Portal on Guardian?

Portal on Guardian?

in Guardian

Posted by: Indoles.1467

Indoles.1467

What do we think about giving guardian the ability to “portal” allies? I feel like it only makes sense as the guardian is the in your face naturally tough and supportive profession.

I was thinking of reworking Merciful intervention since I don’t think I’ve ever seen anyone use it and it has a decent base idea:
Merciful Intervention Meditation ¾s cast time 80s cooldown Teleport to the nearest ally with the lowest health and create a healing area around them.

To:
Merciful Intervention Meditation ¾s cast time 80s cooldown Create a portal entrance, teleport to the nearest ally, and create a portal exit and heal allies nearby.
Heals in a 240 radius around the exit and entrance gradually over 3s at a similar rate as sanctuary. Range is extended to 1500 units (more of a short range portal) and has a maximum capacity of 10 allies.

The issue I see is how these teleports work they don’t allow you to cross terrain you couldn’t normally walk over. So just how useful would this kind of portal be if it is more of a small teams shifter rather than a zerg mover? Another idea I was messing with was something with Judge’s Intervention where it would pull the closest 4 allies (within 300 units) and yourself to the target but that can be abused by trolls and bad players. In other words, it needs to be able to be accepted by both the caster and user and suffers from the same teleport mechanics.

Portal on Guardian?

in Guardian

Posted by: Tarsius.3170

Tarsius.3170

That really isn’t very Guardian – that’s what mesmers are for after all. I’m pretty sure other classes would scream if we were given yet even more indispensable battlefield utility.

WRT merciful intervention, it would be nice if it just worked and had a sensible cooldown imho. Sure, friend targetting would be nice, but I don’t think Anet will budge on their “no targeted healing” policy – and they’ve said the don’t want to give guardians a reliable escape mechanism.

In the past I’ve always fancied MI to be a skill which teleports an downed party member to your location (res loci anyone?) – that would be in keeping with the guardian ethos and justify the big cooldown imho – actually making it useful.

Anet just aren’t going to make any big skill changes though.

Warhaft Tarsius – Asura Guardian ( Desolation ) – [NUKE]
Guardian FAQ · BUGS · HEALING

(edited by Tarsius.3170)