PvE Solo Spec Build ?

PvE Solo Spec Build ?

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Posted by: Falados.7165

Falados.7165

So for soloing storyline from 65-80 and doing hearts solo what’s decent build and also im using GS + SW/Focus for leveling … yet using Retreat, Save Yourself and Jugement (Teleport thingy)

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Posted by: savacli.8172

savacli.8172

Are you wanting a build that is tanky-ish, or are you wanting a build to maximize damage?

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Posted by: Falados.7165

Falados.7165

maximze damage

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Posted by: oxtred.7658

oxtred.7658

4/6/2/0/2 with unscathed contender, sword/focus greatsword, 3 assassin pieces/ rest berserker.

If you’re on EU and need help to get into dungeons, pm me.

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Posted by: Falados.7165

Falados.7165

Well GS + Sword/Focus are not my thing i just want to stick to ONE weapon sick of switching around

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Posted by: savacli.8172

savacli.8172

You’re going to want to keep the base traits of 2/5/0/0/2. The 2 in virtues is a little tricky as the extra 20% work is only worthwhile if you can maintain Aegis uptime. Iirc, at 65, you have access to armor with three stats. If at all possible go with berserker or use knight’s if you feel a little squishy; trinkets should always remain berserker.

Pushing into Zeal works well with Greatsword, Scepter, and anything that makes use of Symbols.

Maxing Radiance promotes use of one handed weapons most notibly main hand sword

Valor can be ignored for the most part as it offer primarily defensive traits. The Retribution trait is another DPS booster. Oddly enough, Ferocity points come from this line.

Honor is a major Hammer buff with extended symbols as the Hammer AA synergies very well with the Writ traits.

Virtues promotes utility and boon uptime as well as offering extended durations of concecrations and spirit weapons (shield is the about the only one that we use). 5 point in this line offers a catch-all DPS buff for any build as you get +1% for each boon on you.

In order to maximize DPS you will need to weapon swap; however, if you want to just stick to one weapon you may be interested in a hammer build:

3/5/0/4/2 if you can maintain Aegis
5/5/0/4/0 if you cannot

This build is probably one of the laziest Guardian build as you can simply AA

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Posted by: Obtena.7952

Obtena.7952

4/6/2/0/2 with unscathed contender, sword/focus greatsword, 3 assassin pieces/ rest berserker.

Is that the new Max DPS build for running dungeons? I’ve not seen anything like that before.

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Posted by: savacli.8172

savacli.8172

Yep, that build offers 100% crit chance (assuming fury) when using a main hand. You switch to GS for its burst attacks while topping off a little hp (passively through the zeal trait). High base power and high ferocity is offered through this build. Though there’s been some debate as to whether assassin pieces are worthwhile especially with a warrior in the group that throws down a discipline banner; that tends to screw with the numbers just a little.

Personally I say go full berserker as you’ll still float in the 90’s for crit chance and will have high power when it comes to attacking constructs and such (that are not critable). Though armor piece selection I leave for you to calculate as selection differs slightly due to variations in team comp, gear quality, and food selection.

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Posted by: Obtena.7952

Obtena.7952

OK so it’s optimized for groups. OP wanted solo. Thanks for the info.

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Posted by: savacli.8172

savacli.8172

It works solo as well. Luckily our Guard builds tend not to rely as much on other classes but are rather “enhanced” by key team members in a group. In a solo environment you generally would want more assassin pieces to make up where other party members would bring fury or precision (warrior banner, Ranger’s spotter, etc).

It’s also about adapting to the environment. I’ve seen builds as radical as 2/6/2/2/2 that offer high damage and utility (through shouts and consecrations). That’s why I mentioned the baseline of 2/5/0/0/2 (the 2 in Virtues having high variability). Based on the encounter you’ll want to invest your remaining points into what will best help you overcome the challenge. Food and nourishment also play a big part in extra lifesteal, damage, or whole lot of other effects. Utility nourishment for the most part help top off some stats that you’re missing, but the more expensive variations offer utility such as bonus boon duration (boons!). The following guide focuses DPS maximizing but also offers great advice in build diversity as well as detailed discussion regarding the various Guard mechs.

https://forum-en.gw2archive.eu/forum/professions/guardian/Guide-DPS-Guardian-for-PVE/

(edited by savacli.8172)

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Posted by: Vukorep.3081

Vukorep.3081

note that i ignored sigils, food, traits since i thought you asked for a leveling build. And i consider most characters that arent lvl 80 yet dont have all major traits unlocked and work just fine with random gear they pick up.

In PvE any build works just fine. However having lots of power, critting often as well as having some sort of permanent movement boost will get you trough the content faster (im assuming thats what you want?)

http://gw2skills.net/editor/?fVAQJARWlsApUoVDxQI8DNBAAYNqDuA-TxBEgAGKB1V+xq+TnOgx9HAM/ZqJAA-e

for exploring and leveling i would go with something like this.

great sword allows you to burst all the trash mobs you encounter 99% of the time, staff offers lots of tagging , swiftness as well as some cc.

the minor traits you have with this build will help you become a bit defensive (heals on dodge, gain vigor when you crit, the ability to spam virtue of justice to blind people around you) as well as more offensive (applying constant vulnerability, extra dmg on foes with conditions, extra dmg when not full endurance, the ability to spam virtue of justice for extra burn dmg ect)

Runes of centaur are pretty cheep, and in my oppinion its one of the best leveling runes out there. Specially for classes that dont have some sort of permanent movement boost.

You get a nice chunk in power boost to kill things faster but also increase of your swiftness duration for your symbol of swiftness and retreat skill. This will get you to places fasters.

About the stats on the armor and trinkets. While im not saying you MUST go full glass cannon, i am saying that if youre looking for a faster way to lvl up and clear zones having mixed gear that offers power and precision is a good way to kill stuff, and swiftness is a great way to get to the next group of killing.

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Posted by: Obtena.7952

Obtena.7952

It works solo as well.

Considering the OP is looking for a solo leveling build from 65-80, I would say that not much thought was put into responding to the OP with that build in the first place. It’s just pushing the ‘max DPS dungeon build agenda’.

(edited by Obtena.7952)

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Posted by: oxtred.7658

oxtred.7658

OK so it’s optimized for groups. OP wanted solo. Thanks for the info.

Since guards can’t self buff anyway, this happens to be the maximum dps build for solo as well. Having 6 points in radiance is also a good way to reach decent crit chance with the really low fury uptime of guardian. If you can’t maintain unscathed contender, play 4/6/2/2 with superior aria for more fury and a bonus 100% swiftness duration.

If you’re on EU and need help to get into dungeons, pm me.

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Posted by: Falados.7165

Falados.7165

Well someone PLEASE help me with DECENT solo build for Living Story i have TRIED everything and STILL get my kitten handed

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Posted by: CMF.5461

CMF.5461

Posted on your players helping players post as well, but thought I would try to give you a general pvp solo spec you could aim for.

http://gw2skills.net/editor/?fVAQJASWl0ApWolCxXI8DRBARkjdBYu+fdXaGA-ThCBAB8o+zRK/mVJ4Cm/A4CAA/+DtoL4hDBADHBgAeAAkC4ilRA-e

or

http://gw2skills.net/editor/?fVAQJASWl0ApWolCxXI8DRBARkjdBYu+fdXaGA-ThCBwA8U/R4+DHV+tw8HgLAQLdBPOEAMOCATUCG4BAQKgLWGB-e

Since you mentioned you tried the zerker set up and it was not meshing well with your play style, tried to find a lot of passive survival traits and gear setup for you to utilize. It is actually the old Altruistic Healing build that has fallen greatly out of favor, but tried to spruce it up a bit for you to use.

I HIGHLY suggest you learn and get used to zerker, as that will serve you well in the long run, but if that is not something you are interested in, try the above.

You can trade out the Defender runes with maybe Melandru if they are too expensive, I have not looked. Melandru will help passively get rid of conditions for you as well.

My aim was for at least 50% crit chance and 2k power. After that I sunk stats into toughness and vitality to try to help you survive solo.

The idea of this build is to just auto attack with hammer for your primary form of defense, damage, and healing.

If you spam F1 in ae fights after you kill targets, it will provide you with blinds/vulnerability/self healing/might.

Hold the line and Retreat are ways to help recover life via regeneration and aegis will provide a small burst heal.

Wall of reflection is nice in a lot of PvE areas against ranged, but you can drop that for any situational use, such as stability, condition cleansing, or just more power.

Signet of Resolve will keep passive condition cleansing paired with Purity. 90% of the time players find shelter more useful, but this may work for you instead.

Renewed Focus is simply there to provide you with an invulnerability and virtue reset. Virtues can be spammed to get some burst healing off if you are in trouble then RF to get them back up again.

Staff as an off weapon will help you travel between point, and you can kill small groups of weak mobs to build power stacks and extend the swiftness boon.

The downside to this build is it has no damage modifiers, so your damage will never be as good as the other builds posted, and a lot of stats went into survival instead of damage as well.

In the end, if it serve you well, then I hope you enjoy the game more.


edit: I actually put the build I posted together and played it. As expected damage is poor, but survivability is really good. I was able to pretty much stationary tank a few champs and hold agro via high toughness and proximity. It’s a call back to the old anchor AH guard pretty much from early dungeon meta.

put an ascended version together too:

http://gw2skills.net/editor/?fVAQJASWl0ApWolCxXI8DRBBRkjdBYOefdVYEA-ThCBABRqEsLlfAcBAgf/BLVX5hDBADHBgMVpIgHAge6CCAcA87v57vBO/8zP/8z73f/93f/tUAXsMC-e

It’s easy and mindless if you don’t have the whereabouts to know how to utilize active defense.

(edited by CMF.5461)

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Posted by: Obtena.7952

Obtena.7952

OK so it’s optimized for groups. OP wanted solo. Thanks for the info.

Since guards can’t self buff anyway, this happens to be the maximum dps build for solo as well. Having 6 points in radiance is also a good way to reach decent crit chance with the really low fury uptime of guardian. If you can’t maintain unscathed contender, play 4/6/2/2 with superior aria for more fury and a bonus 100% swiftness duration.

You’re missing my point … the OP wants a build for leveling 65-80. YHe can’t use that build at 65.

OP I would suggest you do the following at 65 (I believe you will have the trait points for this):

4/3/2/0/1 GS/Scepter+Focus, full zerker armor Sigil of speed and fire or air. Runes would be anything that is power as main stat, you choose.

This is why … if you’re leveling in PVE doing hearts, etc… you’re killing trash and Guardian is slow. Sigil of speed is a really cheap way to build stacks of swiftness that last a long time; you should NEVER run out of swiftness once you get going. That also means there is no need to take skills that give swiftness or things that increase it’s duration once you get your stack up. It’s also cheap so if you don’t like it, you can abandon the idea with no consequence.

Oxtred is correct; critting alot is nice but until you can get 6 in Radiance for 15% more crit, I would avoid the sword because killing trash isn’t about maxing DPS, it’s about throwing down lots of damaging effects. Sword does not have a symbol and it’s other effects are questionable in trash killing PVE. GS will be your main weapon. You’re going to stack the following effects: Burning, symbol, direct damage, sigil effect (air or fire). If your really into maintenance, you can get a spirit weapon for an extra few additional hits (I don’t recommend you do).

I would caution the use of assassins over zerkers. More crit is good, but damage formula is dominated by power, i.e, point for point, power > precision. The precision only overtakes power for VERY high values of power. I can’t do the explanation justice here: Check these threads if you want more info (they are a little dated but the conclusions are still valid):

https://forum-en.gw2archive.eu/forum/game/players/Damage-Power-Precision-and-Golden-Ratios/first#post1734821

https://forum-en.gw2archive.eu/forum/game/gw2/Finding-the-Diminishing-Returns-in-Stats/first#post2040924

As for skills, I would run Signet of Resolve (because if you need heals in openworld, you’re in serious trouble) Bane Signet (extra power), Judges Intervention (it’s got everything you will want if stunned, etc…) and Smite condition (there are some mobs that can put a very long condition state on you like Risen Hyleks)

(edited by Obtena.7952)

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Posted by: oxtred.7658

oxtred.7658

So, giving a bad build is helping, and giving a good one is “pusing my agenda on susceptible players”, huh. I’ve no idea how much trait points you do have at 65, hence me giving a level 80 build. Anyone can make his own adjustement,starting by taking the point in radiance and keeping power/prec/ferocity gear.

If you’re on EU and need help to get into dungeons, pm me.

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Posted by: Obtena.7952

Obtena.7952

See, that’s the difference: You didn’t even give him a build he could make so build he can make > build he can’t. I’ve explained why I’ve made certain choices, you did not. I don’t believe people just want numbers thrown at them, they want to KNOW. Then they could challenge your choices. You say I’m suggesting a bad build: I’m not going to get into an argument with you because you don’t say why. Helps to understand what people ask for before making a suggestion.

If he simply asked for a max DPS teaming build for 80, we wouldn’t have a problem here. I get you want everyone to run a specific DPS build for PUGing dungeons so feeding them THE build for that at any chance makes sense to you. You might not understand this but the optimal builds for openworld are not the same as the ones for dungeons. Heck, they aren’t even same between openworld zones if you want to get pedantic. Just to illustrate the point: Lower level zones are about large burst damage with a frequency of about 5 seconds for one-shoting: That’s really close to a crit hammer build with 2Hand Mastery. Would you use that build in dungeon speed runs?

(edited by Obtena.7952)

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Posted by: oxtred.7658

oxtred.7658

Using 4/6/2/0/2 is optimal in lower level zones as well, because your auto attack will one shot everything below champion ( esp if you take on crit sigil). I’m giving directions and answering questions if needed, but I’d rather not have tards telling me how toxic I am by giving something not completely terrible. The guy asks for the maximum solo dps build, in a 2 line sentence. I give him the max solo dps build, in a 2 line sentence. Get off yout high horse.

If you’re on EU and need help to get into dungeons, pm me.

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Posted by: AndRec.3496

AndRec.3496

Just to point.. Doesnt he said gs AND sword are not his thing? So …? Maybe point him to other things… Could be that i misread the all thing..

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Posted by: Obtena.7952

Obtena.7952

Using 4/6/2/0/2 is optimal in lower level zones as well,

SIGH … He can’t use that build at 65 and furthermore, a focused build like a crit hammer with 2Hand Mastery will one shot into higher zones longer than yours will. .. but this thread isn’t an argument about how awesome your suggestion is for any and all PVE content either, so I’m done.

Just to point.. Doesnt he said gs AND sword are not his thing? So …? Maybe point him to other things… Could be that i misread the all thing..

If he doesn’t want to use GS, I would suggest Scepter for main weapon with 4/4/2/0/0 for the same reasons I provided in my previous suggestion … Stacking damage effects. Could also do a hammer but the symbol really doesn’t work for stacking too well because it’s at the end of the chain.

GS is best for leveling. I rank Scepter next because it also has the fast recharging ‘symbol’ and it’s range is useful in certain situations.

(edited by Obtena.7952)

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Posted by: oxtred.7658

oxtred.7658

Then why are you arguing against it?

If you’re on EU and need help to get into dungeons, pm me.

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Posted by: Obtena.7952

Obtena.7952

Then why are you arguing against it?

because he can’t use it … hopefully that point sinks in after opening with it for the 3rd time.

I GET it, you’re passionate about people ‘playing the right way’ but you’re not doing anyone favours by painting all PVE with the same brush; the builds that are optimal for dungeons are not for open world. a

(edited by Obtena.7952)

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Posted by: oxtred.7658

oxtred.7658

I’m giving directions and answering questions if needed. The guy asks for the maximum solo dps build, in a 2 line sentence. I give him the max solo dps build, in a 2 line sentence. Get off yout high horse.

Your point being? I said in the post it was general informations. I won’t confuse someone with a wall of text when he’s not even sure about what he wants.

If you’re on EU and need help to get into dungeons, pm me.

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Posted by: Obtena.7952

Obtena.7952

Couple of points I guess:

1. If someone asks for something, give it to them.
2. If you don’t have a relevant answer to the question, think about your motives for giving it.

You actually did NOT say in your first post it was general information until I started questioning it. You simply posted your fav dungeon speed running build like it was the pinnacle of all Guardian PVE builds with no explanation whatsoever and not even relevant to the OPs question. If you want to accuse someone of confusing the issue, start with yourself.

(edited by Obtena.7952)

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Posted by: petyr baelish.9675

petyr baelish.9675

4/6/2/0/2 is the max solo dps build, which is exactly what the op asked for. Wheter you want to use it in a dungeon or in open world is irrelevant.

I’m pretty sure players like oxtred know better than using 1 build for everything.

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Posted by: Obtena.7952

Obtena.7952

Slow bunch here today … OP is LEVELING!!!!!!!!!! He can’t use that build. It’s irrelevant if it’s the best build ever. 4th time. Shall we go for a 5th?

(edited by Obtena.7952)

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Posted by: petyr baelish.9675

petyr baelish.9675

He can spend the extra 2 points wherever he wants then, it won’t make any difference. When he turns 80, which is well before he will finish world completion and the main story line, he will want to change to the suggested build.

It’s a lot better than all the crap you’re suggesting.

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Posted by: Obtena.7952

Obtena.7952

You wish to argue the strength of the build your suggesting. It’s not relevant because the OP can’t use your suggestion. He’s not level 78 or 80, which is what you need to be for trait 6 in Radiance.

(edited by Obtena.7952)

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Posted by: petyr baelish.9675

petyr baelish.9675

Did you even read my post? I just said he can spend the 2 extra points that should go in radiance wherever he wants since it won’t make a difference.

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Posted by: Obtena.7952

Obtena.7952

I did read your post. I must be missing because he can’t spend the 2 extra points in radiance “whenever he wants” because you need to be level 80 to put 2 more points in radiance if he’s only got 4 in there. He’s not level 80.

Frankly, I’m wondering if you read my suggestion either … I’m suggesting the SAME traits as you are … I’m just recognizing he’s not the appropriate level to put 6 points into radiance because he mentions he’s still leveling and not 80 yet. Somehow that’s a hard concept for people to grasp.

(edited by Obtena.7952)

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Posted by: oxtred.7658

oxtred.7658

Someone had a bad day.
Thanks to you petyr baelish for going on with that I was honestly far too lazy to keep arguing.

If you’re on EU and need help to get into dungeons, pm me.

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Posted by: Obtena.7952

Obtena.7952

I’m having a pretty good day so far. I’ve taught a couple people some pretty basic facts of the game. It might have taken a handful to tries but always have to have patience with the ones that lack comprehension. Success.

(edited by Obtena.7952)

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Posted by: petyr baelish.9675

petyr baelish.9675

From my previous posts it should be clear that I am aware the op doesn’t have his GM traits yet. I just assume that he isn’t kittened and that he can allocate the trait points in the right slots as he levels, knowing that 4/6/2/0/2 should be his end result.

You contributed nothing aside from bashing on players that are trying to help and one confusing post with questionable advise.

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Posted by: Justine.6351

Justine.6351

Hammer , mace/x
Zerker symbol master!

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Posted by: Obtena.7952

Obtena.7952

From my previous posts it should be clear that I am aware the op doesn’t have his GM traits yet. I just assume that he isn’t kittened and that he can allocate the trait points in the right slots as he levels, knowing that 4/6/2/0/2 should be his end result.

You contributed nothing aside from bashing on players that are trying to help and one confusing post with questionable advise.

It should be but it wasn’t because of how you didn’t acknowledge my posts. Perhaps if you didn’t just assume you knew better than me with my crap build (that coincidentally is similar to the build your promoting), then we could have avoided the unpleasantries. If I contributed nothing, you contributed even less by simply parroting what had already been stated; poorly at that.

Now that’s clear, A few comments:

It’s not a foregone conclusion that 4/6/2/0/2 will be his end result for open world PVE. I doubt you’ve even put much thought into what is even optimal for open world PVE ans simply assume that because max DPS is good in dungeons, it must be the same for OW PVE. That’s wrong. As trivial as it may be, open world PVE can still be optimized to reduce the things that aren’t helping you kill mobs or kill greater numbers of mobs simultaneously. Burst dominates with stacking damage effects because most of what is being killed is trash. Also, runspeed is a major factor to go between points, events and hearts faster. This in no way resembles how dungeons operate, so it makes sense the optimal builds are not the same between both.

Just to make the point again —> would you use a critting hammer build with 2Hand mastery in a dungeon? I REALLY doubt it, yet it’s one of THE most effective OW builds if your roaming in lower level areas.

That is why my ‘crap’ suggestion is optimal for leveling in open world PVE around level 65 based on not using GS/Sword+F like the OP requested and your ‘awesome crit dungeon build’ is not.

(edited by Obtena.7952)

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Posted by: CMF.5461

CMF.5461

I’ll just link the OP’s other post

https://forum-en.gw2archive.eu/forum/game/players/Help-with-Fallens-Hope-Vets-mobs-Guardian/first#post4878778

You tell me if the max dps/utility build will help him or if he needs a different avenue.

I think we all agree that the meta is a meta for a reason, yet this individual is having problems even with the suggested builds and stickied posts. We could simply end this with a L2P I guess, but some of us are trying to offer alternatives for those that have not L2P yet.

BT-dubs…I play meta fyi, but I try to listen to the needs of others.

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Posted by: nightblood.7910

nightblood.7910

Well GS + Sword/Focus are not my thing i just want to stick to ONE weapon sick of switching around

I do have to say this is asking a lot. You halve your skill set with this request. There is just too much available from weapon swapping sigils to a whole new skill bar to completely ignore the weapon swapping and still have a good build. No one can give you this really.

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Posted by: petyr baelish.9675

petyr baelish.9675

1. You trait deeply into radience for radiant power, which is a 10% damage modifier. Since you already put in 5 points you might as well pick up the 6th. If you want to do proper rotations you’ll swap to sword/f to fill in the gaps between gs bursts so you’ll benefit from those traits.
2. Yes it is. I trust obal and keyz math.

If you want to camp 1 weapon, camp gs, the higest dps build is still 4/6/4/2/0/2. But you’ll be shooting yourself in the foot if you do because you’ll pass up on 2 blinds, a block skill and a bit of extra damage.

The only difference between open world and dungeons is that for dungeons you often pick more supportive builds according to the situation. In open world you just yolo max dps everything to death.

(edited by petyr baelish.9675)

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Posted by: Obtena.7952

Obtena.7952

I’ll just link the OP’s other post

https://forum-en.gw2archive.eu/forum/game/players/Help-with-Fallens-Hope-Vets-mobs-Guardian/first#post4878778

You tell me if the max dps/utility build will help him or if he needs a different avenue.

I don’t recall having problems like he’s describing in the thread. The advice you give is pretty solid there. I don’t think it’s a build issue unless he’s running nomads or something.

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Posted by: Obtena.7952

Obtena.7952

1. You trait deeply into radience for radiant power, which is a 10% damage modifier. Since you already put in 5 points you might as well pick up the 6th. If you want to do proper rotations you’ll swap to sword/f to fill in the gaps between gs bursts so you’ll benefit from those traits.

Oh jeez … where to start:

1. You don’t DO rotations in OW PVE. You’re still thinking your in a dungeon. We are talking about mobs that die in 1-3 seconds … and your talking about swapping. There ARE no gaps to ‘fill in’. In some situations, a swap is BAD because you’re already on the next mob on your offhand weapon.
2. That 10% increase is not as awesome as you might think in OW. Give me something that will shave a hit or two off of killing a trash mob, then you have something to get excited about. Stacked damage effects do that. 10% damage is actually a secondary consideration. I can kill a trash mob in five hits; it’s still going to take five hits with 10% extra damage so I didn’t gain anything with that. The tradeoffs are more significant than in dungeons.

If you want to camp 1 weapon, camp gs, the higest dps build is still 4/6/4/2/0/2. But you’ll be shooting yourself in the foot if you do because you’ll pass up on 2 blinds, a block skill and a bit of extra damage.

Sigh … OP said he did NOT want to use GS OR Sword … and you’re accusing me of confusing the issue and not adding anything to the thread. Please. Again, your talking about passing up on things that are overkill for OW PVE. Still can’t bring yourself out of that dungeon.

The only difference between open world and dungeons is that for dungeons you often pick more supportive builds according to the situation. In open world you just yolo max dps everything to death.

Yup, this is why you don’t understand what an optimized build for OW PVE is about … because you just YOLO everything with your dungeon meta build while wandering around at sloth-like speeds ><. GG

(edited by Obtena.7952)

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Posted by: petyr baelish.9675

petyr baelish.9675

So now you’re editing entire posts just so you won’t have to admit your mistakes? :p

1. You trait deeply into radience for radiant power, which is a 10% damage modifier. Since you already put in 5 points you might as well pick up the 6th. If you want to do proper rotations you’ll swap to sword/f to fill in the gaps between gs bursts so you’ll benefit from those traits.

Oh jeez … where to start:

1. You don’t DO rotations in OW PVE. You’re still thinking your in a dungeon. We are talking about mobs that die in 1-3 seconds … and your talking about swapping. There ARE no gaps to ‘fill in’. Funny stuff.
2. That 10% increase is not as awesome as you might think in OW. Give me something that will shave a hit or two off of killing a trash mob, then you have something to get excited about. Stacked damage effects do that. 10% damage is actually a secondary consideration.

If you want to camp 1 weapon, camp gs, the higest dps build is still 4/6/4/2/0/2. But you’ll be shooting yourself in the foot if you do because you’ll pass up on 2 blinds, a block skill and a bit of extra damage.

Sigh … OP said he did NOT want to use GS OR Sword… and you’re accusing me of confusing the issue and not adding anything to the thread. Please.

The only difference between open world and dungeons is that for dungeons you often pick more supportive builds according to the situation. In open world you just yolo max dps everything to death.

Yup, this is why you don’t understand what an optimized build for OW PVE is about … because you just YOLO everything with your dungeon meta build ><. GG

1: It doesn’t matter if you finish the rotation or not, you just follow it until the mobs are dead.
2: Out of everything you get from traits, damage modifiers have the greatest effect on your output dmg. I wonder what kind of ‘stacked damage effects’, or any other crap obtained in traits would be worth the tradeoff. The fact is that with 4/6/2/0/2 you will do more damage with gs+sw/f or just gs than with any other build. And gs does more damage than any other weapon except for scepter on medium sized hitbox mobs that are immobile.
3: the op said he did not want to change weapons during fight, I said he should camp gs. I think you misinterpreted what he said.
4: The only ‘extra’ thing that you took into consideration was mobility and you advised him to take speed sigil. I’m only discussing traits, not runes and sigils because there are a lot of choices and preferences. For what it’s worth you can maintain nearly permanent swiftness if you use staff as your secondary weapons set and retreat, gs 3 is also a leap.
5: It seems you don’t understand the difference between open world pve and dungeons, one of the 2 is harder and it isn’t open world.

I won’t be replying to you anymore since you started editing your posts to cover your tracks and I have proven you wrong plenty of times. You’re so fixed on winning your imaginary battle with the ‘toxic dungeon players that copy paste 1 generic build and YOLO max dps’. Now I’ll let you have the last word since I’m sure you’ll take it.

(edited by petyr baelish.9675)

PvE Solo Spec Build ?

in Guardian

Posted by: Obtena.7952

Obtena.7952

I edit my posts because clearly, some people have comprehension issues; they must be as clear as I can make them. The message is still the same. I’m also particular about good writing. Deal with it.

Again, you’re response doesn’t show understanding of why OW PVE is different than dungeons and why it requires a different build to play optimally.

1. I didn’t say you had to finish the weapon swap rotation. My point was that you don’t need to swap in OW PVE to optimize killing something that dies in a few hits. If your swap doesn’t reduce the number of hits to kill something, it’s actually a detriment to do so because you’re burst to kill mobs fast is going to be dependent on a single weapon choice due to traits and sigils. The theorycrafting damage calcs your friends do aren’t done over a timeframe of 2-3 seconds, so I actually question there relevance to OW PVE.
2. Your output damage is NOT the primary factor when killing a mob that dies in a few hits and therefore it’s NOT optimal to target a build that only considers max dps output. Stop thinking you are fighting a mob over any longer than 3 seconds and you MIGHT understand why this is true (see my ‘five hit’ example in previous post .. it’s actually very close to what happens).
3. That’s a possibility. If he wants to camp a weapon in OW PVE in higher level zones, GS is the one I would recommend also. I read his posts and understood that he didn’t want to use GS or sword.
4. While there are many choices for runes/sigils, if you want to optimize your OW PVE, those choices narrow down VERY fast.

Set 1: Travellers Runes + X + Y Sigils
Set 2: Power Runes + X Sigil + Speed Sigil

5. I completely understand dungeons are harder. I also understand that difficulty of the OW content does not eliminate the possibility to optimize builds for it … and it won’t be the same builds you used for dungeons. That’s also true for many other professions as well.

(edited by Obtena.7952)

PvE Solo Spec Build ?

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Posted by: oxtred.7658

oxtred.7658

Whatever, I know I’m right, you know you are, if you want proper maths and reasoning behind the build ( I doubt you do, you don’t seem like someone who like being proven wrong), just pm me. This discussion is unhealthy and not helping the OP in any way.

If you’re on EU and need help to get into dungeons, pm me.

PvE Solo Spec Build ?

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Posted by: obal.3218

obal.3218

Since your not 80 yet and can’t put more than 4 points in a line yet focus on getting to 2/3/0/2/2 and spend more points in radiance for more dps or virtues for more support as you see fit. This will give you all the utility you will need and decent damage to build on. For open world at 80 I generally go 4/5/0/0/5 but if I spend more time running then fighting I’ll go 2/5/0/2/5. I ended up doing that for silverwastes since you should be running around tagging events instead of fighting for extended periods of time until the final event. The same goes for map completion and such. I wouldn’t bother with the teleport utility though that you have. It’s overkill if you have retreat, save yourselves, and superior aria along with leap of faith and flashing blades. Your better off running a supportive utility like wall or purge depending on the content.

(edited by obal.3218)

PvE Solo Spec Build ?

in Guardian

Posted by: Obtena.7952

Obtena.7952

Whatever, I know I’m right, you know you are, if you want proper maths and reasoning behind the build ( I doubt you do, you don’t seem like someone who like being proven wrong), just pm me. This discussion is unhealthy and not helping the OP in any way.

I got no problem with seeing the math. In fact, I would love to see the math that tells me why swapping weapons and increasing my damage 10% will make me a better at killing mobs that die in 2-3 seconds and a better OW farmer. No need for PM’s either. It’s information everyone should have so we can discuss it.

PvE Solo Spec Build ?

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Posted by: petespri.6548

petespri.6548

Sorry. What was the question again, OP?

PvE Solo Spec Build ?

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Posted by: CMF.5461

CMF.5461

I see what you did there

(he wants a solo friendly build where he can do damage but survive, he is currently not max level but leveling and having problems with story missions. Also he stated he is in all zerker currently in another thread and having a huge problem with elite/vet mobs in living story mission in drytop)