Ring of Warding in PvE

Ring of Warding in PvE

in Guardian

Posted by: DreamOfACure.4382

DreamOfACure.4382

Is it just me or do some mobs just WALK OUT half of the time when you manage to finish the cast before they go out of range?

Ring of Warding already feels so difficult to utilize in groups since the mobs I try to trap are always chasing somebody else around the room…
It’s demoralizing when they pass through the perimeter after I finally get the right position for casting it.

Are there certain tiers of mobs that can ignore the warding, or maybe I’m just doing something wrong?

“Bleeding, Poison, Confusion, Torment, they all look delightful on you.”

Lv80s: Guard, Thief, Necro. Renewed my Altaholic’s card on the HoT Hype-Train. Choo choo~

Ring of Warding in PvE

in Guardian

Posted by: akamon.2769

akamon.2769

as i understand it, mobs with “stability” will be able to walk through the ring, and other CC skills. think of our shout “Stand your ground!”. so many of the higher level mobs / bosses / champs (that have stability) won’t be affected by ring of warding.

from the wiki:
- Enemies touching the ring from either the inside or the outside will be knocked down. This occurs whether they move into it themselves or are made to do so by some control effect such as push, pull, launch, etc.
- Though it does not state so in the tooltip, this skill creates a Combo Field: Light
- Wards can be bypassed by jumping, Teleporting, or Stability.
- This skill requires you to stand still while casting.

[added: on the side, a good practice while facing mobs is, if you can afford to, i always click on them, or mouse over first to see what skills / boons are at their disposal so you can better plan your fights]

Akaimon | Jolly Good Guardian
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall

(edited by akamon.2769)