Rune of the Traveler
I use it and it makes me a very happy person
For WvW they pro for roaming. Will help you not be kited around like a slow kitten. For PVE the speed is nice just for speed sakes, but they don’t offer better utility than Scholar Runes. Just make you feel fast! Caution Once you go traveler runes, it is hard to give up the speed. You’ve been warned.
Chuck The Stampede – Engineer
[Lg] Agatha – Dragonbrand
Basically have to have it for wvw
Basically have to have it for wvw
No you don’t. That is what a staff is for, but you don’t need it. There are better to use depending on the style of play. Heck, even if you are in a Zerg they are not necessary since someone, multiple even, is always dropping speed so everyone is together. Furthermore, when a Zerg is in motion and comes into another one, everyone stops anyway, buffs up, and then engages.
It is a game of cat and mouse.
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)
So now we have to have a staff for combat… right, it’s such an incredible DPS weapon….
Oh, wait.. I keep forgetting… we’re not allowed to go anything outside of SUPPORT>
Fk’n Anet. Can’t balance a Top.
Personally I was very meh guardian before them, now I have them (and lost my scholar runes, but I never had a cahnce to use it anyways in WvW) and Im a guardian! Last night I was able to take down 4 enemies on my on (one at a time, different times) without much issues thanks to it, they would try to puppy kite me but every puppy time I would say " NOPE " . As a guy who is sick and tired of getting kited in sPvP i must say this is a godsend gift to guards and mesmers
Legendary SoloQ
WvW lifesaver, don’t need Lyssa rune for saves if they never hit you because you are faster.
Basically have to have it for wvw
No you don’t. That is what a staff is for, but you don’t need it. There are better to use depending on the style of play. Heck, even if you are in a Zerg they are not necessary since someone, multiple even, is always dropping speed so everyone is together. Furthermore, when a Zerg is in motion and comes into another one, everyone stops anyway, buffs up, and then engages.
It is a game of cat and mouse.
Usually don’t run staff in wvw, if I could use a 3rd weapon instead of the ones I usually do then yea I’d carry it.
So now we have to have a staff for combat… right, it’s such an incredible DPS weapon….
Oh, wait.. I keep forgetting… we’re not allowed to go anything outside of SUPPORT>
Fk’n Anet. Can’t balance a Top.
No no, I’m not saying you need one. It was just in reference to the rune of traveler bit. Guardians use all forms of tricks, as you know, to move around. It still isn’t enough to catch someone when they decide they can’t kill you and leave, or kite you. I agree. However, we have all heard the complaints from P.E.T.A in how we use sword #2 to teleport to woodland creatures (white color npc owls, rabbits, etc ) Others will use GS #3. Some just use staff for speed and swap out before a fight.
I guess to me speed isn’t or hasn’t been an option. I don’t chase and if they turn and burn oh well. It does suck though that if I want to move I need to use a staff and hate it more when I get stuck with it out by getting jumped.
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)
If you guys didn’t know, they fixed the bug on rune of speed. It’s cheaper alterative to Traveler. A lot cheaper.
Heavens Rage
If you guys didn’t know, they fixed the bug on rune of speed. It’s cheaper alterative to Traveler. A lot cheaper.
Nice!
Anet lied (where’s the Manifesto now?)
If you guys didn’t know, they fixed the bug on rune of speed. It’s cheaper alterative to Traveler. A lot cheaper.
That’s a good option, though the boon duration on traveler was nice
Personally I think the price was worth it. The way Im runing my guard I have 20% boon duration thanks to that rune. 6% critical chance is alo nice, 10% condition duration is also nice since I have 10% more damage to burning targets, and when Im solo I have very limited options for burning targets. 10/0/30/25/5 Hammer/GS zerker triple meditation ftw!
Legendary SoloQ
you running it for pve or wvw Fortus?
I use 2 of them for the boon duration along with 2 sup. water and 2 sup. monk. with reduced shout recharge I have unlimited swiftness. It’s incredibly nice, and the extra healing doesn’t hurt either.
you running it for pve or wvw Fortus?
I used to use scholar for PvE, but since I started doing some (successful) WvW roaming I decided that making two set of gears right now is not my main focus, takes too much time, gold, gems and already invested a lot, so now I run traveler everywhere. It is very nice in PvE since I dont need to equip GS/Staff Save yourselves and Retreat plus 20% less on shouts to move around, basically I just run everywhere without having to worry about anything, cast GS#3 any time it is available.
Once I get started on going heavy on dungeons again I wil lswitch back to my scholar runes on another set, but Traveler runes are a very all around rune set that works wonders in WvW adn PvE
Legendary SoloQ
I use 2 of them for the boon duration along with 2 sup. water and 2 sup. monk. with reduced shout recharge I have unlimited swiftness. It’s incredibly nice, and the extra healing doesn’t hurt either.
yah if you are a shout guardians this also works. As a meditation guardian this is pretyt much pointless though, since shouts =/= meditations (duh! lol )
I used to be a shout guardians up to liadri, thanks to the “bug” I was able to beat her since cripple and weakness became swiftness and might, and I had 3 shouts so beating her in p2 was a matter of DPS only really.
Soon after I took a liking to meditations, I still runs some shouts in dungeons if needed, since I can equip AH at will, but my main focus is about DPS right now, and shouts offer little to nothin in this respect. Great in WvW zergs, pointless beyond that point as a DPS build. Only reason I used to run Retreat and Save yourself was to catch up to people, now, no anymore!
Legendary SoloQ
(edited by Fortus.6175)
They sound really awesome. I use a 10/30/0/10/20 build with shouts and WoR for dungeons to help my party out (zerker though) but these seems sweet anyway. Haven’t really done meditations that much but might try it sometime. Feels like they don’t add much to your party though
and atm I have soldier runes on my soldier wvw set and stupid flame legion runes for my zerker cause I just bought it and haven’t decided on runes for it yet :P
They sound really awesome. I use a 10/30/0/10/20 build with shouts and WoR for dungeons to help my party out (zerker though) but these seems sweet anyway. Haven’t really done meditations that much but might try it sometime. Feels like they don’t add much to your party though
Meditations are not for the party indeed, the only mediation I use in dungeons and not always is the one that removes a condition and deals damage. I always use consecration for condition heavy dungeons and stability for CC heavy dungeons, and since I can get AH I dont worry about sustain. Shouts are really nice indeed, but unless you are in a dungeon such as Arah or maybe TA, they are pretty much pointless, it is better to just go with damage and let the consecration/stability do most of their job, you know, even though most people would love to, it is not the guardian’s job to pull everyone’s wieght, because even if we want, we cant. There is a limit of how much we do, and focusing too much on soaking damage on the long run hurts the dungeon run. Dont want to get into the whole zerker vs no zerker argument, but currently dodges/damage are king, having the minimal condition cleansing and stunbreakers/stability is achieved by almost every class.
I say you give it a try, 10/25/30/0/5 is a good starting damage build, Sw/Focus and Sc/Torch, or you can change with GS or staff as needed.
Legendary SoloQ
They sound really awesome. I use a 10/30/0/10/20 build with shouts and WoR for dungeons to help my party out (zerker though) but these seems sweet anyway. Haven’t really done meditations that much but might try it sometime. Feels like they don’t add much to your party though
Meditations are not for the party indeed, the only mediation I use in dungeons and not always is the one that removes a condition and deals damage. I always use consecration for condition heavy dungeons and stability for CC heavy dungeons, and since I can get AH I dont worry about sustain. Shouts are really nice indeed, but unless you are in a dungeon such as Arah or maybe TA, they are pretty much pointless, it is better to just go with damage and let the consecration/stability do most of their job, you know, even though most people would love to, it is not the guardian’s job to pull everyone’s wieght, because even if we want, we cant. There is a limit of how much we do, and focusing too much on soaking damage on the long run hurts the dungeon run. Dont want to get into the whole zerker vs no zerker argument, but currently dodges/damage are king, having the minimal condition cleansing and stunbreakers/stability is achieved by almost every class.
I say you give it a try, 10/25/30/0/5 is a good starting damage build, Sw/Focus and Sc/Torch, or you can change with GS or staff as needed.
I’m using sw/focus atm with right hand strength and loving it. I want more trait points to spend! :P
Unfortunatly people tend to think that as a guardian I’m supposed to save them no matter what they do. Have been bashed for not being a support guardian several times :S people just don’t seem to get it…
to be honest, when i picked them up to test ’em out and ran in WvW, i was like meh. nice to have. theeeeeeen after the patch, i switched back over to my other sets and by golly, it makes a difference. lol.
they’r epricey but try ’em out. definitely nice for roaming and getting places faster. might even save your neck a few times.
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall
I’ve got a set for my Guardian, I think they are great.
The free movement signet is great. 10% extra burning? That synergizes nicely with fiery wrath. 10% boon duration? Just about every guardian build has boons of some kind, so that’s another plus. And 30 to all stats + 6% cd is good all around.
A clear choice over divinity. Scholar is still better for pure dps setups, though.
so you would recommend travelers for my wvw set and scholar for my zerk set?
so you would recommend travelers for my wvw set and scholar for my zerk set?
Yes. This is good. Exactly what I do.(although I pug sometimes with Travelers in Zerker set just too feel the speed :p)
Chuck The Stampede – Engineer
[Lg] Agatha – Dragonbrand
so you would recommend travelers for my wvw set and scholar for my zerk set?
Eagle or Ruby Orbs might be cheaper options for the Zerk Set
Speed for the WvW set
… if you are looking for cheaper options
Anet lied (where’s the Manifesto now?)
thanks for your replies, you’ve been very helpfull all of you!