Quick question about Sigils.

Quick question about Sigils.

in Guardian

Posted by: Kam.4092

Kam.4092

I have all ascended gear but one accessory, and don’t want to get Assassin’s weapons and accessories.

Right now I have Force and Air Sigils.

Would switching Air for Accuracy be a DPS loss? I mean I am missing some Crit from traits, and this would make up for the loss a bit.

I mean I figure it would be a DPS loss to switch
Air to Accuracy, but I’m just wondering.

Thanks for any input

Quick question about Sigils.

in Guardian

Posted by: Crux Marionn.7925

Crux Marionn.7925

Is this for pvp, pve or wvw?

If your lacking crit chances – try and incorporate the fury boon for 20% additional crit chance as 20% > 7 via traits of even runes. As I generally like my sigils to have a unique effect (like air) rather than just giving more stats.

For example super rune of rage – increases fury durations, gives fury upon hit and u have +5% more dmg when you have fury boon on.

Also air is +10% dmg ontop of a critical hit so its basically acts as ferocity (so ferocity vs precision is your choices)

(edited by Crux Marionn.7925)

Quick question about Sigils.

in Guardian

Posted by: Keksmuffin.1450

Keksmuffin.1450

Force sigils should tell you that it’s obviously about PvE.

I switched air to accuracy a while ago. As far as I know it’s better on guardian since we don’t have a prec signet to reach 100% crit chance like for example warrior or ele.

Bullet Punch

Quick question about Sigils.

in Guardian

Posted by: Kam.4092

Kam.4092

Thanks guys, is there any other input o.o?