RiP burning DH
I don’t understand, that video is posted on October 25th/before that has footage of people literally jumping in and out of Test of Faith, and the overperforming trap bugfixes were done after that date?
Personally I’m tired of this game being balanced around point capture.
Let’s get 3v3’s already and get people back into WvW with better incentives.
hehe i would prefer balanced towards 8 man team like gw1 >:] wich means 8 man GvG league, since we have more than 8 classes atm.
they did try with stronghold but they messed up by making it 5v5 instead of 8v8, gw1 gvg was the best miss the monthly tournament and the gold/silver/poop capes
@ vikkela , yes this was before the traps nerf, they are still strong but they used to be rly op
Yes, some of them triggered too many times, that was made impossible now. Now it’s just people running in and out of them
yah its because many guards used to replace the traps since they had such low cooldown so when enemy arrive at the traps they can lay another 5 traps thats 10 traps in matter of seconds, but glad they increased the cooldown
Well weekend is over, they are back at work and I have no doubt they will put some more cooldowns and cast-times on traps to satisfy people who are struggling with them. Balancing all game modes around Conquest mode just starts feeling sillier and sillier, the traps do shine there (but not in higher tier lol..)
i think they should go back to splitting pve vs pvp since balancing 3 game modes (pve, wvw, pvp) just around people QQing because they dont know how to dodge is just silly.
“Buff my main class, nerf everything else. "