Taking a break from GW2 to play various
Nintendo games..
I’m sure this has been discussed multiple times before, but I want to know your guys’s opinions on the competitve viability of the power ranger (generally LB/GS) and a similar marauder amulet DH build, that I assume would use LB and either GS or Hammer with some combination of meditations and traps. I can’t evaluate this too much for myself because I’m only a novice with ranger and have very limited guardian/DH experience, since I didn’t try it during the betas, but now it seems like something I’m interested in playing.
So what things would a power ranger bring to a team that would be better than a DH? I can only really think of taunt, and with power druid traits tons of mobility and CC (possibly sustain depending on how they change the scaling). What things would a DH bring that are better than what a ranger could bring? I can think of more potentially more stability, knockback, cripple, (burn perhaps as well) and better survivability through active defense vs. healing. Which longbow is better? Does True-Shots skillshot status make it strictly inferior to rapid fire? Do the DH traps put ranger traps (and survivals for that matter) into the poopoo pile?
And most importantly, which of these builds do you think fulfills the role of ranged DPS, roaming, +1, and 1v1ing better?
IMO: It’s not really a contest. Longbow ranger will always lead on long range damage between 1500 range and piercing on all shots. The ranger LB also has greater straightforward utility with the self stealth and the fast interrupt.
Dragonhunter will be competitive in a scrum though and probably as capable at short range.
Can’t say for traps. Traps are usually used by condition rangers, power rangers only occasionally use them. DH traps fit better with a power build IMO so you will see them mixed with the bow more often than with rangers.
IMO: It’s not really a contest. Longbow ranger will always lead on long range damage between 1500 range and piercing on all shots. The ranger LB also has greater straightforward utility with the self stealth and the fast interrupt.
Just want to say that a lot of rangers these days will run nature magic instead of marksmanship so they don’t have the piercing arrows from lead the wind (although I prefer it personally) but get protective ward instead.. Dragonhunter to me instead feels like it’s just standard medi guard with the option for powerful traps and extra focused ranged damage as an offset to their usual burst.
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