(edited by Lord Rheios.4152)
Random Radiance Trait Ideas
wrong way son.
This game needs less conditions not more.
I enjoy the concept of building a condition Guardian. (And the practice. I play a condition Guard right now. I get destroyed in WvW solo but that’s just because I’m terrible at PvP. I mean I still DO it, but I’m slow improving because I don’t do it often.) Which is a problem because of the lack of multiple conditions. Hence the idea. But I do understand the PVP condition meta is apparently a monster. Its really two separate issues in my mind.
Zone of Peace and Inquisitor’s Mark would be pretty OP.
You can trait Consecrations with 10 points to get reflection wall on a short CD, would stack way too much Confusion :P
Mark aswell, there’s some sigils out there that can proc every few seconds. Torment would be far too easy to apply.
Would probably also have to have a maximum number of players it can hit (forgot if there already is or not)
Staff should have it’s cone decreased and apply randomly 1 stack of either Bleed/Poison/Cripple/Torment/Chill for a second. Not sure how it would be, but it would be interesting to see.
Reflection wall doesn’t pulse, but I guess tick isn’t the same thing really. Hmm…maybe I would need to change the description. Good catch. Consecrations are pretty stationary, though, so most enemies leave them. I was considering that some of the counter to the amount of stacking.
Sigils was supposed to be Signets, but I’m an idiot. =/ I figure that fixes the opness.
(edited by Lord Rheios.4152)