Over-heal effect? Just a thought

Over-heal effect? Just a thought

in Guardian

Posted by: Silver.8023

Silver.8023

There’s a little game I play now and then called Wanderlust: Rebirth, it has a class called a Cleric that is somewhat reminiscent of the Guardian. The Cleric in Wanderlust has a unique ability that damages nearby foes of anybody he overheals. I thought something like this would be nice on the Guardian, perhaps not AoE damage on overheals as I’m aware tanky support builds are already quite durable and I wouldn’t want to push their damage too high as they’d just get nerfed.
Something along the lines of a boon on over-heal or AoE weakness or, dare I say it, AoE cripple (:O) or something! Anything! Up to ArenaNet’s discretion.

I just thought a good candidate for a trait or something could be a positive effect upon over-heal. It would also make Cleric’s gear quite desirable as I get the feeling people don’t like it that much, although I quite enjoy my Cleric’s stuff!

Anyway, just a thought, I can live without it in the game of course, I would like to hear other people’s opinions on the idea.

Silver Stormshield – Guardian
Kaimoon Blade – Warrior
Fort Aspenwood

Over-heal effect? Just a thought

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Posted by: Westwater.1095

Westwater.1095

This made me think of TF2. Then I thought that TF2’s overheal idea would be kinda cool. If you’re at max health and a buddy heals you, you could get a temporary bonus of like 20% extra health or something and it would slowly drain if you’re not continuing to be healed.