get hit again.
Last but not least, a 5% proc rate means that it can take 1 hit or 20 for it to proc, getting hit 20 times every 10 sec to accommodate Rune of the pack cooldown is a lot even for an anchor and in some encounters you don’t even wanna get hit half as much. Therefore in those bursty situations Rune of the citadel wins out.
TLDR: I would go for citadel because its much more practical and complements SY fury downtime very nicely
(edited by Hunter.4783)
The effective power has me interested. Anyway you could post a vid?
Tiny Icono – Engineer / The Icono – Elementalist
SoS – Empyrean Knights [EK] YB – The Coasters [TC]
I don’t fraps, and keep in mind that videos give biased views on how a build perform, i can post a video of 3 guards autoattacking through AC and another of me getting chain gibbed by spider while trying to carry 4 lowbies
Best thing is to take the build for a spin yourself
Following the recent trend on the forums about everyone and their mother wanting to DPS like a warrior, wanting to tank and bash AH, i present to you, the Non AH anchor build.
Even without food buffs it is rocking 4000 effective power compared to the 2500 of the old school AH anchor. And this is excluding the perma fury buff, but more on that later.
Greatsword power is in there for sustain and extra dmg with greatsword, can be interchanged with scepter mastery when needed.
Strength in numbers gives awesome returns for 10 points.
Pure of voice and the honor trait line is simply OP
Improved consecrations is mandatory in any lvl 40+ fractals
And last but most importantly: Runes of the citadel:
- As anchor you will get hit…you WANT to get hit. As such you will proc it 99% of the time you are in combat, you will essentially gain 20% crit chance putting at a 50% crit chance which is arguably the “soft cap” for crit chance
Yes you could go for scholar runes if you have money to burn but as anchor you are never at 100% life unless particular fights.Ideas and suggestions on possible improvements = welcome
man… to be honest you are excited for nothing.
you build is simply an “offensive” one (which doesn’t deal good damage) which is totally different from an AH build and it’s not easy as you say:
1)withouth food EP is 3886 not 4000
2)you will never hit as a warrior simply because your crit chance and crit damage are too low
3)rune of cittadel isn’t so good as you think… it’s easy to understand that a 5% chance on being hitted means 100%chance after 20 attacks… do you think you can survive to 20 attacks with this build? i dont…
4)removing AH from your build you removed survivability. Survivabily isn’t more hp… survivability isn’t more toughness… survivability is the capacity to keep up your hp… and you can’t only with toughness and base hp… you need boons… and heals from boons that’s all.
5)shelter > signet of resolve. ever!
6)32% crit chance is really really low and don’t consider a +20%… because you haven’t it.
7)56% crit damage is meh… a bit low…
in conclusion this build is a build based on toughness (which dont give us enoguh survivability) and damage (which dont give you enough damage) and a lot of luck to keep up 20% crit chance (and still get the same crit chance as a normal build without fury).
also remember that buildcraft said “3886 EP” because considers always up your “fiery wrath” which isn’t! and without this non-existing +10% damage your effective power will be 3533 which is lower than 90% of guardian builds, only some tanky builds have lower EP.
enjoy
(edited by Kjeldoran.3849)
I Took off your food buffs and elusive power because as you said its not always on. You come out at 3524 EP while rocking full zerker gear, only 15k HP and 2600 armor. AH will not be working any magics to keep you alive. I don’t really see how your build is any better, if anything, its the old 30/30/10 with full zerker equip….lol
And yes, rune of the citadel > pack.. If you wanna use an offensive rune, might as well go ruby orbs or scholar if you think u are gonna sit at 90% life all the time.
(edited by Hunter.4783)
Following the recent trend on the forums about everyone and their mother wanting to DPS like a warrior, wanting to tank and bash AH, i present to you, the Non AH anchor build.
Even without food buffs it is rocking 4000 effective power compared to the 2500 of the old school AH anchor. And this is excluding the perma fury buff, but more on that later.
Greatsword power is in there for sustain and extra dmg with greatsword, can be interchanged with scepter mastery when needed.
Strength in numbers gives awesome returns for 10 points.
Pure of voice and the honor trait line is simply OP
Improved consecrations is mandatory in any lvl 40+ fractals
And last but most importantly: Runes of the citadel:
- As anchor you will get hit…you WANT to get hit. As such you will proc it 99% of the time you are in combat, you will essentially gain 20% crit chance putting at a 50% crit chance which is arguably the “soft cap” for crit chance
Yes you could go for scholar runes if you have money to burn but as anchor you are never at 100% life unless particular fights.Ideas and suggestions on possible improvements = welcome
man… to be honest you are excited for nothing.
you build is simply an “offensive” one (which doesn’t deal good damage) which is totally different from an AH build and it’s not easy as you say:
1)withouth food EP is 3886 not 4000
2)you will never hit as a warrior simply because your crit chance and crit damage are too low
3)rune of cittadel isn’t so good as you think… it’s easy to understand that a 5% chance on being hitted means 100%chance after 20 attacks… do you think you can survive to 20 attacks with this build? i dont…
4)removing AH from your build you removed survivability. Survivabily isn’t more hp… survivability isn’t more toughness… survivability is the capacity to keep up your hp… and you can’t only with toughness and base hp… you need boons… and heals from boons that’s all.
5)shelter > signet of resolve. ever!
6)32% crit chance is really really low and don’t consider a +20%… because you haven’t it.
7)56% crit damage is meh… a bit low…in conclusion this build is a build based on toughness (which dont give us enoguh survivability) and damage (which dont give you enough damage) and a lot of luck to keep up 20% crit chance (and still get the same crit chance as a normal build without fury).
also remember that buildcraft said “3886 EP” because considers always up your “fiery wrath” which isn’t! and without this non-existing +10% damage your effective power will be 3533 which is lower than 90% of guardian builds, only some tanky builds have lower EP.
enjoy
erm…. I’d suggest you play a little bit more before making/commenting on suggestions……
3)rune of cittadel isn’t so good as you think… it’s easy to understand that a 5% chance on being hitted means 100%chance after 20 attacks… do you think you can survive to 20 attacks with this build? i dont…
Aww, that hurts.
However, I somehow don’t see any reason why I should take the OP build over a good old full zerker AH. That one offers slightly more effective power and slightly less effective health (which is, in my experience, easily compensated for by AH). In both cases, I need to change the build if I want to do real DPS, but the AH equip would be at least dual use.
There is no loyalty without betrayal. -Ann Smiley
erm…. I’d suggest you play a little bit more before making/commenting on suggestions……
oh man i know guardian and the game in general to confirm that… try that build in a competitive pvp match (in wvw) or simply in small scale fights… you will learn much more
ps: http://wiki.guildwars2.com/wiki/Superior_Rune_of_the_Citadel … that explain all… but there isn’t much to understand and yes… there was an error… 5% chance on hit… anyway that means 20 attacks to activate it?… wow now it’s overpower! …
pss: i forget to mention that this build hasn’t swiftness (except an useless 10 sec every 48…) that means you can never hit a ranger (it’s only an example) more than 1-2 time before be downed and the immobilize isn’t enough to save you.
(edited by Kjeldoran.3849)
Where did we ever mention PVP or WvW in here? This is NOT a PvP or WvW build. Neither was the old anchor build.
In addition, i am fully aware what a 5% chance to proc is. It can proc in 1 as well as in 40 hits, however on AVERAGE, it should proc in 20 hits give or take. I don’t see whats so difficult to understand….I think people are being nit-picky just for no reason. LIke bringing PVP in the mix…
(edited by Hunter.4783)
My take on the 0/0/30/30/10 AH build — (4400 effective power, 51 percent critical chance, 96 percent critical-damage bonus, and 2918 armor.)
IMO, scholar runes work very well with an AH build considering the self-healing potential — I am still testing it out, but I figure I spend way more than the 24% of time required to outshine Ruby Orbs. My initial impressions are that I spend around 40-50 percent of the time at or very close to 90 percent health.
This is not a glass tier DPS build, but for me it is definitely a happy medium with solid group support and respectable DPS. Plus, I always have my Warrior and Mesmer if I want or require a DPS character.
Where did we ever mention PVP or WvW in here? This is NOT a PvP or WvW build. Neither was the old anchor build.
In addition, i am fully aware what a 5% chance to proc is. It can proc in 1 as well as in 40 hits, however on AVERAGE, it should proc in 20 hits give or take. I don’t see whats so difficult to understand….I think people are being nit-picky just for no reason. LIke bringing PVP in the mix…
the build i posted over here wasn’t for pvp/wvw only but show how simply is to get better stats… there are some problems in your equip and traits aren’t so good.
For rune of cittadel… we are talking about probability… so as no sense say “proc in 1” or “proc in 40” because it’s all explained in the “5%” … if you want something of solid you can’t wait for it to proc… if you want to consider it as an optional boon it’s welcome… but you cant since your crit chance without is 32%… so you basically play for it… if you keep it up, you are as a normal player… if you don’t you will be destroyed in pvp and you will deal low (very low) damage in pve.