A rather silly build I made, pretty much just for laugh
. Still theorycrafting and no testing yet. Not sure if I’ll really test it haha. I’m also can’t be sure if this is for roaming, duoing or zerging.
http://gw2skills.net/editor/?fVAQJARWl0ApZo97wVIEENxARldUkgLo1BwA0mYNgA-TFyCABAcIAEa/hjfCAacBA8R9nEVC+iugsU+FAABgZOzZOzZOzSBMp0I-w
With the Radiant Retaliation trait and 2000 condition damage, you can deal about 500 damage to your opponent each time they hit you, as well as dealing 800hp/s burn on your opponent every 3 attacks. Burning is actually an interesting condition. It scales really bad with condition damage but 1s burn usually wears off so fast that opponent aren’t even bother to cleanse it.
I put quite a bit of emphasis on various retaliation application. 4.75s retaliation from each virtue and heal (with aegis in virtue of courage giving another 4.75s); 8s retaliation from stand your ground and 16.25s retaliation from save yourself; 20s retaliation from elite tome of wrath and 7.5s retaliation from symbol of wrath (GS4).
I have 2×3 condition management (virtue of resolve and purging flames) against high condition stacks and spikes, as well as micromanagement like purity sigil and signet of resolve. Not an ideal situation I know but should be sufficient. 2 stun breakers and a stability application.
Elite is where this build really gets offensive, as you’ll have 20s retaliation and skill 1 applies 2s burning (that is if you can hit them lol). Feel free to spam 1 on yourself when you have a melee opponent sticking on you.
This build is useful against fast attacking opponents such as mesmer (blurred frenzy x8 = 4000 retaliation) and thief (stealth pistol x5 = 2500 retaliation, pistol whip x9 = 4500 retaliation), but weak against opponents who can apply condition (condition necro) or stun (ham war) constantly. It isn’t effective against slow attacking opponents as well.
I think staff is also changable with sword/torch or scepter/torch.