(edited by Andred.1087)
Renewed Justice - Bugged?
Any other users of Renewed Justice notice that it occasionally does not work?
For instance:
Yesterday I was doing Victory or Death, and when it got to the part with the oozes, none of them counted for Renewed Justice. I’m not sure what the game figured happened to those oozes, but it rather looked like I killed them to me.Also, Crown Pavilion vets don’t trigger it, presumably because they get turned into Watchknights and die. That’s pretty frustrating.
Not sure if all of this is supposed to not work with Renewed Justice, but Virtue of Justice is pretty key to any build that uses Radiance, and having such an inconsistent trait to rely on is kind of annoying.
There are enemies that are not really “kills” A good example is CoF2, only the assasins are kills the rest are not. Generally if you get XP you will refresh your VoJ.
Enemies summoned by other enemies (pets or whatever) generally do not count. Enemies spawned by events often do not either. It’s just one of those things that you have to learn “ugh xxxx doesn’t count as a kill… well I’ll know for next time”.
It’s just one of those things that you have to learn “ugh xxxx doesn’t count as a kill… well I’ll know for next time”.
Yeah but that sucks. For all intents and purposes, it’s the same as getting a kill, but you don’t get the benefit from it because of a technicality in the code. I don’t see how that’s acceptable.
It’s just one of those things that you have to learn “ugh xxxx doesn’t count as a kill… well I’ll know for next time”.
Yeah but that sucks. For all intents and purposes, it’s the same as getting a kill, but you don’t get the benefit from it because of a technicality in the code. I don’t see how that’s acceptable.
More and more monsters are starting to be like this which is really annoying for guardian since Renewed justice is probably on of our best trait. Fractals are a good exemple, I can barely spam blinds anymore
It’s just one of those things that you have to learn “ugh xxxx doesn’t count as a kill… well I’ll know for next time”.
Yeah but that sucks. For all intents and purposes, it’s the same as getting a kill, but you don’t get the benefit from it because of a technicality in the code. I don’t see how that’s acceptable.
Don’t get credit for any of the ‘on kill’ things, I agree it’s annoying… but it is what it is…