Ray of Judgement
Watch movement patterns and try to adjust as in if theyre moving towrads the right of you, move left and turn your camera to the right. Sometimes you have to be really really fast with camera movement, but I still miss probably 10% of my melee-range ray of judgements so its really just something you need to work on.
And the .75s cast time is probably necessary considering how OP the skill is imo. (just dont add an obvious animation )
0 counterplay
I’ll give that a go, thanks.
It is pretty strong, I just wish I could get it off more! I think maybe 0.5s would be better but eh, can’t have everything.
Also not moving lets the game auto turn you but thats lame
0 counterplay
I use it a lot of the time immediately after a dodge. It creates a bit of a gap, and it will auto turn you around like oobs mentioned. Seems to work pretty often for me.