Rune of the Dragon Hunter
Yeah that rune looks like it could be incredibly useful for dps power builds.
I’ve tried trapper runes and they work really well for burn builds. You get revealed all over the place, but the super speed is nice and the AoE burn pressure is greater than it has been on any other setup I’ve tried imo. It’s a bit squishy.. But hunter’s fortification makes up for taking supreme justice/permeating wrath.
Taking a break from GW2 to play various
Nintendo games..
i thought our ver was better, with cripple and dmg vs cripple, w/ or w/o speed
A straight damage modifier would have been nice I guess but his rune having a lot of might application adding extra boons on top of those already on the traps is very good in my opinion. Well done to the designers!
right but cripple application is pretty built into the dragonhunter, w/ or w/o traps. so it could’ve been useful for dh regardless.
this ver is only good for trap builds
Should be some happy thieves and Rangers with that, too.
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
right but cripple application is pretty built into the dragonhunter, w/ or w/o traps. so it could’ve been useful for dh regardless.
this ver is only good for trap builds
Sorry but cripple isn’t if you don’t use longbow though :-P
right but cripple application is pretty built into the dragonhunter, w/ or w/o traps. so it could’ve been useful for dh regardless.
this ver is only good for trap builds
Sorry but cripple isn’t if you don’t use longbow though :-P
admittedly, u can be a dragonhunter w/o using longbow. but u are likely still looking at cripple traits
Zealot’s Aggression: Deal extra damage to crippled enemies. Justice’s passive effect cripples enemies.
Dulled Senses: Enemies you knock back are crippled. Enemies you cripple are also inflicted with vulnerability.
so w/ my ver of the rune set, i can roll w/ a ham and scepter focus, and still see benefit w/ the rune set and be a dragonhunter w/o using longbow or traps.
:P
The Might stacking thieves can get with that rune set is ridiculous
Based on trying it out briefly with a hambow soldiers build, it can maintain very high might stacks for a short amount of time if you blow most your traps at once, but falls into a lull afterwards. Battle sigils help. If we had the PvE stats for the wanderer’s amulet it’d be viable, if not meta for sure. Until then though I’ll keep guaging it with soldiers (you need tanky stats to make up from not having sustain from shouts or meditations that other builds would have) and comparing it to burn/trapper rune DH and various support cleric builds, and marauder DPS builds (which this soldier’s build competes with the most for).
Taking a break from GW2 to play various
Nintendo games..
Based on trying it out briefly with a hambow soldiers build, it can maintain very high might stacks for a short amount of time if you blow most your traps at once, but falls into a lull afterwards. Battle sigils help. If we had the PvE stats for the wanderer’s amulet it’d be viable, if not meta for sure. Until then though I’ll keep guaging it with soldiers (you need tanky stats to make up from not having sustain from shouts or meditations that other builds would have) and comparing it to burn/trapper rune DH and various support cleric builds, and marauder DPS builds (which this soldier’s build competes with the most for).
This ^.
I used it to nuke multiple people a few times via combing it with blades & dragons maw.
Good for burst at low in hot join but I wouldn’t want to use it in ranked.
On an related topic of runes, will those new Necro Chilling/Shout runes be of any use to us? Anyone tried them yet?