[PvE/Dungeons] Damage Buffer Build critique
Useless runes (if you want to buff might, why the hell don’t you take might duration runes?), way too defensive gear choice, wtf are sigils of generosity and fire good for? Zeal II is more effective than the points in Valor and staff 4 is just bad in a fight.
Warning! This post may contain traces of irony, sarcasm and peanuts.
There is no loyalty without betrayal. -Ann Smiley
There is no loyalty without betrayal. -Ann Smiley
Running hammer would make you tanky enough to not have to use all that tanky gear. Strength runes would be needed for staff 4 to be worthwhile. For sigils you would want night/force/strength(if you have the runes too it would be good). You can have staff on swap and use it before fights and not miss out much if you are running hammer. Using only sword is bad dps. Even camping GS is better.