Quick question about Sigils.
Is this for pvp, pve or wvw?
If your lacking crit chances – try and incorporate the fury boon for 20% additional crit chance as 20% > 7 via traits of even runes. As I generally like my sigils to have a unique effect (like air) rather than just giving more stats.
For example super rune of rage – increases fury durations, gives fury upon hit and u have +5% more dmg when you have fury boon on.
Also air is +10% dmg ontop of a critical hit so its basically acts as ferocity (so ferocity vs precision is your choices)
(edited by Crux Marionn.7925)
Force sigils should tell you that it’s obviously about PvE.
I switched air to accuracy a while ago. As far as I know it’s better on guardian since we don’t have a prec signet to reach 100% crit chance like for example warrior or ele.
Thanks guys, is there any other input o.o?