Protector's Impact procs and other stuff

Protector's Impact procs and other stuff

in Guardian

Posted by: Immolator.5640

Immolator.5640

Because of all those times you’re dropping repeatedly and getting super-protection from the symbol.

Anyway, the main problem is that the fall damage reduction only happens when the symbol procs, which kind of sucks, i.e. you only take 50% fall damage every 8 seconds.

If you’re going to shoehorn us into using a trait, you mightaswell make it a little bit more worthwhile. The other options are a revive trait and a mace trait, revive I can take when in a guild group, for solo roaming I mightaswell go fall damage, I can go mace when they give it some more mobility. I’m honestly not sure why they made it only every 8 seconds… fall damage never used to work that way, and I’m relatively sure no one with it constantly on was OP in any way – the only way to exploit it even if you were to get symbols every time would be to be caught by the stair damage bug, and that’s still going to end up with you dead in most circumstances.

Other than that, whilst I’m here I may as well ask whether the Healing Effectiveness on Force of Will effects yourself or not. Although, it’s kind of useless now that Pure of Voice has the shout cd reduction, meaning you have to take it if you’re using shouts pretty much, and can’t mix and match as you could when they were separate traits.

Furthermore, Absolute Resolution and Indomitable Courage both have 1,200 radius on them, what does that mean? The virtues themselves don’t get increased range according to the tooltip – does the Condi remove and stability happen at 1,200? Is the trait tooltip just wrong?

And to make it more useful, Signet of Courage should totally proc every 7 or 8 seconds, maybe when traited only, but atm it’s not much of a choice to pick between that and the others, also could think about making the active able to cast whilst moving.

Lastly, Save Yourselves and Hold The Line seem a lot worse now with the nerfs to might, vigour and boon duration in general, maybe reduce the cds a bit? 10 seconds of boons every 48 seconds whilst taking all allies conditions could possibly be better. And 4 seconds protection and 6 regen every 28 seconds is even more laughable imo.

Just random thoughts, feel free to say if any are awfully bad ideas, it just feels like Guard has taken a pretty good hit in patches, now the ways to go are medi or condi for roaming, I’m currently using pseudo-medi with shouts. All of this is WvW based btw, don’t really play the rest, I know SY is different in sPvP, and I’m relatively sure no one would use any of these skills in PvE if they were serious about it, but I think they would add some balance.

Commander Ezekiel The Paladin
Underworld Battalion [WvW] Leader (retired) – Gandara [EU]
All Is Vain https://forum-en.gw2archive.eu/forum/pvp/pvp/gf-left-me-coz-of-ladderboard/

Protector's Impact procs and other stuff

in Guardian

Posted by: starlinvf.1358

starlinvf.1358

Is that PI not working a confirmed feature, or a bug? I’ve checked this not long ago, and fall damage reduction is always on, but they added ICD to the effects because people were abusing it in WvW for easy AOE on defending at gates (see Warrior).