Zeal Grandmaster Trait – Extended Chains – Binding Blade now has a range of 800.
Zeal Grandmaster Trait – Symbolization – Smite becomes a symbol, allies inside gain fury.
Radiance Master Trait – Master Zealot – Zealot’s Fire hits foes nearby the target within 400 range, and no longer increases recharge time of Zealot’s Flame.
Valor Grandmaster Trait – Shield of Retaliation – All projectiles that hit Shield of Absorption are absorbed, and attackers are dealt damage equal to retaliation. The Shield of Absorption from Resolute Healer is also affected.
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The first one is self explanatory. Unnecessary, but I figured why not. It could be used to pull people off towers maybe, but it’s just out of range of some other classes range.
The others ones would help our ranged dps considerably, but we would have to dedicate ourselves for ranged fighting. Symbolization would allow smite to use all our existing symbol traits and could also be used to buff allies like other symbols. Using Symbolization and Shield of Retaliation would take up 60 points, but would make us better ranged fighters, but with low health and no Virtues advantages.
I was thinking about just making the shield reflect projectiles, but I’m not sure how that would affect mass projectile attacks from arrow carts, meteor shower, etc. Even with retaliation being a limiter, I’m not sure if this would just be OP vs Barrage.
Any ideas guys?
How about a trait that allows us to use #5 ToW instantly with ground targeting xD
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