So, hey. I haven’t found anything quite like this and while I’m having great fun with it in WvW am curious of what others think about it. Basicly the thought of an offensive support, am a team player after all, instead of the defensive support came to me while tinkering with new and weird options.
So the idea is the Permeating Wrath trait here which makes the passive VoJ go aoe on you and how to put that into decent use. Burning is a kind of so, so and tricky since it’s heavily dependant on the duration, damage ticks after 1 full second, but with Supreme Justice it procs every 3 hits, symbols/Purging Flames are also affected so mace/staff get nice there too. While passive burning doesn’t have that high scaling with condition damage it’s all about how often you can push it onto your enemies, no? Staff hits wide area and max 5 + symbol if you throw it into a group small or big and I’ve noticed everything around me is suddenly in flames.
The build-editor isn’t accurate about the passive VoJ for some reason. It starts with 1 second and can only reach 2 seconds with 100% condition duration, so the real damage is aroung ~600dmg. And since lots of people are running about with -40% condi duration this becomes an issue but I think I’ve managed to even it out. I had Defender’s Flame trait at start but am not sure if I should change Shelter for more healing from the signet, the block works nicely at times. Also the regeneration from Hold the Line/Virtue/focus/mace add up decently and it’s area effect aswell, and protection.
Why Celestial trinkets? Well, I happen to literally change my builds about every 3 weeks so it’s more cost friendly for me. Health is nothing awesome but I manage with it and armor is decent as Strength in Numbers affect you and your allies everytime you take damage, even if just falling damage. while physical damage isn’t that awesome I’ve noticed that I can put up decent pressure on enemies when I run around flailing my staff and trying to trap them with Line of Warding. I mean with all the defensive abilities you could have I’ve seen alot of 400-500 burning damage per second + what staff/mace does physical, and people start to panic/run away from me when they notice what’s going on.
I do have sword/focus aswell because of the teleport to catch those slippery thieves and warriors. Conditions are something I’ve yet to solve because Purging Flames is practically my only removal in this. Backstab thieves are not a big issue because of the amount of blocks in this and usually I can survive the initial hit to get some of them on. Do notice that this doesn’t suit for roaming in anyway, I’ve sadly been downed more than once while trying. So, what do you think? Suggestions and constructive critism is welcomed.