(edited by CMF.5461)
Pre-Release Guardian Skills
Honestly, there’s a few changes I’ve noticed that are impacting as well. Virtues had shorter cooldowns. Above all, Virtue of Courage blocked every 5th attack. I like the thought of Virtue of Courage’s block being seperate from Aegis so you could effectively cue up blocks (if Aegis would stack). Retreat would become a nice option for a build. Martyr became Save Yourselves. Condition removal was nerfed, yes, but you have to admit that the amount of condition removal the Guardian had was rediculous.
I would have liked to have seen Greatsword maintain its heal on leap as it could pair well with the Zealous Blade trait, especially if Zealous Blade would affect allies as well. Blinding Blades auto-pulling when an enemy leaves range is a little overpowered. Oh, and apparently Scepter had worse range than it does now. Imagine that.
I’m pretty satisfied with Guardian in its current state. I’ve been experimenting with builds, so really the only complaint I have with Guardian is the market’s prices being fairly high to purchase new equipment everytime I try a new build. Other than that, Guardian feels like its worse attributes could be buffed to the same level as the widely used weapons and utilities.
Good catch on the Virtue of Courage every 5 attacks is blocked. I wonder if that proved to be overpowering or not. I do feel like they intended for us to block a lot more than we do now.
Overall I think we are in a decent place, but I can tell that there are old ideas that are not effective anymore and dragging us down due to the way Guardian’s have developed. We need a clean sweep to update our traits and skills to where we are now.